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# Tyrion.AI_Investigate

Extends
  AI_MovementAction
Modifiers
  editinlinenew

    Core.Object
    |
    +-- Core.RefCount
       |
       +-- Engine.Tyrion_ActionBase
          |
          +-- Tyrion.ActionBase
             |
             +-- Tyrion.AI_RunnableAction
                |
                +-- Tyrion.AI_Action
                   |
                   +-- Tyrion.AI_MovementAction
                      |
                      +-- Tyrion.AI_Investigate

Variables Summary
ACT_ErrorCodes | errorCode
Actor | node
InternalParameters
Vector | destination
Pawn | target
Parameters
Name | destinationName
float | searchTime

Inherited Variables from Tyrion.AI_Action
achievingGoal, childGoals, heuristicValue, nsChild, resourceUsage, satisfiesGoal, waitingForGoalsN

Functions Summary
|  | actionFailedCB (NS_Action child, ACT_ErrorCodes anErrorCode ))
|  | actionSucceededCB (NS_Action child ))
|  | cleanup ()))

Inherited Functions from Tyrion.AI_MovementAction
baseAIcharacter, character, characterResource, classConstruct, findResource, getResourceClass, movementResource, rook, runAction

Inherited Functions from Tyrion.AI_Action
fail, getChildReference, getResource, goalAchievedCB, goalNotAchievedCB, initAction, instantFail, instantSucceed, interruptAction, interruptGoalIf, myAddRef, OnSensorMessage, removeAction, removeChildReference, resourceStolenCB, runAction, selectionHeuristic, setChildReference, succeed, waitForAllGoals, waitForAllGoalsConsidered, waitForAllGoalsInList, waitForAnyGoal, waitForGoal, waitForResourcesAvailable

States Summary

Running Source code
state Running

Variables Detail

#### errorCode Source code

var ACT_ErrorCodes errorCode;

#### node Source code

var Actor node;

### InternalParameters

#### destination Source code

var(InternalParameters) editconst Vector destination;

#### target Source code

var(InternalParameters) Pawn target;

### Parameters

#### destinationName Source code

var(Parameters) editinline Name destinationName;

> A path node label

#### searchTime Source code

var(Parameters) float searchTime;

> How long (in seconds) to look for target at destination

Functions Detail

#### actionFailedCB Source code

function actionFailedCB ( NS_Action child, ACT_ErrorCodes anErrorCode ) )

#### actionSucceededCB Source code

function actionSucceededCB ( NS_Action child ) )

#### cleanup Source code

function cleanup ( ) )

Defaultproperties

    defaultproperties
    {
    	satisfiesGoal = class'AI_InvestigateGoal'
    }

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Creation time: st 23.5.2018 00:10:27.083 - Created with UnCodeX