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# tmod.statPointer

Extends
  ExtendedStat

    Core.Object
    |
    +-- Gameplay.Stat
       |
       +-- Gameplay.ExtendedStat
          |
          +-- tmod.statPointer

Variables Summary

Inherited Variables from Gameplay.ExtendedStat
bAllowTargetInVehicleOrTurret, maxDistance, maxTargetSpeed, minDamage, minDistance, minTargetAltitude, minTargetSpeed

Inherited Variables from Gameplay.Stat
acronym, awardDescription, defensePointsPerStat, description, logLevel, offensePointsPerStat, personalMessage, PersonalMessageClass, stylePointsPerStat

Functions Summary

Inherited Functions from Gameplay.ExtendedStat
isEligible

Defaultproperties

    defaultproperties
    {
        minTargetAltitude=0
        minDistance=0
        MaxDistance=900000
        minDamage=0.000000
        stylePointsPerStat=0
        logLevel=1
        Acronym="RANGE"
        Description="primitive way to display a range to the player"
        awardDescription="None"
        PersonalMessageClass=Class'StatClasses.MPPersonalStatMessageDefault'
    }

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Creation time: st 23.5.2018 00:10:35.049 - Created with UnCodeX