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# tmod.spinfusorProperties

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    class spinfusorProperties extends Engine.Actor config(tribesmodSettings);
    /*
    *   Time Stamp: 15-04-15 19:05:37
    */

    /*
    * Replication attempt
    */

    var config float radiusDamageAmt;
    var config float radiusDamageMomentum;
    var config float radiusDamageSize;
    var config float AccelerationMagtitude;
    var config float LifeSpan;
    var config float MaxVelocity;

    var config float ProjectileVelocity;
    var config float InheritedVelFactor;
    var config int AmmoUsage;

    replication
    {
        reliable if (ROLE == ROLE_Authority)
            AccelerationMagtitude, LifeSpan, MaxVelocity, ProjectileVelocity, InheritedVelFactor, InitializeSpinfusor, ClientLogTest;
    }

    event PreBeginPlay()
    {
        super.PreBeginPlay();

        /*
        local tribesmod.spinfusorProperties sP;

        foreach AllActors(class'tribesmod.spinfusorProperties', sP)
        {
            if (sP != self)
            {
                sP.Destroy();
            }
        }
        log(sP);

        */
    }

    simulated event PostBeginPlay()
    {
        super.PostBeginPlay();

        InitializeSpinfusor();
        ServerSaveConfig();
        ClientLogTest();

        log(self.name);
    }

    simulated function InitializeSpinfusor()
    {
        class'tmodProjectileSpinfusor'.default.radiusDamageAmt = radiusDamageAmt;
        class'tmodProjectileSpinfusor'.default.radiusDamageMomentum = radiusDamageMomentum;
        class'tmodProjectileSpinfusor'.default.radiusDamageSize = radiusDamageSize;
        class'tmodProjectileSpinfusor'.default.AccelerationMagtitude = AccelerationMagtitude;
        class'tmodProjectileSpinfusor'.default.LifeSpan = LifeSpan;
        class'tmodProjectileSpinfusor'.default.MaxVelocity = MaxVelocity;
        log("SpinfusorProperties :: Spinfusor properties replicated");
    }

    function ServerSaveConfig()
    {
        SaveConfig();
    }

    function  ClientLogTest()
    {
        log("CLIENT REPLICATED THE FUNCTION");
    }

    simulated event Destroyed()
    {
        log("*** DESTROYED SPINPROPERTIES CLASS ***");
    }

    defaultproperties
    {
        RemoteRole = ROLE_SimulatedProxy
        bStatic = false
        bNoDelete = false
        bNetNotify = true

        radiusDamageAmt=58.000000
        radiusDamageMomentum=255000.000000
        radiusDamageSize=650.000000
        AccelerationMagtitude=360.000000
        MaxVelocity=0.000000
        LifeSpan=6.000000

        ProjectileVelocity = 6850.000000
        InheritedVelFactor = 0.500000
        AmmoUsage = 1
    }

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Class file time: po 8.1.2018 22:01:56.000 - Creation time: st 23.5.2018 00:10:47.281 - Created with UnCodeX