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# Engine.DynamicProjector

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    class DynamicProjector extends Projector;

    function Tick(float DeltaTime)
    {
    	DetachProjector();
    	AttachProjector();
    }

    defaultproperties
    {
    	bMovable=True
    	bStatic=False
    	bDynamicAttach=True
    }

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Class file time: ne 5.9.2004 16:01:20.000 - Creation time: st 23.5.2018 00:10:43.179 - Created with UnCodeX