;;; Grapple Works T:V Resource Assembler v1.5.0 Debug Section
;;;
;;; ==== INCLUDE FROM HERE ======================
;;; Layouts : Ilys
;;; Ammo Displays : Weapon Icons
;;; Health and Energy Displays : T:V Default
;;; Carryable Item Display : Reticle (nice)
;;; Chat Window Background : Transparent
;;; Optional Components : Display Grenade Indicator Icon
;;; Flag Hud Background : Transparent
;;; Hit Sounds : T:V Default
;;; Loadout Display Style : Lostangels
;;; QuickChat Voice Menus : Tribes 2 (Cactusbone)
;;; Quickchat Display Style : Registered Fruit's
;;; Radar Selection : Trans (115x115 px)
;;; Reticle Choices : T1 Ret (Tessio)
;;; Resolution : 1024x768
;;; Layout : Ilys (04)
;;; GrappleWorks Version: v1.5.0
;;; ==== TO HERE ================================
;;;
;;; Please include the above section when submitting bug reports.
;;; Generated by Grapple Works T:V Resource Assembler version v1.5.0
;;; END OF DEBUG SECTION

[PlayerControllerHUD]
Background=None
BackgroundColor=(B=255,G=255,R=255,A=255)
InactiveFadeColor=(B=128,G=128,R=128,A=255)
BackgroundRStyle=MSTY_Normal
bRenderWorld=False
bPauseIfPossible=False
OpenSound=None
CloseSound=None
bDisconnectOnOpen=False
bAllowedAsLast=False
bIsOverlay=True
bIsHUD=True
PropagateVisibility=True
PropagateActivity=True
CyclePosition=-1
bRepeatCycling=False
StyleName=
bBoundToParent=True
bScaleToParent=True
bAcceptsInput=True
bCanBeShown=True
bCaptureTabs=False
bCaptureMouse=False
bNeverFocus=True
bRepeatClick=False
bRequireReleaseClick=False
Hint=
MouseCursorIndex=0
bTabStop=False
TabOrder=0
bFocusOnWatch=False
RenderWeight=0.500000
bMouseOverSound=False
FocusInstead=None
bPersistent=True

;==============================================
;Custom Huds
;

[default_CharacterHUD]
ExtensionSpecs=(ElementName="ext_FlagHudContainer",ClassName="FlagHUD.Flaggy")
ExtensionSpecs=(ElementName="ext_ZoomMagContainer",ClassName="ZoomHUD.Zoom")

[TribesGUI.TribesRespawnHUD]
HUDScriptType="FlagHUD.RespawnHUDScript"

;==============================================
; ZoomHUD config
;
[ext_ZoomMagContainer]
horizontalAlignment=HALIGN_Center
verticalAlignment=VALIGN_Middle
Width=50
Height=20
offsetY=42
offsetX=57
bShadowed=true
shadowColor=(R=0,G=0,B=0,A=255)
fadeByte=5

; =============================================
; Start Common HUD element config
;

[default_MessageContainer]
horizontalAlignment=HALIGN_Left
verticalAlignment=VALIGN_Top
horizontalFill=HFILL_Relative
RelativeWidth=0.3000
;RelativeWidth=0.4375
Width=200
Height=0
OffsetX=2
OffsetY=2

[default_MessageWindow]
backgroundTexture=(material=Texture'HUDMods.MPDialogueQuickChat',drawColor=(R=255,G=255,B=255,A=100),style=1,bStretched=true)
horizontalAlignment=HALIGN_Left
horizontalFill=HFILL_Relative
verticalAlignment=VALIGN_Top
Height=0
borderTop=4
borderLeft=4
borderBottom=4
borderRight=4
maxDisplayableLines=12
SecondsPerWord=0.75
templateMessageLabelName="GlobalMessage"

[GlobalMessage]
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
textColor=(R=255,G=255,B=255,A=255)
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=true
shadowPixelOffset=1
hangingIndent=15
bUseResFonts=true
bShadowed=true
resFontNames=localisedCompleteCharacterSetResOne
resFontNames=localisedCompleteCharacterSetResTwo
resFontNames=localisedCompleteCharacterSetResThree
resFontNames=localisedCompleteCharacterSetResFour
resFontNames=localisedCompleteCharacterSetResFive
resFontNames=localisedCompleteCharacterSetResSix

[AllyMessage]
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
textColor=(R=0,G=255,B=0,A=255)
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=true
shadowPixelOffset=1
hangingIndent=15
bUseResFonts=true
resFontNames=localisedCompleteCharacterSetResOne
resFontNames=localisedCompleteCharacterSetResTwo
resFontNames=localisedCompleteCharacterSetResThree
resFontNames=localisedCompleteCharacterSetResFour
resFontNames=localisedCompleteCharacterSetResFive
resFontNames=localisedCompleteCharacterSetResSix

[EnemyMessage]
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
textColor=(R=255,G=0,B=0,A=255)
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=true
shadowPixelOffset=1
hangingIndent=15
bUseResFonts=true
resFontNames=localisedCompleteCharacterSetResOne
resFontNames=localisedCompleteCharacterSetResTwo
resFontNames=localisedCompleteCharacterSetResThree
resFontNames=localisedCompleteCharacterSetResFour
resFontNames=localisedCompleteCharacterSetResFive
resFontNames=localisedCompleteCharacterSetResSix

[SubtitleMessage]
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
textColor=(R=155,G=155,B=255,A=255)
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=true
shadowPixelOffset=1
hangingIndent=15
bUseResFonts=true
resFontNames=localisedCompleteCharacterSetResOne
resFontNames=localisedCompleteCharacterSetResTwo
resFontNames=localisedCompleteCharacterSetResThree
resFontNames=localisedCompleteCharacterSetResFour
resFontNames=localisedCompleteCharacterSetResFive
resFontNames=localisedCompleteCharacterSetResSix

[SystemMessage]
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
textColor=(R=255,G=255,B=0,A=255)
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=true
shadowPixelOffset=1
hangingIndent=15
bUseResFonts=true
resFontNames=localisedCompleteCharacterSetResOne
resFontNames=localisedCompleteCharacterSetResTwo
resFontNames=localisedCompleteCharacterSetResThree
resFontNames=localisedCompleteCharacterSetResFour
resFontNames=localisedCompleteCharacterSetResFive
resFontNames=localisedCompleteCharacterSetResSix

[StatHighMessage]
textFontName=TahomaBd8
textFont=font'TribesFonts.Tahomabd8'
textColor=(R=0,G=240,B=0,A=255)
bCentered=true
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=true
shadowPixelOffset=1
bUseResFonts=true
resFontNames=TahomaBd8
resFontNames=TahomaBd8
resFontNames=TahomaBd8
resFontNames=TahomaBd10
resFontNames=TahomaBd12
resFontNames=TahomaBd12
resFonts=font'TribesFonts.Tahomabd8'
resFonts=font'TribesFonts.Tahomabd8'
resFonts=font'TribesFonts.Tahomabd8'
resFonts=font'TribesFonts.Tahomabd10'
resFonts=font'TribesFonts.Tahomabd12'
resFonts=font'TribesFonts.Tahomabd12'

[StatMediumMessage]
textFontName=Tahoma8
textFont=font'TribesFonts.Tahoma8'
textColor=(R=0,G=230,B=0,A=220)
bCentered=true
shadowColor=(R=0,G=0,B=0,A=170)
bShadowed=true
shadowPixelOffset=1
bUseResFonts=true
resFontNames=Tahoma8
resFontNames=Tahoma8
resFontNames=Tahoma8
resFontNames=Tahoma10
resFontNames=Tahoma12
resFontNames=Tahoma12
resFonts=font'TribesFonts.Tahoma8'
resFonts=font'TribesFonts.Tahoma8'
resFonts=font'TribesFonts.Tahoma8'
resFonts=font'TribesFonts.Tahoma10'
resFonts=font'TribesFonts.Tahoma12'
resFonts=font'TribesFonts.Tahoma12'

[StatLowMessage]
textFontName=Tahoma8
textFont=font'TribesFonts.Tahoma8'
textColor=(R=0,G=220,B=0,A=210)
bCentered=true
shadowColor=(R=0,G=0,B=0,A=170)
bShadowed=true
shadowPixelOffset=1
bUseResFonts=true
resFontNames=Tahoma8
resFontNames=Tahoma8
resFontNames=Tahoma8
resFontNames=Tahoma10
resFontNames=Tahoma12
resFontNames=Tahoma12
resFonts=font'TribesFonts.Tahoma8'
resFonts=font'TribesFonts.Tahoma8'
resFonts=font'TribesFonts.Tahoma8'
resFonts=font'TribesFonts.Tahoma10'
resFonts=font'TribesFonts.Tahoma12'
resFonts=font'TribesFonts.Tahoma12'

[StatPenaltyMessage]
textFontName=TahomaBd8
textFont=font'TribesFonts.Tahomabd8'
textColor=(R=240,G=0,B=0,A=255)
bCentered=true
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=true
shadowPixelOffset=1
bUseResFonts=true
resFontNames=TahomaBd8
resFontNames=TahomaBd8
resFontNames=TahomaBd8
resFontNames=TahomaBd10
resFontNames=TahomaBd12
resFontNames=TahomaBd12
resFonts=font'TribesFonts.Tahomabd8'
resFonts=font'TribesFonts.Tahomabd8'
resFonts=font'TribesFonts.Tahomabd8'
resFonts=font'TribesFonts.Tahomabd10'
resFonts=font'TribesFonts.Tahomabd12'
resFonts=font'TribesFonts.Tahomabd12'


[default_QuickChatMenuContainer]
horizontalAlignment=HALIGN_Left
verticalAlignment=VALIGN_Bottom
offsetY=-230
Width=310
Height=255

[default_QuickChatMenu]
;backgroundTexture=(material=Texture'HUD.MPDialogueQuickChat',drawColor=(R=255,G=255,B=255,A=200),style=1,bStretched=true)
backgroundTexture=(material=Texture'HUDMods.MPDialogueQuickChat',drawColor=(R=255,G=255,B=255,A=100),style=1,bStretched=true)
horizontalAlignment=HALIGN_Relative
verticalAlignment=VALIGN_Relative
horizontalFill=HFILL_Relative
verticalFill=VFILL_Relative
numRows=15
numColumns=1

[default_QuickChatMenuItem]
Width=380
Height=8
 
[default_QuickChatKey]
backgroundTexture=(material=Texture'HUD.MPDialogueQuickPress',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
bUseResFonts=true
Width=17
Height=15
textInsetX=3
textInsetY=4

[default_QuickChatText]
;backgroundTexture=(material=Texture'HUD.MPDialogueQuickChat',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
bUseResFonts=true
textInsetX=4
textInsetY=4
PosX=15
PosY=0
Width=380
Height=8

[default_LoadoutMenuContainer]
horizontalAlignment=HALIGN_Center
verticalAlignment=VALIGN_Top
offsetY=150
Width=390
Height=400

[default_LoadoutMenu]
horizontalAlignment=HALIGN_Relative
verticalAlignment=VALIGN_Relative
horizontalFill=HFILL_Relative
verticalFill=VFILL_Relative
numRows=15
numColumns=1

[default_LoadoutMenuItem]
Width=200
Height=15

[default_LoadoutKey]
backgroundTexture=(material=Texture'HUDModsLA2.MPDialogueQuickChat',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
textColor=(R=240,G=0,B=0,A=255)
bCentered=true
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=true
shadowPixelOffset=1
bUseResFonts=false
Width=15
Height=15
textInsetX=2
textInsetY=2

[default_LoadoutText]
backgroundTexture=(material=Texture'HUDModsLA2.MPDialogueQuickChatAlt',drawColor=(R=255,G=255,B=255,A=100),style=1,bStretched=true)
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
textColor=(R=255,G=255,B=255,A=255)
bCentered=true
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=true
shadowPixelOffset=1
bUseResFonts=false
textInsetX=2
textInsetY=2
PosX=15
PosY=0
Width=200
Height=15

[default_LoadoutKeyDisabled]
backgroundTexture=(material=Texture'HUDModsLA2.MPDialogueQuickChat',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
textColor=(R=255,G=0,B=0,A=255)
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
bUseResFonts=false
Width=15
Height=15
textInsetX=2
textInsetY=2

[default_LoadoutTextDisabled]
backgroundTexture=(material=Texture'HUDModsLA2.MPDialogueQuickChatAlt',drawColor=(R=255,G=255,B=255,A=100),style=1,bStretched=true)
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
textColor=(R=255,G=0,B=0,A=255)
bCentered=true
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=true
shadowPixelOffset=1
bUseResFonts=false
textInsetX=2
textInsetY=2
PosX=15
PosY=0
Width=200
Height=15


[default_redJackIcon]
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Top
IconMaterial=(material=Texture'HUD.nonetworkicon',drawColor=(R=255,G=255,B=255,A=255),style=1)
FixedIconWidth=32
FixedIconHeight=32
Width=32
Height=32

;
; Event message window
; Death Message HUD

[default_EventMessageWindow]
horizontalAlignment=HALIGN_Left
verticalAlignment=VALIGN_Top
OffsetX=2
OffsetY=185
Width=210
Height=80
borderTop=4
borderLeft=4
borderBottom=4
borderRight=4
MessageLifetime=10
MaxMessages=5
TemplateMessageLabelName="default_EventMessageLabel"

[default_EventIcon]
horizontalAlignment=HALIGN_Previous
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
textColor=(R=220,G=220,B=220,A=255)
FixedIconWidth=45
FixedIconHeight=20
Width=45
Height=20

;
; Announcements window
;

;[default_AnnouncementsWindow]
;verticalAlignment=VALIGN_Relative
;horizontalAlignment=HALIGN_Center
;horizontalFill=HFILL_Relative
;TemplateMessageLabelName="default_AnnouncementLabel"
;RelativePosY=0.25
;RelativeWidth=0.60
;Height=100
;MaxMessages=3

[default_AnnouncementLabel]
textFontName=Tahoma14
textFont=font'TribesFonts.Tahoma14'
textColor=(R=220,G=220,B=220,A=255)
bCentered=true
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=true
shadowPixelOffset=1
bUseResFonts=true
resFontNames=Tahoma14
resFontNames=Tahoma14
resFontNames=Tahoma14
resFontNames=Tahoma24
resFontNames=Tahoma24
resFontNames=Tahoma24
resFonts=font'TribesFonts.Tahoma14'
resFonts=font'TribesFonts.Tahoma14'
resFonts=font'TribesFonts.Tahoma14'
resFonts=font'TribesFonts.Tahoma24'
resFonts=font'TribesFonts.Tahoma24'
resFonts=font'TribesFonts.Tahoma24'

;
; Personal messages window
;

[default_PersonalMessageWindow]
verticalAlignment=VALIGN_Relative
horizontalAlignment=HALIGN_Center
TemplateMessageLabelName="default_PersonalMessageLabel"
OffsetY=150
RelativePosY=0.2
Width=350
Height=70
MessageLifetime=6
MaxMessages=6

[default_PersonalMessageLabel]
textFontName=TahomaBd8
textFont=font'TribesFonts.Tahomabd8'
textColor=(R=0,G=240,B=0,A=255)
bCentered=true
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=true
shadowPixelOffset=1
bUseResFonts=true
resFontNames=TahomaBd8
resFontNames=TahomaBd8
resFontNames=TahomaBd8
resFontNames=TahomaBd10
resFontNames=TahomaBd12
resFontNames=TahomaBd12
resFonts=font'TribesFonts.Tahomabd8'
resFonts=font'TribesFonts.Tahomabd8'
resFonts=font'TribesFonts.Tahomabd8'
resFonts=font'TribesFonts.Tahomabd10'
resFonts=font'TribesFonts.Tahomabd12'
resFonts=font'TribesFonts.Tahomabd12'

; =============================================
; Start Game & vehicle HUD element config
;

;
; Weapon icon configuration
;

[default_weaponContainer]
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Bottom
width=60
height=129

[default_FallbackWeapon]
emptyTexture=(drawColor=(R=255,G=255,B=255,A=255),style=0)
fullTexture=(drawColor=(R=255,G=255,B=255,A=255),style=0)
bDrawKey=False
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Bottom
Width=60
Height=30
offsetY=240
offsetX=-5

[default_weapon0]
emptyTexture=(drawColor=(R=255,G=255,B=255,A=255),style=0)
fullTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
bDrawKey=False
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Bottom
Width=60
Height=30
offsetY=-90
offsetX=-2

[default_weapon1]
emptyTexture=(drawColor=(R=255,G=255,B=255,A=255),style=0)
fullTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
bDrawKey=False
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Previous
Width=60
Height=30
offsetY=-2 ;;NOWEAPS ;;LAYOUT_01 offsetX=-2

[default_weapon2]
emptyTexture=(drawColor=(R=255,G=255,B=255,A=255),style=0)
fullTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
bDrawKey=False
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Previous
Width=60
Height=30
offsetY=-2
offsetX=-2

[default_deployable]
emptyTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
fullTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
bDrawKey=False
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_bottom
Width=60
Height=30
offsetY=-130
offsetX=-2
keyTemplateObjectName=default_EquipmentHotkeyLabel

[default_Carryable]
backgroundTexture=(material=Texture'HUDMods.reticuleDirect',drawColor=(R=255,G=0,B=0,A=255),style=1,fadeDuration=0.30,bFading=true,fadeSourceColor=(R=255,G=0,B=0,A=255),fadeTargetColor=(R=0,G=0,B=255,A=100),bFadePulse=true)
emptyTexture=(drawColor=(R=255,G=255,B=255,A=0),style=1)
fullTexture=(drawColor=(R=255,G=255,B=255,A=0),style=1,fadeDuration=0.25,bFading=true,fadeSourceColor=(R=255,G=0,B=0,A=0),fadeTargetColor=(R=0,G=0,B=255,A=0),bFadePulse=true)
bDrawKey=False
bDrawQuantity=False
horizontalAlignment=HALIGN_Center
verticalAlignment=VALIGN_Middle
Width=128
Height=32
;offsetX=-5
keyTemplateObjectName=default_EquipmentHotkeyLabel

[default_itemContainer]
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Bottom
width=249
height=40

[default_grenades]
emptyTexture=(drawColor=(R=255,G=255,B=255,A=255),style=0)
fullTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
bDrawKey=False
verticalAlignment=VALIGN_Bottom
horizontalAlignment=HALIGN_Right
Width=60
Height=30
offsetY=-5
offsetX=-2

[default_pack]
emptyTexture=(drawColor=(R=0,G=0,B=255,A=175),style=1)
;fullTexture=(drawColor=(R=0,G=255,B=0,A=255),style=1)
fullTexture=(drawColor=(R=175,G=255,B=175,A=255),style=1,fadeDuration=0.30,bFading=true,fadeSourceColor=(R=75,G=255,B=75,A=255),fadeTargetColor=(R=175,G=255,B=175,A=255),bFadePulse=true)
rechargingMaterial=(drawColor=(R=255,G=255,B=255,A=255),style=1)
activeMaterial=(drawColor=(R=255,G=255,B=255,A=255),style=6,fadeDuration=0.2,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=255),fadeTargetColor=(R=255,G=255,B=255,A=1),bFadePulse=true)
bDrawKey=False
verticalAlignment=VALIGN_Bottom
horizontalAlignment=HALIGN_Next
Width=60
Height=30
offsetY=-5
offsetX=-2
keyTemplateObjectName=default_EquipmentHotkeyLabel

[default_EquipmentHotkeyLabel]
PosX=4
PosY=6
Width=30
Height=8
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
textColor=(B=255,G=255,R=255,A=255)

[default_EquipmentQuantityLabel]
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
textColor=(B=255,G=255,R=255,A=255)
justification=ALIGN_Right
PosX=40.5
PosY=22.5
Width=24
Height=12

; 
; Health and energy bars
;

[default_healthEnergyGroup]
verticalAlignment=VALIGN_Right
horizontalAlignment=HALIGN_Top
;PosX=-20
;PosY=0
Width=165
Height=25

[default_health]
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Top
emptyTexture=(material=Texture'bars.Bars',Coords=(U=0,V=88,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
fullTexture=(material=Texture'bars.Bars',Coords=(U=0,V=66,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
healthInjectionMaterial=(material=texture'bars.Bars',Coords=(U=0,V=66,UL=165,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1,fadeDuration=0.25,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=255),fadeTargetColor=(R=255,G=255,B=255,A=1),bFadePulse=true)
healthInjectionRemainingMaterial=(material=texture'bars.Bars',Coords=(U=0,V=66,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=100),style=1)
lowHealthAlertMaterial=(material=texture'bars.Bars',Coords=(U=0,V=66,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1,bFlashing=true,flashFrequency=0.2)
;iconCoords=(U=0,V=0,UL=60,VL=32)
;tileCoords=(U=60,V=0,UL=800,VL=32)
;capCoords=(U=1000,V=0,UL=24,VL=32)
barStartOffset=40
barEndOffset=4
Height=11
Width=160
PosY=1
PosX=-40
pixValueRatio=1.5
LabelConfigName=default_HealthBarLabel

[default_HealthBarLabel]
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
TextColor=(R=0,G=136,B=254,A=0)
PosX=125
PosY=732
Width=74
Height=28

[default_energy]
horizontalAlignment=HALIGN_Right
emptyTexture=(material=Texture'bars.Bars',Coords=(U=0,V=22,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
fullTexture=(material=Texture'bars.Bars',Coords=(U=0,V=0,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
depletionMaterial=(material=texture'bars.Bars',Coords=(U=0,V=44,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1,fadeDuration=1.0,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=255),fadeTargetColor=(R=255,G=255,B=255,A=1),fadeProgress=1.0)
;iconCoords=(U=0,V=0,UL=60,VL=32)
;tileCoords=(U=60,V=0,UL=800,VL=32)
;capCoords=(U=1000,V=0,UL=24,VL=32)
barStartOffset=40
barEndOffset=4
Height=11
Width=160
PosY=13
PosX=-40
pixValueRatio=1.5
LabelConfigName=default_EnergyBarLabel

[default_EnergyBarLabel]
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
TextColor=(R=0,G=136,B=254,A=0)
PosX=125
PosY=738
Width=74
Height=28

;
; Radar configuration
;
[default_radarContainer]
;horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Top
width=115
height=150


[default_radar]
radarMask=texture'TransRadar.radarmask_transparent'
radarSurroundMaterial=(material=texture'HUD.Radar',coords=(U=0,V=0,UL=155,VL=156),drawColor=(R=255,G=255,B=255,A=255),style=1)
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Top
Width=115
Height=115
markerScale=0.1
relativeFalloffRadius=0.4
relativeEdgeRadius=0.45
OffsetX=-7
OffsetY=55

[default_ObjectiveNotification]

;
; Full screen stuff
;

[default_weaponReticule]
bRelativePositioning=true
reticuleMaterial=(drawColor=(R=255,G=255,B=255,A=255),style=1)
reticuleHitFeedbackMaterial=(material=texture'HUD.Hit',drawColor=(R=255,G=255,B=255,A=255),style=1,fadeDuration=0.2,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=255),fadeTargetColor=(R=255,G=255,B=255,A=1))
reticuleHitFeedbackFlashTime=0.0
NoAmmoIndicatorMaterial=(material=texture'HUD.ReticuleCross',drawColor=(R=255,G=0,B=0,A=255),style=1,fadeDuration=0.2,bFading=true,fadeSourceColor=(R=255,G=0,B=0,A=255),fadeTargetColor=(R=255,G=0,B=0,A=200))
ReticuleTopLeft=(drawColor=(R=255,G=255,B=255,A=255),style=1,bProgressControlled=true,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=45),fadeTargetColor=(R=255,G=255,B=255,A=255))
ReticuleTopRight=(drawColor=(R=255,G=255,B=255,A=255),style=1,bProgressControlled=true,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=45),fadeTargetColor=(R=255,G=255,B=255,A=255))
ReticuleBottomLeft=(drawColor=(R=255,G=255,B=255,A=255),style=1,bProgressControlled=true,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=45),fadeTargetColor=(R=255,G=255,B=255,A=255))
ReticuleBottomRight=(drawColor=(R=255,G=255,B=255,A=255),style=1,bProgressControlled=true,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=45),fadeTargetColor=(R=255,G=255,B=255,A=255))
MaxSpreadSize=192
scale=1.0

[default_zoomMagnificationLabel]
horizontalAlignment=HALIGN_Center
verticalAlignment=VALIGN_Middle
Width=50
Height=20
offsetY=42
offsetX=57
bShadowed=true
shadowColor=(R=0,G=0,B=0,A=255)

[default_deployableReticule]
bRelativePositioning=true
reticuleMaterial=(drawColor=(R=255,G=255,B=255,A=255),style=1)
scale=1.0

[default_deployable_reticuleInfoLabel]
bRelativePositioning=true
RelativePosX=0.3
RelativePosY=0.6
RelativeWidth=0.4
RelativeHeight=0.09
bCentered=true

[default_markerDisplay]
bRelativePositioning=true

[default_useableMarker]
bRelativePositioning=true

[default_damageIndicator]
FadeDurationMax=5
DamageMax=70
DamageMin=2

;
; Center screen stuff
;

[default_centerContainer]
horizontalAlignment=HALIGN_Center
verticalAlignment=VALIGN_Middle
width=400
height=400

[default_targetInfo]
horizontalAlignment=HALIGN_Center
verticalAlignment=VALIGN_Middle
OffsetX=170
OffsetY=8
Width=250
Height=16
pixelHealthRatio=0.5
pixelShieldRatio=0.5

; Positions are relative to parent (default_targetInfo)
[default_targetInfoLabel]
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=true
shadowPixelOffset=1
Width=250
Height=16

[default_targetHealthLabel]
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=true
shadowPixelOffset=1
PosY=9
Width=28
Height=14

[default_throwMeter]
horizontalAlignment=HALIGN_Center
verticalAlignment=VALIGN_Middle
Width=128
Height=128
barStartOffset=38
barEndOffset=38

;
; Other random stuffs
;

[default_InGamePromptLabel]
verticalAlignment=VALIGN_Bottom
horizontalAlignment=HALIGN_Center
Width=550
Height=60
offsetY=200
bCentered=true
textFontName=Tahoma14
textFont=font'TribesFonts.Tahoma14'
textColor=(R=220,G=220,B=220,A=255)
bCentered=true
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=true
shadowPixelOffset=1

[default_talkingHead]
horizontalAlignment=HALIGN_Left
verticalAlignment=VALIGN_Top
foregroundTexture=(material=Shader'HUD.TalkingHeadScreenShader',drawColor=(R=255,G=255,B=255,A=255),style=1)
offsetY=70
Width=135
Height=135

;
; Flag Hud Config
;
[ext_FlagHudContainer]
;backgroundTexture=(material=Texture'HUDModsLA2.MPDialogueQuickChatAlt',drawColor=(R=255,G=255,B=255,A=100),style=1,bStretched=true)
backgroundTexture=(material=Texture'HUDMods.MPDialogueQuickChat',drawColor=(R=255,G=255,B=255,A=100),style=1,bStretched=true)
horizontalAlignment=HALIGN_Left
verticalAlignment=VALIGN_Bottom
horizontalFill=HFILL_Relative
RelativeWidth=0.3000
borderTop=4
borderLeft=4
borderBottom=4
borderRight=4
OffsetX=2
OffsetY=-635
Width=200
Height=35

[ext_FlagHUDSupport]
Separator="|"
bLogEvents=false
bTeamNames=true
bSeparators=false
FriendlyColor=(R=0,G=255,B=0,A=255)
EnemyColor=(R=255,G=0,B=0,A=255)
FriendlyDroppedColor=(R=255,G=255,B=0,A=255)
EnemyDroppedColor=(R=255,G=255,B=0,A=255)
TrimLength=18
FieldBegin="Dropped:"
FieldEnd=""
HomeString="Home"

;Friendly Flag Info
[ext_FriendlyFlagContainer]
PosX=5
PosY=5

[ext_FriendlyTeamLabel]
textFontName=TahomaBd8
textFont=font'TribesFonts.Tahomabd8'
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=false
shadowPixelOffset=1
bUseResFonts=true
justification=ALIGN_Left
height=12
width=150

[ext_FriendlyFlagLabel]
textFontName=TahomaBd8
textFont=font'TribesFonts.Tahomabd8'
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=true
shadowPixelOffset=1
bUseResFonts=true
justification=ALIGN_Center
height=12
width=150
PosX=100

[ext_FriendlySeparator]
textFontName=TahomaBd8
textFont=font'TribesFonts.Tahomabd8'
textColor=(R=255,G=255,B=255,A=128)
bUseResFonts=true
height=12
width=10
PosX=70

;Enemy Flag Info
[ext_EnemyFlagContainer]
PosX=5
PosY=20

[ext_EnemyTeamLabel]
textFontName=TahomaBd8
textFont=font'TribesFonts.Tahomabd8'
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=false
shadowPixelOffset=1
bUseResFonts=true
justification=ALIGN_Left
height=12
width=150

[ext_EnemyFlagLabel]
textFontName=TahomaBd8
textFont=font'TribesFonts.Tahomabd8'
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=true
shadowPixelOffset=1
bUseResFonts=true
justification=ALIGN_Center
height=12
width=150
PosX=100

[ext_EnemySeparator]
textFontName=TahomaBd8
textFont=font'TribesFonts.Tahomabd8'
textColor=(R=255,G=255,B=255,A=128)
bUseResFonts=true
height=12
width=10
PosX=70

[default_ChatEntry]
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
;backgroundTexture=(material=Texture'HUD.MPDialogueQuickChat',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
;backgroundTexture=(material=Texture'GUITribes.BorderBasicBlue',drawColor=(R=0,G=0,B=255,A=200),style=1,bStretched=true)
backgroundTexture=(material=Texture'HUDMods.MPDialogueQuickChat',drawColor=(R=255,G=255,B=255,A=100),style=1,bStretched=true)
horizontalAlignment=HALIGN_Left
horizontalFill=HFILL_Relative
verticalAlignment=VALIGN_Previous
Width=350
Height=18
OffsetY=50
textInsetX=18
textInsetY=4
textColor=(R=255,G=255,B=255,A=255)
bUseResFonts=true
resFontNames=localisedCompleteCharacterSetResOne
resFontNames=localisedCompleteCharacterSetResTwo
resFontNames=localisedCompleteCharacterSetResThree
resFontNames=localisedCompleteCharacterSetResFour
resFontNames=localisedCompleteCharacterSetResFive
resFontNames=localisedCompleteCharacterSetResSix

;
; Scoreboard
;

[default_scoreboardGroup]
;backgroundTexture=(material=Texture'GUITribes.BorderBasicBlue',drawColor=(R=0,G=0,B=255,A=200),style=1,bStretched=true)
textFontName=Res_defaultFont
textFont=font'Engine_res.Res_DefaultFont'
bUseResFonts=true
horizontalAlignment=HALIGN_Left
verticalAlignment=VALIGN_Bottom
Width=200
Height=50
OffsetY=-620
OffsetX=2

[default_countDown]
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Top
FontMaterial=Texture'HUDModsLA2.numbers'
;textFontName=TahomaBd8
;textFont=font'TribesFonts.Tahomabd8'
OffsetY=5
OffsetX=115
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=true
shadowPixelOffset=1
Width=60
Height=12

;[default_teamOneLabel]
;horizontalAlignment=HALIGN_Left
;verticalAlignment=VALIGN_Bottom
;textFontName=TahomaBd8
;textFont=font'TribesFonts.Tahomabd8'
;textColor=(R=0,G=255,B=0,A=255)
;textInsetX=4
;Width=100
;Height=12
;offsetY=-16

[default_teamOneScore]
horizontalAlignment=HALIGN_Center
verticalAlignment=VALIGN_Bottom
justification=ALIGN_Center
textFontName=TahomaBd8
textFont=font'TribesFonts.Tahomabd8'
textColor=(R=0,G=255,B=0,A=255)
Width=50
Height=18
offsetY=-31
offsetX=0

;[default_teamTwolabel]
;horizontalAlignment=HALIGN_Left
;verticalAlignment=VALIGN_Bottom
;textFontName=TahomaBd8
;textFont=font'TribesFonts.Tahomabd8'
;textColor=(R=255,G=0,B=0,A=255)
;textInsetX=4
;offsetY=-1
;Width=100
;Height=12

[default_teamTwoScore]
horizontalAlignment=HALIGN_Center
verticalAlignment=VALIGN_Bottom
justification=ALIGN_Center
textFontName=TahomaBd8
textFont=font'TribesFonts.Tahomabd8'
textColor=(R=255,G=0,B=0,A=255)
Width=50
Height=18
offsetY=-16
offsetX=0

; =============================================
; Start Inventory HUD components config
;

[default_inventoryHealthEnergyGroup]
horizontalAlignment=HALIGN_Relative
verticalAlignment=VALIGN_Relative
RelativePosX=0.53000
RelativePosY=0.15000
Width=160
Height=52

[default_inventoryHealth]
emptyTexture=(material=Texture'HUD.Bars',Coords=(U=0,V=88,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
fullTexture=(material=Texture'HUD.Bars',Coords=(U=0,V=66,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
healthInjectionMaterial=(material=texture'HUD.Bars',Coords=(U=0,V=66,UL=165,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1,fadeDuration=0.25,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=255),fadeTargetColor=(R=255,G=255,B=255,A=1),bFadePulse=true)
healthInjectionRemainingMaterial=(material=texture'HUD.Bars',Coords=(U=0,V=66,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=100),style=1)
lowHealthAlertMaterial=(material=texture'HUD.Bars',Coords=(U=0,V=66,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1,bFlashing=true,flashFrequency=0.2)
iconCoords=(U=0,V=0,UL=60,VL=32)
tileCoords=(U=60,V=0,UL=800,VL=32)
capCoords=(U=1000,V=0,UL=24,VL=32)
barStartOffset=40
barEndOffset=4
verticalAlignment=VALIGN_Previous
Height=22
Width=160
offsetY=0
offsetX=5
pixValueRatio=1.5
LabelConfigName=default_HealthBarLabel

[default_inventoryEnergy]
emptyTexture=(material=Texture'HUD.Bars',Coords=(U=0,V=22,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
fullTexture=(material=Texture'HUD.Bars',Coords=(U=0,V=0,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
depletionMaterial=(material=texture'HUD.Bars',Coords=(U=0,V=44,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1,fadeDuration=1.0,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=255),fadeTargetColor=(R=255,G=255,B=255,A=1),fadeProgress=1.0)
iconCoords=(U=0,V=0,UL=60,VL=32)
tileCoords=(U=60,V=0,UL=800,VL=32)
capCoords=(U=1000,V=0,UL=24,VL=32)
barStartOffset=40
barEndOffset=4
verticalAlignment=VALIGN_Previous
Height=22
Width=160
offsetY=0
offsetX=5
pixValueRatio=1.5
LabelConfigName=default_EnergyBarLabel

; =============================================
; Start command map specific hud config
;

[default_CommandHUDContainer]
backgroundTexture=(material=Texture'GUITribes.DIalogueBox',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
horizontalAlignment=HALIGN_Center
verticalAlignment=VALIGN_relative
horizontalFill=HFILL_Relative
verticalFill=VFILL_Relative
RelativePosX=0.15
RelativePosY=0.15
RelativeWidth=0.85
RelativeHeight=0.8

[default_CommandMapTitleLabel]
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Top
horizontalFill=HFILL_Relative
RelativeWidth=1.0
height=50
textFontName=TahomaBd14
textFont=font'TribesFonts.TahomaBd14'
offsetX=4
offsetY=4
textInsetX=2
bCentered=true
bUseResFonts=true
resFontNames=Tahoma14
resFontNames=Tahoma14
resFontNames=Tahoma14
resFontNames=Tahoma24
resFontNames=Tahoma24
resFontNames=Tahoma24
resFonts=font'TribesFonts.Tahoma14'
resFonts=font'TribesFonts.Tahoma14'
resFonts=font'TribesFonts.Tahoma14'
resFonts=font'TribesFonts.Tahoma24'
resFonts=font'TribesFonts.Tahoma24'
resFonts=font'TribesFonts.Tahoma24'

[default_CommandHUDBodyContainer]
bRelativePositioning=true
RelativePosX=0.025
RelativePosY=0.025
RelativeWidth=0.95
RelativeHeight=0.95

[default_CommandMapContainer]
verticalAlignment=VALIGN_Top
horizontalAlignment=HALIGN_Left
verticalFill=VFILL_Relative
horizontalFill=HFILL_Relative
RelativeWidth=0.67
RelativeHeight=1

[default_CommandMap]
foregroundTexture=(material=Texture'GUITribes.MapOverlay',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
mapMaterial=(drawColor=(R=255,G=255,B=255,A=255),style=1)
verticalAlignment=VALIGN_Middle
horizontalAlignment=HALIGN_Center

[default_objectivesContainer]
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Top
verticalFill=VFILL_Relative
horizontalFill=HFILL_Relative
RelativeHeight=1.0
RelativeWidth=0.33
insetX=5
insetY=10

[default_objectiveIconColumn]
horizontalAlignment=HALIGN_Previous
Width=20
Height=20

[default_objectiveTextColumn]
horizontalAlignment=HALIGN_Previous
horizontalFill=HFILL_Right
Height=10
XOffset=5

[default_ObjectiveTextLabel]
textFontName=Res_DefaultFont
textFont=font'Engine_res.Res_DefaultFont'
buseresfonts=true
textInsetX=5

[default_ObjectiveIcon]
FixedIconWidth=16
FixedIconHeight=16
Width=20
Height=20

[default_objectiveStatusColumn]
horizontalAlignment=HALIGN_Previous
Width=10
Height=10

[default_MapInfoLabel]
verticalAlignment=VALIGN_Previous
horizontalFill=HFILL_Relative
offsetY=5
textInsetX=4
textInsetY=4
PosX=5
bUseResFonts=true

[default_PrimaryObjectivesLabel]
backgroundTexture=(material=Texture'GUITribes.StretchedButtonRollover',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
verticalAlignment=VALIGN_Previous
horizontalFill=HFILL_Relative
RelativeWidth=1.0
PosX=5
offsetY=5
bUseResFonts=true
textInsetX=4
textInsetY=4

[default_PrimaryObjectivesList]
backgroundTexture=(material=Texture'GUITribes.StretchedButtonRollover',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
verticalAlignment=VALIGN_Previous
horizontalFill=HFILL_Relative
RelativeWidth=1.0
PosX=5
OffsetY=5
RowSpacing=4
BorderBottom=5
BorderTop=5
typeMask=ObjectiveType_Primary
completedDrawColor=(R=135,G=135,B=135,A=255)
failedDrawColor=(R=255,G=0,B=0,A=255)
activeDrawColor=(R=255,G=255,B=255,A=255)

[default_SecondaryObjectivesLabel]
backgroundTexture=(material=Texture'GUITribes.StretchedButtonRollover',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
verticalAlignment=VALIGN_Previous
horizontalFill=HFILL_Relative
RelativeWidth=1.0
PosX=5
OffsetY=5
bUseResFonts=true
textInsetX=4
textInsetY=4

[default_SecondaryObjectivesList]
backgroundTexture=(material=Texture'GUITribes.StretchedButtonRollover',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
verticalAlignment=VALIGN_Previous
horizontalFill=HFILL_Relative
RelativeWidth=1.0
PosX=5
OffsetY=5
RowSpacing=4
BorderBottom=5
BorderTop=5
typeMask=ObjectiveType_Secondary
completedDrawColor=(R=135,G=135,B=135,A=255)
failedDrawColor=(R=255,G=0,B=0,A=255)
activeDrawColor=(R=255,G=255,B=255,A=255)

; =============================================
; Start vehicle specific hud config
;

[default_PositionsManifest]
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Bottom
OffsetX=0
OffsetY=-5
Width=80
Height=80
ManifestSchematic=(Coords=(U=0,V=0,UL=80,VL=80),DrawColor=(R=255,G=255,B=255,A=255),Style=1)
UnoccupiedIcon=(Material=Texture'HUD.Blips',Coords=(U=0,V=20,UL=12,VL=12),DrawColor=(R=255,G=255,B=255,A=255),Style=1)
OccupiedIcon=(Material=Texture'HUD.Blips',Coords=(U=20,V=0,UL=12,VL=12),DrawColor=(R=128,G=128,B=128,A=255),Style=1)
PlayerOccupiedIcon=(Material=Texture'HUD.Blips',Coords=(U=0,V=0,UL=12,VL=12),DrawColor=(R=255,G=255,B=255,A=255),Style=1)
OccupiedPositionNumberColor=(R=0,G=0,B=0,A=255)
PositionNumberColor=(R=255,G=255,B=255,A=255)

[default_VehicleHealth]
emptyTexture=(material=Texture'HUD.VehcileBars',Coords=(U=0,V=22,UL=256,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
fullTexture=(material=Texture'HUD.VehcileBars',Coords=(U=0,V=0,UL=256,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
lowHealthAlertMaterial=(material=texture'HUD.VehcileBars',Coords=(U=0,V=0,UL=256,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1,bFlashing=true,flashFrequency=0.2)
iconCoords=(U=0,V=0,UL=60,VL=32)
tileCoords=(U=60,V=0,UL=800,VL=32)
capCoords=(U=1000,V=0,UL=24,VL=32)
barStartOffset=40
barEndOffset=4
verticalAlignment=VALIGN_Bottom
horizontalAlignment=HALIGN_Center
Height=22
Width=256
OffsetX=-20
OffsetY=-5
pixValueRatio=0.5
MaxDisplayDigits=4
LabelConfigName=default_VehicleHealthBarLabel

[default_VehicleHealthBarLabel]
TextColor=(R=0,G=255,B=0,A=255)
PosX=2
PosY=4
Width=36
Height=16

[default_VehicleWeaponIcon]
emptyTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
fullTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
bDrawKey=False
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Bottom
Width=80
Height=40
offsetY=-5
offsetX=-80

; =============================================
; Start vehicle specific hud config
;

[default_TurretHealth]
emptyTexture=(material=Texture'HUD.VehcileBars',Coords=(U=0,V=22,UL=256,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
fullTexture=(material=Texture'HUD.VehcileBars',Coords=(U=0,V=0,UL=256,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
lowHealthAlertMaterial=(material=texture'HUD.VehcileBars',Coords=(U=0,V=0,UL=256,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1,bFlashing=true,flashFrequency=0.2)
iconCoords=(U=0,V=0,UL=60,VL=32)
tileCoords=(U=60,V=0,UL=800,VL=32)
capCoords=(U=1000,V=0,UL=24,VL=32)
barStartOffset=40
barEndOffset=4
verticalAlignment=VALIGN_Bottom
horizontalAlignment=HALIGN_Center
Height=22
Width=256
OffsetX=-20
OffsetY=-5
pixValueRatio=0.5
MaxDisplayDigits=4
LabelConfigName=default_VehicleHealthBarLabel

[default_TurretHealthBarLabel]
TextColor=(R=237,G=10,B=5,A=255)
PosX=2
PosY=4
Width=36
Height=16

[default_TurretWeaponIcon]
emptyTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
fullTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
bDrawKey=False
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Bottom
Width=80
Height=40
offsetY=-5
offsetX=-5

; =============================================
; Start Respawn hud config
;

[default_PromptLabel]
horizontalAlignment=HALIGN_Center
verticalAlignment=VALIGN_Top
horizontalFill=HFILL_Relative
RelativeWidth=0.85
offsetY=50
Height=150
bUseResFonts=true
bCentered=true

[default_PromptLabelLarge]
horizontalAlignment=HALIGN_Center
verticalAlignment=VALIGN_Bottom
offsetY=-150
Width=400
Height=100
textFontName=TahomaBd12
textFont=font'TribesFonts.Tahomabd12'
textColor=(R=255,G=255,B=255,A=200)
bShadowed=True
shadowPixelOffset=1
bCentered=true
bUseResFonts=true
resFontNames=TahomaBd8
resFontNames=TahomaBd8
resFontNames=TahomaBd8
resFontNames=TahomaBd10
resFontNames=TahomaBd12
resFontNames=TahomaBd12
resFonts=font'TribesFonts.Tahomabd8'
resFonts=font'TribesFonts.Tahomabd8'
resFonts=font'TribesFonts.Tahomabd8'
resFonts=font'TribesFonts.Tahomabd10'
resFonts=font'TribesFonts.Tahomabd12'
resFonts=font'TribesFonts.Tahomabd12'
;resFontNames=Tahoma14
;resFontNames=Tahoma14
;resFontNames=Tahoma14
;resFontNames=Tahoma24
;resFontNames=Tahoma24
;resFontNames=Tahoma24

; =============================================
; Start AwaitRoundEnd hud config
;

[default_WaitRoundEndPromptLabel]
bRelativePositioning=true
RelativePosX=0.54
RelativePosY=0.15
RelativeWidth=0.46
RelativeHeight=0.05

; =============================================
; Start AwaitGameStart hud config
;

[default_WaitGameStartPromptLabel]
bRelativePositioning=true
RelativePosX=0.54
RelativePosY=0.15
RelativeWidth=0.46
RelativeHeight=0.05

; =============================================
; Start Countdown hud config
;

[default_CountdownLabel]
horizontalAlignment=HALIGN_Center
verticalAlignment=VALIGN_Middle
textFontName=TahomaBd12
textFont=font'TribesFonts.Tahomabd12'
textColor=(R=255,G=255,B=255,A=200)
bCentered=true
shadowColor=(R=0,G=0,B=0,A=160)
bShadowed=True
shadowPixelOffset=1
bUseResFonts=true
;resFontNames=AGENCYBLD16
;resFontNames=AGENCYBLD18
;resFontNames=AGENCYBLD20
;resFontNames=AGENCYBLD24
;resFontNames=AGENCYBLD24
;resFontNames=AGENCYBLD24
;resFonts=font'TribesFonts.AGENCYBLD16'
;resFonts=font'TribesFonts.AGENCYBLD18'
;resFonts=font'TribesFonts.AGENCYBLD20'
;resFonts=font'TribesFonts.AGENCYBLD24'
;resFonts=font'TribesFonts.AGENCYBLD24'
;resFonts=font'TribesFonts.AGENCYBLD24'
resFontNames=TahomaBd8
resFontNames=TahomaBd8
resFontNames=TahomaBd8
resFontNames=TahomaBd10
resFontNames=TahomaBd12
resFontNames=TahomaBd12
resFonts=font'TribesFonts.Tahomabd8'
resFonts=font'TribesFonts.Tahomabd8'
resFonts=font'TribesFonts.Tahomabd8'
resFonts=font'TribesFonts.Tahomabd10'
resFonts=font'TribesFonts.Tahomabd12'
resFonts=font'TribesFonts.Tahomabd12'
Width=400
Height=50
OffsetY=-75

; =============================================
; Start Spectator HUD config
;

[default_SpectatorMessageLabel]
horizontalAlignment=HALIGN_Center
verticalAlignment=VALIGN_Bottom
OffsetY=-50
Width=500
Height=70
textFontName=TahomaBd8
textFont=font'TribesFonts.Tahomabd8'
textColor=(R=255,G=255,B=255,A=255)
shadowColor=(R=0,G=0,B=0,A=190)
bShadowed=True
shadowPixelOffset=1
bCentered=true
