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# Engine.HavokBSConstraint

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    // Havok Ball and Socket constraint (Point to Point) constraint.
    // Constrains the given local pivot points of the two Actors together.

    class HavokBSConstraint extends HavokConstraint
    	native
    	placeable;

    cpptext
    {
    #ifdef UNREAL_HAVOK
    	virtual bool HavokInitActor();
    	virtual void UpdateConstraintDetails();
    #endif
    }

    defaultproperties
    {
    	Texture=Texture'Engine_res.Havok.S_HkBSConstraint'
    }

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Class file time: ne 5.9.2004 16:01:22.000 - Creation time: st 23.5.2018 00:10:44.053 - Created with UnCodeX