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# tmod.statPointer

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    Class statPointer extends Gameplay.ExtendedStat;

    // Ultimate Long Range stat

    defaultproperties
    {
        minTargetAltitude=0
        minDistance=0
        MaxDistance=900000
        minDamage=0.000000
        stylePointsPerStat=0
        logLevel=1
        Acronym="RANGE"
        Description="primitive way to display a range to the player"
        awardDescription="None"
        PersonalMessageClass=Class'StatClasses.MPPersonalStatMessageDefault'
    }

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Class file time: po 8.1.2018 22:01:56.000 - Creation time: st 23.5.2018 00:10:47.380 - Created with UnCodeX