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# Gameplay.Mover

Modifiers
  hidecategories ( MoverEvents ) hidecategories ( AI )

    Gameplay.Mover

Variables Summary
Mover
class<MessageTrigger> | triggerMessageType

Functions Summary
|  | DoBumpEvent (actor Other ))
|  | DoClose ()))
|  | DoOpen ()))
|  | DoPlayerBumpEvent (actor Other ))
|  | FinishedClosing ()))
|  | FinishedOpening ()))
|  | onMessage (Message msg))
|  | PostBeginPlay ()))

Variables Detail

### Mover

#### triggerMessageType Source code

var(Mover) class<MessageTrigger> triggerMessageType;

> The type of Message that the mover responds to (can be 'None')

Functions Detail

#### DoBumpEvent Source code

function DoBumpEvent ( actor Other ) )

#### DoClose Source code

function DoClose ( ) )

#### DoOpen Source code

function DoOpen ( ) )

#### DoPlayerBumpEvent Source code

function DoPlayerBumpEvent ( actor Other ) )

#### FinishedClosing Source code

function FinishedClosing ( ) )

#### FinishedOpening Source code

function FinishedOpening ( ) )

#### onMessage Source code

function onMessage ( Message msg) )

#### PostBeginPlay Source code

function PostBeginPlay ( ) )

Defaultproperties

    defaultproperties
    {
    	TriggerMessageType = class'MessageTrigger'
    	bBlockKarma = true
    }

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Creation time: st 23.5.2018 00:10:32.752 - Created with UnCodeX