Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

# Engine.MeshObject

Extends
  Object
Modifiers
  abstract native

    Core.Object
    |
    +-- Engine.MeshObject

#### Direct Known Subclasses:

> AnimEditProps, AnimEditProps, MeshEditProps, MeshEditProps, SequEditProps, SequEditProps, SkelPrefsEditProps, SkelPrefsEditProps

Constants Summary

Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed

Variables Summary

Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary
EAnimCompressMethod ACM_Raw, ACM_Classic, ACM_Quantized16bit,
EImpDrawMode IDM_Normal, IDM_Fading,
EImpLightMode ILM_Unlit, ILM_PseudoShaded, ILM_Uniform,
EImpSpaceMode ISM_Sprite, ISM_Fixed, ISM_PivotVertical, ISM_PivotHorizontal,
EMeshSectionMethod MSM_SmoothOnly, MSM_RigidOnly, MSM_Mixed, MSM_SinglePiece, MSM_ForcedRigid,

Inherited Enumerations from Core.Object
EAxis, ECamOrientation, ESheerAxis

Structures Summary

Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector

Functions Summary

Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllClasses, AllEditableProperties, Allocate, AllProperties, AppSeconds, Asc, Asin, AssertWithDescription, Atan, BeginState, CanSLog, Caps, Chr, Clamp, ClassConstruct, ClassIsChildOf, ClockwiseFrom, CommonBase, Construct, Cos, Cross, DecodeFromURL, Disable, Div, Dot, DynamicFindObject, DynamicLoadObject, Enable, EncodeForURL, EndState, Eval, Exp, FClamp, FindObject, FlushConfig, FMax, FMin, FRand, GetAxes, GetBuildNumber, GetEnum, GetMinCompatibleBuildNumber, GetPropertyText, GetStateName, GetSuperClass, GetUnAxes, GotoState, Hash, HasUnicode, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Inverse, Invert, IsA, IsInState, IsNearlyZero, IsUTracing, IsValidForURL, IsZero, Left, Len, Lerp, Localize, Locs, Log, Loge, LogGuardStack, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NullReferences, OrthoRotation, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatToRotator, Rand, RandRange, Repl, replaceStr, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, SetUTracing, Sin, Sleep, SLog, Smerp, Split, Sqrt, Square, StaticSaveConfig, StrCmp, Tan, VDist, VDistSquared, VRand, VSize, VSize2D, VSizeSquared, VSizeSquared2D, Warn, ^, ^^, |, ||, ~, ~=

Enumerations Detail

#### EAnimCompressMethod Source code

enum EAnimCompressMethod
{

> ACM_Raw, ACM_Classic, ACM_Quantized16bit,

};

#### EImpDrawMode Source code

enum EImpDrawMode
{

> IDM_Normal, IDM_Fading,

};

#### EImpLightMode Source code

enum EImpLightMode
{

> ILM_Unlit, ILM_PseudoShaded, ILM_Uniform,

};

#### EImpSpaceMode Source code

enum EImpSpaceMode
{

> ISM_Sprite, ISM_Fixed, ISM_PivotVertical, ISM_PivotHorizontal,

};

#### EMeshSectionMethod Source code

enum EMeshSectionMethod
{

> MSM_SmoothOnly, MSM_RigidOnly, MSM_Mixed, MSM_SinglePiece, MSM_ForcedRigid,

};

Defaultproperties

    defaultproperties
    {
    }

Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

Creation time: st 23.5.2018 00:10:32.033 - Created with UnCodeX