Class statPMA extends Gameplay.ExtendedStat;

//Plasma MA stat

defaultproperties
{
     minTargetAltitude=400
     minDamage=43.000000
     stylePointsPerStat=1
     logLevel=3
     Acronym="PMA"
     Description="Plasma midair"
     awardDescription="Most plasma midairs"
     personalMessage="You plasma midaired %1"
     PersonalMessageClass=Class'StatClasses.MPPersonalStatMessageDefault'
}
