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# GUI.GUIScrollBarBase

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    // ====================================================================
    //  Class:  GUI.GUIScrollBarBase
    //  Parent: GUI.GUIMultiComponent
    //
    //  <Enter a description here>
    // ====================================================================

    class GUIScrollBarBase extends GUIMultiComponent
    		Native;

    var		GUIListBase		MyList;			// The list this Scrollbar is attached to

    function UpdateGripPosition(float NewPos);
    function MoveGripBy(int items);
    event AlignThumb();

    function Refocus(GUIComponent Who)
    {
    	local int i;

    	if (Who != None && Controls.Length > 0)
    		for (i=0;i<Controls.Length;i++)
    	    {
    	    	Controls[i].SetFocusInstead(Who);
    	        Controls[i].bNeverFocus=true;
    	    }
    }

    defaultproperties
    {
    	bTabStop=false
    	PropagateVisibility=true

    }

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Class file time: ne 5.9.2004 16:02:10.000 - Creation time: st 23.5.2018 00:10:43.902 - Created with UnCodeX