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# Tyrion.AI_TestCharacterGoalA

Extends
  AI_CharacterGoal

    Core.Object
    |
    +-- Core.RefCount
       |
       +-- Engine.Tyrion_GoalBase
          |
          +-- Tyrion.AI_Goal
             |
             +-- Tyrion.AI_CharacterGoal
                |
                +-- Tyrion.AI_TestCharacterGoalA

Variables Summary
AI_TestCharacterGoalA
int | constraint1

Inherited Variables from Tyrion.AI_Goal
achievingAction, activationSentinel, bDeleted, bGoalAchieved, bGoalConsidered, bGoalFailed, bInactive, bPermanent, bRemoveGoalOfSameType, bTerminateIfStolen, bTryOnlyOnce, bWakeUpPoster, deactivationSentinel, goalName, ignoreCounter, matchedN, notificationRecipients, parentAction, Priority, resource

Functions Summary
|  | construct (AI_Resource r, int pri, int const1 ))

Inherited Functions from Tyrion.AI_CharacterGoal
findResource, getResourceClass

Inherited Functions from Tyrion.AI_Goal
activate, addNotificationRecipient, beingAchieved, changePriority, cleanup, construct, deactivate, findGoalByName, findGoalInCharacterByName, findGoalInSquadByName, findGoalInTurretByName, findGoalInVehicleByName, getResource, handleGoalFailure, handleGoalSuccess, hasCompleted, init, markGoalAsAchieved, markGoalAsFailed, myAddRef, notifyCompletion, onSensorMessage, postGoal, priorityFn, setUpDeactivationSentinel, unPostGoal, wasAchieved, wasConsidered, wasNotAchieved

Variables Detail

### AI_TestCharacterGoalA

#### constraint1 Source code

var(AI_TestCharacterGoalA) int constraint1;

Functions Detail

#### construct Source code

overloaded function construct ( AI_Resource r, int pri, int const1 ) )

Defaultproperties

    defaultproperties
    {
    	bInactive = false
    	bPermanent = false
    }

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Creation time: st 23.5.2018 00:10:27.724 - Created with UnCodeX