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# Gameplay.QuickChatMenu

Modifiers
  PerObjectConfig Config ( QuickChatMenu )

    Gameplay.QuickChatMenu

Variables Summary
String | messageText
QuickChatMenu | parentMenu
Array<QuickChatMenu> | subMenu
QuickChatMenu
String | animationName
bool | bDummyItem
bool | bLocal
Name | chatTag
EInputKey | keyBinding
String | messageOverride
Name | sayType
Array<Name> | subMenuNames

Functions Summary
|  | InitMenu ()))
| bool | IsCategoryMenu ()))

Variables Detail

#### messageText Source code

var String messageText;

#### parentMenu Source code

var QuickChatMenu parentMenu;

#### subMenu Source code

var Array<QuickChatMenu> subMenu;

### QuickChatMenu

#### animationName Source code

var(QuickChatMenu) config String animationName;

#### bDummyItem Source code

var(QuickChatMenu) config bool bDummyItem;

#### bLocal Source code

var(QuickChatMenu) config bool bLocal;

#### chatTag Source code

var(QuickChatMenu) config Name chatTag;

#### keyBinding Source code

var(QuickChatMenu) config EInputKey keyBinding;

#### messageOverride Source code

var(QuickChatMenu) config String messageOverride;

#### sayType Source code

var(QuickChatMenu) config Name sayType;

#### subMenuNames Source code

var(QuickChatMenu) config Array<Name> subMenuNames;

Functions Detail

#### InitMenu Source code

function InitMenu ( ) )

#### IsCategoryMenu Source code

function bool IsCategoryMenu ( ) )

Defaultproperties

    defaultproperties
    {
    	chatTag=NO_TAG_SET
    	sayType=Say
    	keyBinding=IK_Q
    	messageOverride="Message text"
    }

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Creation time: st 23.5.2018 00:10:34.037 - Created with UnCodeX