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# Gameplay.DeployedTurretSentryWeapon

Extends
  TurretSentryWeapon

    Core.Object
    |
    +-- Engine.Actor
       |
       +-- Gameplay.Equipment
          |
          +-- Gameplay.Equippable
             |
             +-- Gameplay.Weapon
                |
                +-- Gameplay.TurretWeapon
                   |
                   +-- Gameplay.TurretSentryWeapon
                      |
                      +-- Gameplay.DeployedTurretSentryWeapon

Variables Summary

Inherited Variables from Gameplay.TurretSentryWeapon
spread

Functions Summary
| Vector | calcProjectileSpawnLocation (Rotator fireRot))

Inherited Functions from Gameplay.TurretSentryWeapon
makeProjectile

Inherited Functions from Gameplay.TurretWeapon
onThirdPersonFireCount

Functions Detail

#### calcProjectileSpawnLocation Source code

simulated function Vector calcProjectileSpawnLocation ( Rotator fireRot) )

Defaultproperties

    defaultproperties
    {
    	ammoUsage = 0
    }

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Creation time: st 23.5.2018 00:10:29.384 - Created with UnCodeX