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# IpDrv.MasterServerLink

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    class MasterServerLink extends Engine.Info
    	native
    	transient;

    cpptext
    {
    	virtual UBOOL Poll( INT WaitTime ) { return 0; }
    }

    var native const int LinkPtr;
    var globalconfig int LANPort;
    var globalconfig int LANServerPort;
    var globalconfig int CurrentMasterServer;
    var globalconfig int MasterServerPort[5];
    var globalconfig string MasterServerAddress[5];

    native function bool Poll( int WaitTime );

    event GetMasterServer( out string OutAddress, out int OutPort )
    {
    	if( CurrentMasterServer<0 || CurrentMasterServer>=5 || CurrentMasterServer>=5 || MasterServerAddress[CurrentMasterServer]=="" || MasterServerPort[CurrentMasterServer]==0 )
    		CurrentMasterServer = 0;

    	if( MasterServerAddress[0]=="" || MasterServerPort[0]==0 )
    	{
    		Log("Warning: No master servers found in the INI file");
            OutAddress = "ut2003master1.epicgames.com";
    		OutPort = 28902;
    	}
    	else
    	{
    		OutAddress	= MasterServerAddress[CurrentMasterServer];
    		OutPort		= MasterServerPort[CurrentMasterServer];
    	}
    }

    simulated function Tick( float Delta )
    {
    	Poll(0);
    }

    defaultproperties
    {
    	bAlwaysTick=True
    	LANPort=11777
    	LANServerPort=10777
    	CurrentMasterServer=0
    	MasterServerPort(0)=28902
    	MasterServerAddress(0)="ut2003master1.epicgames.com"
    	MasterServerPort(1)=28902
    	MasterServerAddress(1)="ut2003master1.epicgames.com"
    }

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Class file time: ne 5.9.2004 16:02:16.000 - Creation time: st 23.5.2018 00:10:45.133 - Created with UnCodeX