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# Gameplay.ActionStartSPIntroCamera

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    class ActionStartSPIntroCamera extends Scripting.Action;

    var() float length		"The length of time that the effect takes";

    // execute
    latent function Variable execute()
    {
    	local PlayerCharacterController pcc;

    	Super.execute();

    	pcc = PlayerCharacterController(parentScript.level.getLocalPlayerController());

    	if (pcc != None)
    	{
    		pcc.introCameraOldState = pcc.GetStateName();
    		pcc.camera.clearTransitions();
    		pcc.camera.transition('LevelStartPan', length);
    		pcc.GotoState('SPIntroduction');
    		pcc.introCameraScript = parentScript;
    	}

    	return None;
    }

    // editorDisplayString
    function editorDisplayString(out string s)
    {
    	s = "Start SP Intro Camera";
    }

    defaultproperties
    {
    	returnType			= None
    	actionDisplayName	= "Start SP Intro Camera"
    	actionHelp			= "The camera pans around the player and zooms into his head"
    	category			= "Other"
    	length				= 4.5
    }

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Class file time: ne 5.9.2004 15:53:24.000 - Creation time: st 23.5.2018 00:10:40.660 - Created with UnCodeX