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# UDebugMenu.UDebugMapList

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    class UDebugMapList extends UWindow.UWindowListBoxItem;

    var string MapName;
    var string DisplayName;

    function int Compare(UWindow.UWindowList T, UWindow.UWindowList B)
    {
    	if(Caps(UDebugMapList(T).MapName) < Caps(UDebugMapList(B).MapName))
    		return -1;

    	return 1;
    }

    // Call only on sentinel
    function UDebugMapList FindMap(string FindMapName)
    {
    	local UDebugMapList I;

    	for(I = UDebugMapList(Next); I != None; I = UDebugMapList(I.Next))
    		if(I.MapName ~= FindMapName)
    			return I;

    	return None;
    }

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Class file time: ne 5.9.2004 16:02:20.000 - Creation time: st 23.5.2018 00:10:49.685 - Created with UnCodeX