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# MojoActions.TsCameraAction

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    // Base class for all camera related actions
    class TsCameraAction extends TsAction
    	native abstract;

    var transient Engine.PlayerController PC;

    function bool Start()
    {
    	PC = Engine.PlayerController(Actor);
    	if (PC == None)
    	{
    		Log("TsCameraAction unable to resolve PlayerController");
    		return false;
    	}

    	return OnStart();
    }

    event bool CanBeUsedWith(Actor actor)
    {
    	return Engine.PlayerController(actor) != None;
    }

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Class file time: ne 5.9.2004 15:53:36.000 - Creation time: st 23.5.2018 00:10:49.454 - Created with UnCodeX