Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

# Tyrion.AI_MovementAction

Extends
  AI_Action
Modifiers
  abstract

    Core.Object
    |
    +-- Core.RefCount
       |
       +-- Engine.Tyrion_ActionBase
          |
          +-- Tyrion.ActionBase
             |
             +-- Tyrion.AI_RunnableAction
                |
                +-- Tyrion.AI_Action
                   |
                   +-- Tyrion.AI_MovementAction

#### Direct Known Subclasses:

> AI_CombatMovement, AI_Dodge, AI_DummyMovement, AI_EnterVehicle, AI_Follow, AI_GainHeight, AI_GetOutOfWay, AI_GuardMovement, AI_Investigate, AI_JetpackBehind, AI_LookAround, AI_MoveTo, AI_Patrol, AI_Pursue, AI_Repair, AI_Search, AI_SkiTo, AI_TakeCover, AI_TestMovementA, AI_TestMovementB, AI_Turn, AI_Wander

Variables Summary

Inherited Variables from Tyrion.AI_Action
achievingGoal, childGoals, heuristicValue, nsChild, resourceUsage, satisfiesGoal, waitingForGoalsN

Inherited Variables from Tyrion.AI_RunnableAction
resource

Functions Summary
| BaseAICharacter | baseAIcharacter ()))
| Character | character ()))
| AI_CharacterResource | characterResource ()))
|  | classConstruct ()))
| Tyrion_ResourceBase | findResource (Pawn p ))
| class<Tyrion_ResourceBase> | getResourceClass ()))
| AI_MovementResource | movementResource ()))
| Rook | rook ()))
|  | runAction ()))

Inherited Functions from Tyrion.AI_Action
fail, getChildReference, getResource, goalAchievedCB, goalNotAchievedCB, initAction, instantFail, instantSucceed, interruptAction, interruptGoalIf, myAddRef, OnSensorMessage, removeAction, removeChildReference, resourceStolenCB, runAction, selectionHeuristic, setChildReference, succeed, waitForAllGoals, waitForAllGoalsConsidered, waitForAllGoalsInList, waitForAnyGoal, waitForGoal, waitForResourcesAvailable

Inherited Functions from Tyrion.AI_RunnableAction
interruptAction, pauseAction, removeAction, runAction

Functions Detail

#### baseAIcharacter Source code

function BaseAICharacter baseAIcharacter ( ) )

#### character Source code

function Character character ( ) )

#### characterResource Source code

function AI_CharacterResource characterResource ( ) )

#### classConstruct Source code

function classConstruct ( ) )

#### findResource Source code

static function Tyrion_ResourceBase findResource ( Pawn p ) )

#### getResourceClass Source code

static function class<Tyrion_ResourceBase> getResourceClass ( ) )

#### movementResource Source code

function AI_MovementResource movementResource ( ) )

#### rook Source code

function Rook rook ( ) )

#### runAction Source code

function runAction ( ) )

Defaultproperties

    defaultproperties
    {

    }

Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

Creation time: st 23.5.2018 00:10:27.152 - Created with UnCodeX