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# IpDrv.InternetLink

Extends
  InternetInfo
Modifiers
  native transient

    Core.Object
    |
    +-- Engine.Actor
       |
       +-- Engine.Info
          |
          +-- Engine.InternetInfo
             |
             +-- IpDrv.InternetLink

#### Direct Known Subclasses:

> TcpLink, UdpLink

Variables Summary
int | DataPending
ELinkMode | LinkMode
int | Port
int | PrivateResolveInfo
EReceiveMode | ReceiveMode
int | RemoteSocket
int | Socket

Enumerations Summary
ELinkMode MODE_Text, MODE_Line, MODE_Binary
EReceiveMode RMODE_Manual, RMODE_Event

Structures Summary
IpAddr Addr, Port

Inherited Structures from Engine.Info
KeyValuePair, PlayerResponseLine, ServerResponseLine

Functions Summary
| string | GameSpyGameName ()
| string | GameSpyValidate (string ValidationString)
| int | GetLastError ()
|  | GetLocalIP (out IpAddr Arg)
| string | IpAddrToString (IpAddr Arg)
| bool | IsDataPending ()
| bool | ParseURL (coerce string URL, out string Addr, out int Port, out string LevelName, out string EntryName)
|  | Resolve (coerce string Domain)
|  | Resolved (IpAddr Addr)
|  | ResolveFailed ()
| bool | StringToIpAddr (string Str, out IpAddr Addr)

Inherited Functions from Engine.InternetInfo
GetBeaconAddress, GetBeaconText

Inherited Functions from Engine.Info
AcceptPlayInfoProperty, FillPlayInfo

Variables Detail

#### DataPending Source code

var const int DataPending;

#### LinkMode Source code

var ELinkMode LinkMode;

#### Port Source code

var const int Port;

#### PrivateResolveInfo Source code

var private native const int PrivateResolveInfo;

#### ReceiveMode Source code

var EReceiveMode ReceiveMode;

#### RemoteSocket Source code

var const int RemoteSocket;

#### Socket Source code

var const int Socket;

Enumerations Detail

#### ELinkMode Source code

enum ELinkMode
{

> MODE_Text, MODE_Line, MODE_Binary

};

#### EReceiveMode Source code

enum EReceiveMode
{

> RMODE_Manual, RMODE_Event

};

Structures Detail

#### IpAddr Source code

struct IpAddr
{

> var int Addr;
> var int Port;

};

Functions Detail

#### GameSpyGameName Source code

native function string GameSpyGameName ( )

#### GameSpyValidate Source code

native function string GameSpyValidate ( string ValidationString )

#### GetLastError Source code

native function int GetLastError ( )

#### GetLocalIP Source code

native function GetLocalIP ( out IpAddr Arg )

#### IpAddrToString Source code

native function string IpAddrToString ( IpAddr Arg )

#### IsDataPending Source code

native function bool IsDataPending ( )

#### ParseURL Source code

native function bool ParseURL ( coerce string URL, out string Addr, out int Port, out string LevelName, out string EntryName )

#### Resolve Source code

native function Resolve ( coerce string Domain )

#### Resolved Source code

event Resolved ( IpAddr Addr )

#### ResolveFailed Source code

event ResolveFailed ( )

#### StringToIpAddr Source code

native function bool StringToIpAddr ( string Str, out IpAddr Addr )

Defaultproperties

    defaultproperties
    {
    }

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Creation time: st 23.5.2018 00:10:31.399 - Created with UnCodeX