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# Engine.LevelSummary

Extends
  Object
Modifiers
  native

    Core.Object
    |
    +-- Engine.LevelSummary

Constants Summary

Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed

Variables Summary
LevelSummary
string | Author
String | Description
String | ExtraInfo
bool | HideFromMenus
int | IdealPlayerCountMax
int | IdealPlayerCountMin
string | LevelEnterText
Material | Screenshot
Array<class<GameInfo>> | SupportedModes
Array<int> | SupportedModesScoreLimits
string | Title

Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary

Inherited Enumerations from Core.Object
EAxis, ECamOrientation, ESheerAxis

Structures Summary

Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector

Functions Summary

Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllClasses, AllEditableProperties, Allocate, AllProperties, AppSeconds, Asc, Asin, AssertWithDescription, Atan, BeginState, CanSLog, Caps, Chr, Clamp, ClassConstruct, ClassIsChildOf, ClockwiseFrom, CommonBase, Construct, Cos, Cross, DecodeFromURL, Disable, Div, Dot, DynamicFindObject, DynamicLoadObject, Enable, EncodeForURL, EndState, Eval, Exp, FClamp, FindObject, FlushConfig, FMax, FMin, FRand, GetAxes, GetBuildNumber, GetEnum, GetMinCompatibleBuildNumber, GetPropertyText, GetStateName, GetSuperClass, GetUnAxes, GotoState, Hash, HasUnicode, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Inverse, Invert, IsA, IsInState, IsNearlyZero, IsUTracing, IsValidForURL, IsZero, Left, Len, Lerp, Localize, Locs, Log, Loge, LogGuardStack, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NullReferences, OrthoRotation, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatToRotator, Rand, RandRange, Repl, replaceStr, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, SetUTracing, Sin, Sleep, SLog, Smerp, Split, Sqrt, Square, StaticSaveConfig, StrCmp, Tan, VDist, VDistSquared, VRand, VSize, VSize2D, VSizeSquared, VSizeSquared2D, Warn, ^, ^^, |, ||, ~, ~=

Variables Detail

### LevelSummary

#### Author Source code

var(LevelSummary) string Author;

#### Description Source code

var(LevelSummary) localized String Description;

> Description of this level.

#### ExtraInfo Source code

var(LevelSummary) String ExtraInfo;

#### HideFromMenus Source code

var(LevelSummary) bool HideFromMenus;

#### IdealPlayerCountMax Source code

var(LevelSummary) int IdealPlayerCountMax;

> Recommended maximum number of players for this level.

#### IdealPlayerCountMin Source code

var(LevelSummary) int IdealPlayerCountMin;

> Recommended minimum number of players for this level.

#### LevelEnterText Source code

var(LevelSummary) localized string LevelEnterText;

#### Screenshot Source code

var(LevelSummary) Material Screenshot;

> A screenshot of this level.

#### SupportedModes Source code

var(LevelSummary) Array<class<GameInfo>> SupportedModes;

> List of modes that this map supports.

#### SupportedModesScoreLimits Source code

var(LevelSummary) Array<int> SupportedModesScoreLimits;

> Parallels the SupportedModes array. Score limit for each game type. 0 to disable.

#### Title Source code

var(LevelSummary) localized string Title;

Defaultproperties

    defaultproperties
    {
    }

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Creation time: st 23.5.2018 00:10:31.763 - Created with UnCodeX