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# Engine.VertexColor

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    class VertexColor extends RenderedMaterial
    	native
    	editinlinenew;

    defaultproperties
    {
    #if IG_RENDERER	// rowan: set Materialtype for quick casts
    	MaterialType = MT_VertexColor
    #endif
    }

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Class file time: ne 5.9.2004 16:01:32.000 - Creation time: st 23.5.2018 00:10:50.476 - Created with UnCodeX