Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

# Tyrion.AI_PeriodicSensor

Extends
  AI_Sensor
Modifiers
  abstract

    Core.Object
    |
    +-- Core.DeleteableObject
       |
       +-- Tyrion.AI_Sensor
          |
          +-- Tyrion.AI_PeriodicSensor

#### Direct Known Subclasses:

> AI_EnterVehicleSensor, AI_NearMissSensor, AI_PlayerProximitySensor, AI_RepairSensor, AI_TestSensorA, AI_TestSentinelA, AI_TestSentinelB, AI_TimerSensor

Constants Summary

Inherited Contants from Tyrion.AI_Sensor
ONLY_NONE_VALUE, ONLY_NON_NONE_VALUE

Variables Summary

Inherited Variables from Tyrion.AI_Sensor
bNotifyIfResourceInactive, bNotifyOnValueChange, recipients, sensorAction, value

Inherited Variables from Core.DeleteableObject
LatentStackLocations

Functions Summary
| AI_Sensor | activateSensorInternal (class<AI_Sensor> sensorClass, AI_Resource r, optional float lowerBound, optional float upperBound, optional Object userData, optional ISensorNotification recipient))
|  | deactivateSensorInternal (ISensorNotification recipient, optional float lowerBound, optional float upperBound ))

Inherited Functions from Tyrion.AI_Sensor
activateSensor, activateSensorInternal, activateSentinel, begin, bSendMessage, cleanup, clearValue, construct, deactivateSensor, deactivateSensorInternal, deactivateSentinel, getResource, OnSensorMessage, queryFloatValue, queryIntegerValue, queryObjectValue, queryUsage, queryValue, sendMessageOnNextValueUpdate, sendSensorMessage, setCategoricalValue, setFloatValue, setIntegerValue, setObjectValue

Inherited Functions from Core.DeleteableObject
Delete

Functions Detail

#### activateSensorInternal Source code

protected static function AI_Sensor activateSensorInternal ( class<AI_Sensor> sensorClass, AI_Resource r, optional float lowerBound, optional float upperBound, optional Object userData, optional ISensorNotification recipient) )

#### deactivateSensorInternal Source code

protected function deactivateSensorInternal ( ISensorNotification recipient, optional float lowerBound, optional float upperBound ) )

Defaultproperties

    defaultproperties
    {
    	bNotifyOnValueChange = true
    }

Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

Creation time: st 23.5.2018 00:10:27.264 - Created with UnCodeX