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# Gameplay.TestArmor

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    class TestArmor extends Armor;

    defaultproperties
    {
        collisionRadius = 34
        collisionHeight = 78
    	health = 100

    	AllowedWeapons(0)=(typeClass=class'Spinfusor',quantity=20)
    	AllowedWeapons(1)=(typeClass=class'Chaingun',quantity=150)
    	AllowedWeapons(2)=(typeClass=class'GrenadeLauncher',quantity=15)
    	AllowedWeapons(3)=(typeClass=class'Grappler')
    	AllowedWeapons(4)=(typeClass=class'Burner')
    	AllowedWeapons(5)=(typeClass=class'EnergyBlade')
    	AllowedWeapons(6)=(typeClass=class'RocketPod',quantity=128)
    	AllowedWeapons(7)=(typeClass=class'SniperRifle',quantity=10)
    	AllowedWeapons(8)=(typeClass=class'Buckler',quantity=1)

    	AllowedGrenades=(typeClass=class'HandGrenade',quantity=8)

    	AllowedConsumables(0)=(typeClass=class'HealthKit',quantity=2)
    }

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Class file time: ne 5.9.2004 15:53:08.000 - Creation time: st 23.5.2018 00:10:47.569 - Created with UnCodeX