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# Engine.ScriptedTexture

Extends
  BitmapMaterial
Modifiers
  native

    Core.Object
    |
    +-- Engine.Material
       |
       +-- Engine.RenderedMaterial
          |
          +-- Engine.BitmapMaterial
             |
             +-- Engine.ScriptedTexture

Variables Summary
bool | bNotifyClientBeforeRendering
Actor | Client
int | Invalid
int | OldRevision
int | RenderTarget
Viewport | RenderViewport
int | Revision
ScriptedTexture
bool | bSerializeClient

Inherited Variables from Engine.BitmapMaterial
Format, UBits, UClamp, UClampMode, USize, VBits, VClamp, VClampMode, VSize

Enumerations Summary

Inherited Enumerations from Engine.BitmapMaterial
ETexClampMode, ETextureFormat

Functions Summary
|  | DrawPortal (int X, int Y, int Width, int Height, Actor CamActor, vector CamLocation, rotator CamRotation, optional int FOV, optional bool ClearZ, optional bool RenderPlayer)
|  | DrawText (int StartX, nt StartY, oerce string Text, ont Font, olor Color)
|  | DrawTile (float X, loat Y, loat XL, loat YL, loat U, loat V, loat UL, loat VL, aterial Material, olor Color)
|  | SetSize (int Width, nt Height)
|  | TextSize (coerce string Text, ont Font, ut int Width, ut int Height)

Inherited Functions from Engine.BitmapMaterial
GetUSize, GetVSize

Variables Detail

#### bNotifyClientBeforeRendering Source code

var bool bNotifyClientBeforeRendering;

#### Client Source code

var Actor Client;

#### Invalid Source code

var transient int Invalid;

#### OldRevision Source code

var transient const int OldRevision;

#### RenderTarget Source code

var const transient int RenderTarget;

#### RenderViewport Source code

var const transient Viewport RenderViewport;

#### Revision Source code

var transient int Revision;

### ScriptedTexture

#### bSerializeClient Source code

var(ScriptedTexture) bool bSerializeClient;

Functions Detail

#### DrawPortal Source code

native final function DrawPortal ( int X, int Y, int Width, int Height, Actor CamActor, vector CamLocation, rotator CamRotation, optional int FOV, optional bool ClearZ, optional bool RenderPlayer )

#### DrawText Source code

native final function DrawText ( int StartX,int StartY,coerce string Text,Font Font,Color Color )

#### DrawTile Source code

native final function DrawTile ( float X,float Y,float XL,float YL,float U,float V,float UL,float VL,Material Material,Color Color )

#### SetSize Source code

native final function SetSize ( int Width,int Height )

#### TextSize Source code

native final function TextSize ( coerce string Text,Font Font,out int Width,out int Height )

Defaultproperties

    defaultproperties
    {
    	bSerializeClient=false

    	OldRevision=-1
    	Invalid=0

    	MaterialType = MT_ScriptedTexture

    }

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Creation time: st 23.5.2018 00:10:34.340 - Created with UnCodeX