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# TribesAdmin.TribesAdminConfigIni

Extends
  TribesAdminConfigBase
Modifiers
  Config ( TribesAdmin )

    Core.Object
    |
    +-- Engine.TribesAdminBase
       |
       +-- Engine.TribesAdminConfigBase
          |
          +-- TribesAdmin.TribesAdminConfigIni

Variables Summary
array<AdminGroup> | AdminGroups
array<AdminUser> | AdminUsers

Structures Summary
AdminGroup GroupName, Privileges, GameSecLevel
AdminUser AdminName, Password, Privileges, Groups, ManagedGroups

Functions Summary
| bool | Load (Engine.TribesAdminUserList Users, Engine.TribesAdminGroupList Groups, bool bDontAddDefaultAdmin))
| bool | Save (Engine.TribesAdminUserList Users, Engine.TribesAdminGroupList Groups))

Inherited Functions from Engine.TribesAdminConfigBase
Load, Save

Variables Detail

#### AdminGroups Source code

var config array<AdminGroup> AdminGroups;

#### AdminUsers Source code

var config array<AdminUser> AdminUsers;

Structures Detail

#### AdminGroup Source code

struct AdminGroup
{

> var config byte GameSecLevel;
> var config string GroupName;
> var config string Privileges;

};

#### AdminUser Source code

struct AdminUser
{

> var config string AdminName;
> var config array<string> Groups;
> var config array<string> ManagedGroups;
> var config string Password;
> var config string Privileges;

};

Functions Detail

#### Load Source code

static function bool Load ( Engine.TribesAdminUserList Users, Engine.TribesAdminGroupList Groups, bool bDontAddDefaultAdmin) )

#### Save Source code

static function bool Save ( Engine.TribesAdminUserList Users, Engine.TribesAdminGroupList Groups) )

Defaultproperties

    defaultproperties
    {
    }

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Creation time: st 23.5.2018 00:10:35.836 - Created with UnCodeX