Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

# GUI.moCheckBox

Extends
  GUIMenuOption

    Core.Object
    |
    +-- GUI.GUI
       |
       +-- GUI.GUIComponent
          |
          +-- GUI.GUIMultiComponent
             |
             +-- GUI.GUIMenuOption
                |
                +-- GUI.moCheckBox

Variables Summary
bool | bChecked
GUICheckBoxButton | MyCheckBox

Inherited Variables from GUI.GUIMenuOption
bFlipped, bHeightFromComponent, bSquare, bVerticalLayout, Caption, CaptionWidth, ComponentClassName, ComponentJustification, ComponentWidth, LabelJustification, LabelStyle, MyComponent, MyLabel

Inherited Variables from GUI.GUIMultiComponent
Components, Controls, ControlSpecs, PropagateActivity, PropagateState, PropagateVisibility

Functions Summary
| bool | Checked (bool C))
|  | InitComponent (GUIComponent MyOwner))
| bool | IsChecked ()))

Inherited Functions from GUI.GUIMenuOption
InitComponent, InternalOnChange, OnConstruct

Inherited Functions from GUI.GUIMultiComponent
Activate, AddComponent, AppendComponent, BringBackward, BringForward, BringToBack, BringToFront, CreateControl, DeActivate, DisableComponent, EnableComponent, FindCenterPoint, FindComponent, FindComponentIndex, FindControlIndex, FindDist, Free, Hide, InitComponent, InitializeControls, InsertComponent, InternalBringBackward, InternalBringForward, LogControls, MapControls, OnConstruct, RemapComponents, RemoveComponent, RemoveControl, ReorderComponents, ReweightComponents, SaveLayout, SetRadioGroup, Show, SwapControlIndicies, TabControl, TestControls

Variables Detail

#### bChecked Source code

var bool bChecked;

#### MyCheckBox Source code

var GUICheckBoxButton MyCheckBox;

Functions Detail

#### Checked Source code

function bool Checked ( bool C) )

#### InitComponent Source code

function InitComponent ( GUIComponent MyOwner) )

#### IsChecked Source code

function bool IsChecked ( ) )

Defaultproperties

    defaultproperties
    {
    	ComponentClassName="GUI.GUICheckBoxButton"
    	bChecked=false;
    }

Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

Creation time: st 23.5.2018 00:10:32.618 - Created with UnCodeX