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# Engine.ReachSpec

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    //=============================================================================
    // ReachSpec.
    //
    // A Reachspec describes the reachability requirements between two NavigationPoints
    //
    //=============================================================================
    class ReachSpec extends Core.Object
    	native;

    var	int		Distance;
    var	const NavigationPoint	Start;		// navigationpoint at start of this path
    var	const NavigationPoint	End;		// navigationpoint at endpoint of this path (next waypoint or goal)
    var	int		CollisionRadius;
    var	int		CollisionHeight;
    var	int		reachFlags;			// see EReachSpecFlags definition in UnPath.h
    var	int		MaxLandingVelocity;
    var	byte	bPruned;
    var	const bool	bForced;

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Class file time: ne 5.9.2004 16:01:26.000 - Creation time: st 23.5.2018 00:10:46.701 - Created with UnCodeX