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# Gameplay.TurretDeployable

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    class TurretDeployable extends BaseDeviceDeployable;

    defaultproperties
    {
    	baseDeviceClass = class'DeployedTurret'
    }

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Class file time: ne 5.9.2004 15:53:10.000 - Creation time: st 23.5.2018 00:10:49.569 - Created with UnCodeX