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# GUI.GUIListBoxBase

Extends
  GUIMultiComponent
Modifiers
  Native

    Core.Object
    |
    +-- GUI.GUI
       |
       +-- GUI.GUIComponent
          |
          +-- GUI.GUIMultiComponent
             |
             +-- GUI.GUIListBoxBase

#### Direct Known Subclasses:

> GUIListBox, GUIMultiColumnListBox, GUIScrollTextBox

Variables Summary
GUIListBase | MyActiveList
GUIVertScrollBar | MyScrollBar
GUIListBoxBase
bool | bReadOnly
bool | bVisibleWhenEmpty

Inherited Variables from GUI.GUIMultiComponent
Components, Controls, ControlSpecs, PropagateActivity, PropagateState, PropagateVisibility

Inherited Variables from GUI.GUIComponent
bAcceptsInput, bActiveInput, bAllowHTMLTextFormatting, bAllowPressedEffect, bBoundToParent, bCanBeShown, bCaptureMouse, bCaptureTabs, bDirty, bDrawStyle, bFocusOnWatch, bHideMouseCursor, bHitTestOnClientBounds, bInited, bMaintainFocus, bMouseOverSound, bNeverFocus, Bounds[4], bPersistent, bPlayerMoveAllowed, bRepeatClick, bRepeatCycling, bRepositioning, bRequireReleaseClick, bSaved, bScaled, bScaleToParent, bSwallowAllKeyEvents, bTabStop, bTimerRepeat, bVisible, ClientBounds[4], CyclePosition, FocusInstead, Hint, LinkOverrides[4], Links[4], MenuOwner, MenuState, MouseCursorIndex, MoveGroup, MovePositions, OnClickSound, RadioGroup, RenderWeight, SaveColor, SaveFont, SaveStyle, SaveX, SaveY, Style, StyleName, TabOrder, TimerCountdown, TimerIndex, TimerInterval, TransitionSpec, UndoHistory, UndoLevel, WinHeight, WinLeft, WinTop, WinWidth

Enumerations Summary

Inherited Enumerations from GUI.GUIComponent
EClickSound

Structures Summary

Inherited Structures from GUI.GUIComponent
sDynamicPositionSpec, sTransitionSpec

Functions Summary
|  | Clear ()))
|  | InitBaseList (GUIListBase LocalList))
|  | InitComponent (GUIComponent MyOwner))
| int | Num ()))
|  | OnConstruct (GUIController MyController))
|  | SetActiveList (GUIListBase LocalList ))
|  | SetHint (string NewHint))

Inherited Functions from GUI.GUIMultiComponent
Activate, AddComponent, AppendComponent, BringBackward, BringForward, BringToBack, BringToFront, CreateControl, DeActivate, DisableComponent, EnableComponent, FindCenterPoint, FindComponent, FindComponentIndex, FindControlIndex, FindDist, Free, Hide, InitComponent, InitializeControls, InsertComponent, InternalBringBackward, InternalBringForward, LogControls, MapControls, OnConstruct, RemapComponents, RemoveComponent, RemoveControl, ReorderComponents, ReweightComponents, SaveLayout, SetRadioGroup, Show, SwapControlIndicies, TabControl, TestControls

Inherited Functions from GUI.GUIComponent
Activate, ActualHeight, ActualLeft, ActualTop, ActualWidth, ChangeStyle, Click, Construct, CyclePositions, DblClick, DeActivate, DisableComponent, EnableComponent, FillOwner, Focus, Free, Hide, InitComponent, InitDelegates, IsAtPosition, IsInBounds, IsInClientBounds, KillTimer, LoadLayoutFromHistory, LoseFocus, MenuStateChange, MousePressed, MouseReleased, OnChangeLayout, OnConstruct, OnResolutionChanged, PlayerOwner, Press, RedoLayout, RegisterNotifyResolutionChanged, RePosition, RePositionCompleted, RePositionTo, SaveLayout, SaveLayoutToHistory, SetActive, SetDirty, SetEnabled, SetFocusInstead, SetHint, SetLinkOverrides, SetLinks, SetRadioGroup, SetTimer, SetVisibility, Show, StopCycling, StripColorCodes, Timer, UndoLayout, Watched

Variables Detail

#### MyActiveList Source code

var GUIListBase MyActiveList;

#### MyScrollBar Source code

var GUIVertScrollBar MyScrollBar;

### GUIListBoxBase

#### bReadOnly Source code

var(GUIListBoxBase) config bool bReadOnly;

> List box is Unselectable.

#### bVisibleWhenEmpty Source code

var(GUIListBoxBase) config bool bVisibleWhenEmpty;

> List box is visible when empty.

Functions Detail

#### Clear Source code

function Clear ( ) )

#### InitBaseList Source code

function InitBaseList ( GUIListBase LocalList) )

#### InitComponent Source code

function InitComponent ( GUIComponent MyOwner) )

#### Num Source code

function int Num ( ) )

#### OnConstruct Source code

function OnConstruct ( GUIController MyController) )

#### SetActiveList Source code

function SetActiveList ( GUIListBase LocalList ) )

#### SetHint Source code

function SetHint ( string NewHint) )

Defaultproperties

    defaultproperties
    {
    	StyleName="STY_ListBox"
    	bVisibleWhenEmpty=True
    	bDrawStyle=True
    }

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Creation time: st 23.5.2018 00:10:30.317 - Created with UnCodeX