Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

# Tyrion.AI_PainSensor

Extends
  AI_Sensor

    Core.Object
    |
    +-- Core.DeleteableObject
       |
       +-- Tyrion.AI_Sensor
          |
          +-- Tyrion.AI_PainSensor

Constants Summary

Inherited Contants from Tyrion.AI_Sensor
ONLY_NONE_VALUE, ONLY_NON_NONE_VALUE

Variables Summary
class<DamageType> | damageType
Vector | hitLocation
Pawn | instigatedBy
int | tickStamp

Inherited Variables from Tyrion.AI_Sensor
bNotifyIfResourceInactive, bNotifyOnValueChange, recipients, sensorAction, value

Inherited Variables from Core.DeleteableObject
LatentStackLocations

Functions Summary
|  | setValue (int damage, Pawn instigatedBy, Vector hitLocation, class<DamageType> damageType, int tick ))

Inherited Functions from Tyrion.AI_Sensor
activateSensor, activateSensorInternal, activateSentinel, begin, bSendMessage, cleanup, clearValue, construct, deactivateSensor, deactivateSensorInternal, deactivateSentinel, getResource, OnSensorMessage, queryFloatValue, queryIntegerValue, queryObjectValue, queryUsage, queryValue, sendMessageOnNextValueUpdate, sendSensorMessage, setCategoricalValue, setFloatValue, setIntegerValue, setObjectValue

Inherited Functions from Core.DeleteableObject
Delete

Variables Detail

#### damageType Source code

var class<DamageType> damageType;

#### hitLocation Source code

var Vector hitLocation;

#### instigatedBy Source code

var Pawn instigatedBy;

#### tickStamp Source code

var int tickStamp;

Functions Detail

#### setValue Source code

function setValue ( int damage, Pawn instigatedBy, Vector hitLocation, class<DamageType> damageType, int tick ) )

Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

Creation time: st 23.5.2018 00:10:27.214 - Created with UnCodeX