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# Tyrion.AI_GainHeight

Extends
  AI_MovementAction
Modifiers
  editinlinenew

    Core.Object
    |
    +-- Core.RefCount
       |
       +-- Engine.Tyrion_ActionBase
          |
          +-- Tyrion.ActionBase
             |
             +-- Tyrion.AI_RunnableAction
                |
                +-- Tyrion.AI_Action
                   |
                   +-- Tyrion.AI_MovementAction
                      |
                      +-- Tyrion.AI_GainHeight

Variables Summary
Vector | destination
ACT_ErrorCodes | errorCode
InternalParameters
Pawn | target
Parameters
float | energyUsage

Inherited Variables from Tyrion.AI_Action
achievingGoal, childGoals, heuristicValue, nsChild, resourceUsage, satisfiesGoal, waitingForGoalsN

Functions Summary
|  | actionFailedCB (NS_Action child, ACT_ErrorCodes anErrorCode ))
|  | actionSucceededCB (NS_Action child ))
| Vector | findHighPosition (Pawn pawn, Vector center, float outerRadius, optional float innerRadius, optional bool bJetpack ))

Inherited Functions from Tyrion.AI_MovementAction
baseAIcharacter, character, characterResource, classConstruct, findResource, getResourceClass, movementResource, rook, runAction

Inherited Functions from Tyrion.AI_Action
fail, getChildReference, getResource, goalAchievedCB, goalNotAchievedCB, initAction, instantFail, instantSucceed, interruptAction, interruptGoalIf, myAddRef, OnSensorMessage, removeAction, removeChildReference, resourceStolenCB, runAction, selectionHeuristic, setChildReference, succeed, waitForAllGoals, waitForAllGoalsConsidered, waitForAllGoalsInList, waitForAnyGoal, waitForGoal, waitForResourcesAvailable

States Summary

Running Source code
state Running

Variables Detail

#### destination Source code

var Vector destination;

#### errorCode Source code

var ACT_ErrorCodes errorCode;

### InternalParameters

#### target Source code

var(InternalParameters) editconst Pawn target;

### Parameters

#### energyUsage Source code

var(Parameters) float energyUsage;

Functions Detail

#### actionFailedCB Source code

function actionFailedCB ( NS_Action child, ACT_ErrorCodes anErrorCode ) )

#### actionSucceededCB Source code

function actionSucceededCB ( NS_Action child ) )

#### findHighPosition Source code

static final function Vector findHighPosition ( Pawn pawn, Vector center, float outerRadius, optional float innerRadius, optional bool bJetpack ) )

Defaultproperties

    defaultproperties
    {
    	satisfiesGoal = class'AI_GainHeightGoal'
    }

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Creation time: st 23.5.2018 00:10:26.841 - Created with UnCodeX