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# TribesGUI.TribesInventoryWeaponButton

Extends
  TribesInventoryButton

    Core.Object
    |
    +-- GUI.GUI
       |
       +-- GUI.GUIComponent
          |
          +-- GUI.GUITextComponent
             |
             +-- GUI.GUIButton
                |
                +-- GUI.GUIToggleButton
                   |
                   +-- TribesGUI.TribesInventoryButton
                      |
                      +-- TribesGUI.TribesInventoryWeaponButton

Variables Summary
bool | bIsFallback
InventoryStationAccess.InventoryStationWeapon | weaponData

Inherited Variables from TribesGUI.TribesInventoryButton
bIsFlashing, bWasChecked, FlashDuration, FlashFrequency, FlashTimeStarted

Inherited Variables from GUI.GUIToggleButton
bChecked, bUserControlled, Icon

Functions Summary
|  | SetWeaponData (InventoryStationAccess.InventoryStationWeapon data))

Inherited Functions from TribesGUI.TribesInventoryButton
DoFlash, IsChecked, Timer

Inherited Functions from GUI.GUIToggleButton
Click, SetChecked

Variables Detail

#### bIsFallback Source code

var bool bIsFallback;

#### weaponData Source code

var InventoryStationAccess.InventoryStationWeapon weaponData;

Functions Detail

#### SetWeaponData Source code

function SetWeaponData ( InventoryStationAccess.InventoryStationWeapon data) )

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Creation time: st 23.5.2018 00:10:36.391 - Created with UnCodeX