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# TribesGUI.ProfileManager

Extends
  Object
Modifiers
  native transient

    Core.Object
    |
    +-- TribesGUI.ProfileManager

Constants Summary

Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed

Variables Summary
int | activeProfileIndex
String | activeProfileName
GUIController | controller
PlayerProfile | defaultProfile
int | nextProfileNumber
Array<PlayerProfile> | profiles

Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary

Inherited Enumerations from Core.Object
EAxis, ECamOrientation, ESheerAxis

Structures Summary

Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector

Functions Summary
| bool | DeleteProfile (PlayerProfile profile)
| PlayerProfile | GetActiveProfile ()))
| PlayerProfile | GetDefaultProfile ()))
| PlayerProfile | GetProfile (int index))
| PlayerProfile | GetProfileByName (String playerName))
| int | GetProfileIndex (PlayerProfile profile))
| int | GetProfileIndexByPlayerName (String playerName))
| String | GetURLOptions (optional string originalURL))
| bool | HasProfile (out String playerName))
|  | LoadProfiles (GUIController gc)
| PlayerProfile | NewActiveProfile (String newProfileName, optional String baseProfileName, optional bool bReadOnly))
| int | NumProfiles ()))
| bool | SetActiveProfile (PlayerProfile newActiveProfile))
|  | Store ()))

Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllClasses, AllEditableProperties, Allocate, AllProperties, AppSeconds, Asc, Asin, AssertWithDescription, Atan, BeginState, CanSLog, Caps, Chr, Clamp, ClassConstruct, ClassIsChildOf, ClockwiseFrom, CommonBase, Construct, Cos, Cross, DecodeFromURL, Disable, Div, Dot, DynamicFindObject, DynamicLoadObject, Enable, EncodeForURL, EndState, Eval, Exp, FClamp, FindObject, FlushConfig, FMax, FMin, FRand, GetAxes, GetBuildNumber, GetEnum, GetMinCompatibleBuildNumber, GetPropertyText, GetStateName, GetSuperClass, GetUnAxes, GotoState, Hash, HasUnicode, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Inverse, Invert, IsA, IsInState, IsNearlyZero, IsUTracing, IsValidForURL, IsZero, Left, Len, Lerp, Localize, Locs, Log, Loge, LogGuardStack, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NullReferences, OrthoRotation, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatToRotator, Rand, RandRange, Repl, replaceStr, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, SetUTracing, Sin, Sleep, SLog, Smerp, Split, Sqrt, Square, StaticSaveConfig, StrCmp, Tan, VDist, VDistSquared, VRand, VSize, VSize2D, VSizeSquared, VSizeSquared2D, Warn, ^, ^^, |, ||, ~, ~=

Variables Detail

#### activeProfileIndex Source code

var private int activeProfileIndex;

#### activeProfileName Source code

var private config String activeProfileName;

#### controller Source code

var private GUIController controller;

#### defaultProfile Source code

var private PlayerProfile defaultProfile;

#### nextProfileNumber Source code

var private int nextProfileNumber;

#### profiles Source code

var private Array<PlayerProfile> profiles;

Functions Detail

#### DeleteProfile Source code

native function bool DeleteProfile ( PlayerProfile profile )

#### GetActiveProfile Source code

simulated function PlayerProfile GetActiveProfile ( ) )

#### GetDefaultProfile Source code

function PlayerProfile GetDefaultProfile ( ) )

#### GetProfile Source code

simulated function PlayerProfile GetProfile ( int index) )

#### GetProfileByName Source code

simulated function PlayerProfile GetProfileByName ( String playerName) )

#### GetProfileIndex Source code

simulated function int GetProfileIndex ( PlayerProfile profile) )

#### GetProfileIndexByPlayerName Source code

simulated function int GetProfileIndexByPlayerName ( String playerName) )

#### GetURLOptions Source code

simulated function String GetURLOptions ( optional string originalURL) )

#### HasProfile Source code

simulated function bool HasProfile ( out String playerName) )

#### LoadProfiles Source code

native function LoadProfiles ( GUIController gc )

#### NewActiveProfile Source code

simulated event PlayerProfile NewActiveProfile ( String newProfileName, optional String baseProfileName, optional bool bReadOnly) )

#### NumProfiles Source code

simulated function int NumProfiles ( ) )

#### SetActiveProfile Source code

simulated function bool SetActiveProfile ( PlayerProfile newActiveProfile) )

#### Store Source code

simulated function Store ( ) )

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Creation time: st 23.5.2018 00:10:33.965 - Created with UnCodeX