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# Gameplay.BurningArea

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    class BurningArea extends Engine.Actor;

    var() float burnTime "The number of seconds this burning area will burn for";
    var() float burnDamageRate "The amount of damage per second caused when burned by this burning area";
    var() float burnDamageRateReduction "The amount by which the burnDamageRate will decrease per second";

    var() class<ProjectileDamageType>	damageType	"Damage type for the burn area object";

    simulated function PostBeginPlay()
    {
    	super.PostBeginPlay();
    	SetTimer(burnTime, false);
    }

    function Timer()
    {
    	Destroy();
    }

    simulated function Destroyed()
    {
    	local int i;

    	for (i = 0; i < Touching.Length; ++i)
    	{
    		if (Rook(Touching[i]) != None)
    			Rook(Touching[i]).flameDamageReductionPerSecond = burnDamageRateReduction;
    	}

    	super.Destroyed();
    }

    simulated function Tick(float Delta)
    {
    	local Rook r;
    	local int i;

    	for (i = 0; i < Touching.Length; ++i)
    	{
    		if (!Touching[i].bProjTarget)
    			continue;

    		r = Rook(Touching[i]);

    		if (r != None && r.flameDamagePerSecond < burnDamageRate && FastTrace(r.Location))
    		{
    			if (r.flameDamagePerSecond == 0.0)
    				r.TriggerEffectEvent('Burning');

    			r.flameSource = Instigator;
    			r.flameDamageType = damageType;
    			r.flameDamagePerSecond = burnDamageRate;
    			r.flameDamageReductionPerSecond = 0.0;
    		}
    	}
    }

    simulated function UnTouch(Actor Other)
    {
    	if (Rook(Other) != None)
    	{
    		Rook(Other).flameDamageReductionPerSecond = burnDamageRateReduction;
    	}
    }

    defaultproperties
    {
    	RemoteRole = ROLE_SimulatedProxy;

    	DrawType = DT_None

    	bCollideActors = true

    	bNeedLifetimeEffectEvents = true

    	CollisionRadius = 300
    	CollisionHeight = 300

    	burnTime = 5.0
    	burnDamageRate = 10.0
    	burnDamageRateReduction = 2.0

    	damageType = class'ProjectileDamageType'
    }

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Class file time: ne 5.9.2004 15:53:20.000 - Creation time: st 23.5.2018 00:10:42.608 - Created with UnCodeX