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# MojoActions.TsActionSnapTo

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    class TsActionSnapTo extends TsAction
    	native;

    var(Action) MojoKeyframe target;
    var(Action) bool reset_animation;

    function bool OnStart()
    {
    	Actor.setLocation(target.position);
    	Actor.setRotation(target.rotation);

    	// disable phsyics, or else the actor may try to phys move out of their snap position
    	Actor.SetPhysics(PHYS_None);

    	if (reset_animation)
    		Actor.StopAnimating();

    	return true;
    }

    function bool OnTick(float delta)
    {
    	return false;
    }

    defaultproperties
    {
    	DName				="Snap Object"
    	Track				="Position"
    	Help				="Snap an object to a particular position"
    	ModifiesLocation = true

    	reset_animation = false
    }

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Class file time: ne 5.9.2004 15:53:36.000 - Creation time: st 23.5.2018 00:10:49.405 - Created with UnCodeX