Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

# tmod.tmodProjectileRocketPod

Modifiers
  config ( tribesmodSettings )

    tmod.tmodProjectileRocketPod

Variables Summary
float | launchDelay
float | projectileInheritedVelFactor
float | projectileVelocity
float | roundsPerSecond
float | RPacceleration
float | RParmingPeriod
bool | RPbDeflectable
float | RPconvergePeriod
float | RPconvergeRadius
float | RPdamage
float | RPdamageAOE
float | RPknockback
float | RPLifeSpan
float | RPmaxAnglePerSecond
float | RPmaxVelocity
float | RPpostSpreadAcceleration
float | RPpostSpreadVelocity
float | RProtationModifier
float | RPspiralRate
float | RPspreadPeriod
float | RPspreadRadius

Functions Summary
|  | PreBeginPlay ()))
|  | ProjectileTouch (Actor Other, vector TouchLocation, vector TouchNormal))
|  | SetProperties ()))

Variables Detail

#### launchDelay Source code

var config float launchDelay;

#### projectileInheritedVelFactor Source code

var config float projectileInheritedVelFactor;

#### projectileVelocity Source code

var config float projectileVelocity;

> Time Stamp: 15-04-15 13:37:30

#### roundsPerSecond Source code

var config float roundsPerSecond;

#### RPacceleration Source code

var config float RPacceleration;

#### RParmingPeriod Source code

var config float RParmingPeriod;

#### RPbDeflectable Source code

var config bool RPbDeflectable;

#### RPconvergePeriod Source code

var config float RPconvergePeriod;

#### RPconvergeRadius Source code

var config float RPconvergeRadius;

#### RPdamage Source code

var config float RPdamage;

#### RPdamageAOE Source code

var config float RPdamageAOE;

#### RPknockback Source code

var config float RPknockback;

#### RPLifeSpan Source code

var config float RPLifeSpan;

#### RPmaxAnglePerSecond Source code

var config float RPmaxAnglePerSecond;

#### RPmaxVelocity Source code

var config float RPmaxVelocity;

#### RPpostSpreadAcceleration Source code

var config float RPpostSpreadAcceleration;

#### RPpostSpreadVelocity Source code

var config float RPpostSpreadVelocity;

#### RProtationModifier Source code

var config float RProtationModifier;

#### RPspiralRate Source code

var config float RPspiralRate;

#### RPspreadPeriod Source code

var config float RPspreadPeriod;

#### RPspreadRadius Source code

var config float RPspreadRadius;

Functions Detail

#### PreBeginPlay Source code

simulated function PreBeginPlay ( ) )

#### ProjectileTouch Source code

function ProjectileTouch ( Actor Other, vector TouchLocation, vector TouchNormal) )

> Unregistered hit fix. From NRBgone.

#### SetProperties Source code

simulated function SetProperties ( ) )

> Set the properties of a single rocket at spawn.

Defaultproperties

    defaultproperties
    {

        RPbDeflectable=true
        RPspiralRate=-100.000000
        RParmingPeriod=0.500000
        RPspreadRadius=120.000000
        RPspreadPeriod=0.250000
        RPconvergeRadius=40.000000
        RPconvergePeriod=1.000000
        RPpostSpreadVelocity=30000.000000
        RPpostSpreadAcceleration=1500.000000
        RPmaxAnglePerSecond=90.000000
        RProtationModifier=1.000000
        RPdamage=13.000000
        RPdamageAOE=240.000000
        RPknockback=70000.000000
        RPLifeSpan=3.000000

        projectileVelocity=2500.000000
        projectileInheritedVelFactor=0.700000
        roundsPerSecond=0.600000
        launchDelay=0.160000
    }

Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

Creation time: st 23.5.2018 00:10:35.720 - Created with UnCodeX