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# Class tree

    Object
    +-- Action
    |   +-- ActionAddNewContainerCarryables
    |   +-- ActionApplyForce
    |   +-- ActionBaseDevicePowerSwitch
    |   +-- ActionBool
    |   |   +-- ActionHasItem
    |   |   +-- ActionPropertyTest
    |   |   +-- AndStatement
    |   |   +-- BooleanStatement
    |   |   +-- NotStatement
    |   |   +-- OrStatement
    |   |   +-- TruthStatement
    |   +-- ActionCalcDistance
    |   +-- ActionChangeLevel
    |   +-- ActionCinematicEnter
    |   +-- ActionCinematicExit
    |   +-- ActionCinematicFadeView
    |   +-- ActionCloseDoor
    |   +-- ActionCreateWatcher
    |   +-- ActionDealDamage
    |   +-- ActionDecreaseCountDown
    |   +-- ActionDestroyActor
    |   +-- ActionDisableActor
    |   +-- ActionDisableAISpawnPoint
    |   +-- ActionDisableAllScripts
    |   +-- ActionDisablePointOfInterest
    |   +-- ActionDisableUse
    |   +-- ActionDisplayText
    |   |   +-- ActionDisplayInfo
    |   |   +-- ActionDisplayMessage
    |   |   +-- ActionDisplayPrompt
    |   +-- ActionEnableActor
    |   +-- ActionEnableAISpawnPoint
    |   +-- ActionEnablePointOfInterest
    |   +-- ActionEnableUse
    |   +-- ActionEnterTurret
    |   +-- ActionEnterVehicle
    |   +-- ActionExecuteScript
    |   |   +-- ActionBlockingExecuteScript
    |   |   +-- ActionNonBlockingExecuteScript
    |   +-- ActionExitLoop
    |   +-- ActionExitScript
    |   +-- ActionFailCampaignMission
    |   +-- ActionFor
    |   +-- ActionForceRespawn
    |   +-- ActionGetArmorType
    |   +-- ActionGetMessageValue
    |   +-- ActionGetProperty
    |   +-- ActionGiveJetpack
    |   +-- ActionGiveWeapon
    |   +-- ActionIf
    |   +-- ActionIncreaseCountDown
    |   +-- ActionInventoryBase
    |   |   +-- ActionInventoryEnableExit
    |   |   +-- ActionInventoryFlashButton
    |   +-- ActionKill
    |   +-- ActionLog
    |   +-- ActionLoop
    |   +-- ActionNextCampaignMission
    |   +-- ActionObjectiveBase
    |   |   +-- ActionObjectiveAdd
    |   |   +-- ActionObjectiveGetNumActors
    |   |   +-- ActionObjectiveGetStatus
    |   |   +-- ActionObjectiveRemove
    |   |   +-- ActionObjectiveRemoveActor
    |   |   +-- ActionObjectiveSetStatus
    |   +-- ActionOpenDoor
    |   +-- ActionOpenMenu
    |   +-- ActionPlayAnimation
    |   +-- ActionPlayEffect
    |   +-- ActionPlayMojo
    |   +-- ActionPlayMusic
    |   +-- ActionPlaySound
    |   +-- ActionPlaySpeech
    |   +-- ActionQuake
    |   +-- ActionRandomNumber
    |   +-- ActionResetAccessTerminal
    |   +-- ActionResetContainer
    |   +-- ActionResetRace
    |   +-- ActionReturnCarryable
    |   +-- ActionScriptNote
    |   +-- ActionSendTriggerMessage
    |   +-- ActionSetAllowReturnWhenDead
    |   +-- ActionSetGodMode
    |   +-- ActionSetMaterialSwitchIndex
    |   +-- ActionSetProperty
    |   +-- ActionSetRadarZoomScale
    |   +-- ActionSetRespawn
    |   +-- ActionSetTeam
    |   +-- ActionSetVelocity
    |   +-- ActionSetWatcherEnabled
    |   |   +-- ActionDisableWatcher
    |   |   +-- ActionEnableWatcher
    |   +-- ActionShakeCamera
    |   +-- ActionShowCredits
    |   +-- ActionSpawnActor
    |   +-- ActionSpawnRook
    |   +-- ActionStartCountDown
    |   +-- ActionStartHeadTalking
    |   +-- ActionStartSPIntroCamera
    |   +-- ActionStartTimer
    |   +-- ActionStopCountDown
    |   +-- ActionStopEffect
    |   +-- ActionStopHeadTalking
    |   +-- ActionStopTimer
    |   +-- ActionStopViewFromCamera
    |   +-- ActionTeleport
    |   +-- ActionTriggerMaterials
    |   +-- ActionVariableAdd
    |   +-- ActionVariableAssign
    |   +-- ActionVariableAssignIfNotExist
    |   +-- ActionVariableDecrement
    |   +-- ActionVariableDivide
    |   +-- ActionVariableIncrement
    |   +-- ActionVariableMultiply
    |   +-- ActionVariableSubtract
    |   +-- ActionViewFromCamera
    |   +-- ActionWait
    |   +-- TyrionScriptAction
    |   |   +-- ActionChangeAIControl
    |   |   +-- ActionChangeGoalPriority
    |   |   +-- ActionGoalAction
    |   |   |   +-- ActionAddGoal
    |   |   |   +-- ActionRemoveGoal
    |   |   |   +-- ActionReplaceGoal
    |   |   |   +-- ActionSpeak
    |   |   +-- ActionWaitForGoal
    |   +-- WatcherBase
    |      +-- Watcher
    +-- Actor
    |   +-- ActorBank
    |   +-- AISpawnPoint
    |   +-- AnimBrowserMesh
    |   +-- AnimBrowserMesh
    |   +-- AntiPortalActor
    |   +-- Arms
    |   +-- BaseCamera
    |   |   +-- PlayerControllerCamera
    |   +-- BindingSet
    |   +-- Brush
    |   |   +-- Volume
    |   |      +-- BlockingVolume
    |   |      +-- BoundaryVolume
    |   |      +-- NoPathNodeGenerationVolume
    |   |      +-- PhysicsVolume
    |   |         +-- DefaultPhysicsVolume
    |   |         +-- ElevatorVolume
    |   |         +-- FluidVolume
    |   |         +-- LadderVolume
    |   |         +-- ZeroGravityVolume
    |   +-- BurningArea
    |   +-- CharacterState
    |   |   +-- Burning
    |   |   +-- EnergyDrain
    |   |   +-- Pain
    |   |   +-- Stun
    |   +-- CharacterVisualisation
    |   +-- ChatAdmin
    |   +-- ConfigManager
    |   +-- Controller
    |   |   +-- AI_Controller
    |   |   +-- CharacterController
    |   |   +-- PlayerController
    |   |   |   +-- Camera
    |   |   |   +-- DemoRecSpectator
    |   |   |   +-- MessagingSpectator
    |   |   |   |   +-- TribesServerAdminSpectator
    |   |   |   +-- PlayerCharacterController
    |   |   |      +-- DemoController
    |   |   |      +-- TribesTVSpectator
    |   |   +-- TsMojoController
    |   +-- ControllerConfig
    |   |   +-- DefaultControllerConfig
    |   +-- DamageType
    |   |   +-- Crushed
    |   |   +-- ExplosionDamageType
    |   |   +-- MovementCollisionDamageType
    |   |   +-- MovementCrushingDamageType
    |   |   |   +-- VehicleCrushingDamageType
    |   |   +-- ProjectileDamageType
    |   |   +-- Suicided
    |   +-- Decoration
    |   +-- DecoVolumeObject
    |   +-- DoorSensor
    |   +-- Effects
    |   |   +-- Fragment
    |   +-- EffectsSubsystem
    |   |   +-- SoundEffectsSubsystem
    |   |   +-- VisualEffectsSubsystem
    |   +-- Emitter
    |   |   +-- EngineWash
    |   +-- Equipment
    |   |   +-- Ammo
    |   |   +-- Consumable
    |   |   |   +-- HealthKit
    |   |   |      +-- HealthKitConsumable
    |   |   +-- Equippable
    |   |   |   +-- Deployable
    |   |   |   |   +-- BaseDeviceDeployable
    |   |   |   |      +-- CatapultDeployable
    |   |   |   |      +-- InventoryStationDeployable
    |   |   |   |      +-- RepairDeployable
    |   |   |   |      +-- SensorDeployable
    |   |   |   |      +-- ShockMineDeployable
    |   |   |   |      +-- TurretDeployable
    |   |   |   +-- Weapon
    |   |   |      +-- AssaultShipWeapon
    |   |   |      +-- Blaster
    |   |   |      +-- Buckler
    |   |   |      +-- Burner
    |   |   |      +-- Chaingun
    |   |   |      +-- ChargeUpWeapon
    |   |   |      |   +-- TimeChargeUpWeapon
    |   |   |      |      +-- HandGrenade
    |   |   |      |      +-- MPCarryableThrower
    |   |   |      +-- EnergyBlade
    |   |   |      +-- GloraxMeleeWeapon
    |   |   |      +-- GloraxWeapon
    |   |   |      +-- Grappler
    |   |   |      +-- GrenadeLauncher
    |   |   |      +-- Mortar
    |   |   |      +-- PodWeapon
    |   |   |      +-- RocketPod
    |   |   |      +-- SniperRifle
    |   |   |      +-- Spinfusor
    |   |   |      +-- TankWeapon
    |   |   |      +-- tmodWeaponPointer
    |   |   |      +-- TurretWeapon
    |   |   |         +-- AntiAircraftWeapon
    |   |   |         +-- TankGunnerWeapon
    |   |   |         +-- TurretAntiAircraftWeapon
    |   |   |         +-- TurretBurnerWeapon
    |   |   |         +-- TurretMortarWeapon
    |   |   |         +-- TurretSentryWeapon
    |   |   |            +-- DeployedTurretSentryWeapon
    |   |   +-- JetpackPickup
    |   |   +-- Key
    |   |   +-- Pack
    |   |      +-- CloakPack
    |   |      |   +-- tmodanticloak
    |   |      +-- EnergyPack
    |   |      |   +-- tmodPackEnergy
    |   |      +-- RepairPack
    |   |      |   +-- tmodPackRepair
    |   |      +-- ShieldPack
    |   |      |   +-- tmodPackShield
    |   |      +-- SpeedPack
    |   |         +-- tmodPackSpeed
    |   +-- EquipmentPickupProxy
    |   +-- EquipmentSpawnPoint
    |   +-- Explosion
    |   +-- ExplosionVisualisation
    |   +-- FluidSurfaceOscillator
    |   +-- GenericExternalCamera
    |   |   +-- MirrorCamera
    |   |   +-- TalkingHeadCamera
    |   +-- GrapplerRope
    |   +-- HavokActor
    |   |   +-- HavokConstraint
    |   |      +-- Havok6DOFConstraint
    |   |      |   +-- FlightControlJoint
    |   |      +-- HavokBSConstraint
    |   |      +-- HavokConeLimitConstraint
    |   |      +-- HavokHingeConstraint
    |   |      +-- HavokPrismaticConstraint
    |   |      +-- HavokWeakOrientationConstraint
    |   +-- HavokVehicleFactory
    |   +-- HUD
    |   |   +-- DefaultHUD
    |   |   |   +-- InventoryStationHUD
    |   |   |   +-- SpectatorHUD
    |   |   +-- TribesHUDBase
    |   |   |   +-- TribesHUD
    |   |   |      +-- TribesAwaitGameStartHUD
    |   |   |      +-- TribesCommandHUD
    |   |   |      |   +-- TribesRespawnHUD
    |   |   |      +-- TribesCountdownHUD
    |   |   |      +-- TribesDebugHUD
    |   |   |      +-- TribesIngameHUD
    |   |   |      |   +-- TribesCharacterHUD
    |   |   |      |   +-- TribesTurretHUD
    |   |   |      |   +-- TribesVehicleHUD
    |   |   |      +-- TribesSpectatorHUD
    |   |   |         +-- TribesAwaitRoundEndHUD
    |   |   +-- TribesTVStudioProxyHud
    |   +-- Info
    |   |   +-- AccessControl
    |   |   |   +-- AccessControlIni
    |   |   +-- BaseInfo
    |   |   +-- BroadcastHandler
    |   |   +-- Checkpoint
    |   |   +-- FileLog
    |   |   +-- FluidSurfaceInfo
    |   |   +-- GameInfo
    |   |   |   +-- ChrisGame
    |   |   +-- GameRules
    |   |   |   +-- TribesTVStudioActionVS_GR
    |   |   +-- GameStats
    |   |   |   +-- MasterServerGameStats
    |   |   |   +-- TribesGameStats
    |   |   +-- InternetInfo
    |   |   |   +-- InternetLink
    |   |   |      +-- TcpLink
    |   |   |      |   +-- BufferedTcpLink
    |   |   |      |   |   +-- TribesIRCLink
    |   |   |      |   +-- ServerStatus
    |   |   |      |   +-- SSLink
    |   |   |      |   +-- WebConnection
    |   |   |      |   +-- WebServer
    |   |   |      +-- UdpLink
    |   |   |         +-- UdpBeacon
    |   |   |         |   +-- ClientBeaconReceiver
    |   |   |         +-- UdpGameSpyQuery
    |   |   |         +-- UdpGameSpyUplink
    |   |   +-- LatticeInfo
    |   |   +-- LocalMessage
    |   |   |   +-- FailedConnect
    |   |   |   +-- GameMessage
    |   |   |   |   +-- TribesGameMessage
    |   |   |   |      +-- tmodGameMessage
    |   |   |   +-- MPAreaMessages
    |   |   |   +-- MPCapturableMessages
    |   |   |   +-- MPCheckpointMessages
    |   |   |   +-- MPPersonalMessage
    |   |   |   |   +-- MPPersonalStatMessage
    |   |   |   +-- MPRabbitFlagMessages
    |   |   |   +-- MPTargetMessages
    |   |   |   +-- TribesLocalMessage
    |   |   |      +-- MPBallMessages
    |   |   |      +-- MPBaseDeviceMessages
    |   |   |      +-- MPCapturePointMessages
    |   |   |      +-- MPCarryableMessages
    |   |   |      +-- MPContainerMessages
    |   |   |      +-- MPEventMessage
    |   |   |      |   +-- MPDeathMessages
    |   |   |      |   +-- MPSecondaryMessage
    |   |   |      +-- MPGameAnnouncerMessages
    |   |   |      +-- MPTerritoryMessages
    |   |   +-- MapList
    |   |   +-- MasterServerLink
    |   |   |   +-- MasterServerUplink
    |   |   |   +-- ServerQueryClient
    |   |   |      +-- LANQueryClient
    |   |   |      +-- MasterServerClient
    |   |   +-- MessageRouter
    |   |   +-- MusicManagerBase
    |   |   |   +-- MusicInfo
    |   |   +-- Mutator
    |   |   |   +-- TribesTVMutator
    |   |   |   +-- TribesTVStudioMutator
    |   |   +-- ObjectiveInfo
    |   |   +-- ObjectiveMarker
    |   |   +-- ObjectivesList
    |   |   +-- PlayerStart
    |   |   +-- PotentialClimbWatcher
    |   |   +-- ReplicationInfo
    |   |   |   +-- GameReplicationInfo
    |   |   |   |   +-- TribesGameReplicationInfo
    |   |   |   +-- PlayerReplicationInfo
    |   |   |   |   +-- TribesReplicationInfo
    |   |   |   +-- VotingReplicationInfoBase
    |   |   |      +-- VotingReplicationInfo
    |   |   +-- RoundInfo
    |   |   +-- SavedMove
    |   |   +-- ScoreBoard
    |   |   +-- Security
    |   |   +-- SkinInfo
    |   |   +-- StatSerializer
    |   |   |   +-- GameSpyStatSerializer
    |   |   |   +-- LocalStatSerializer
    |   |   +-- StatTracker
    |   |   +-- TeamInfo
    |   |   +-- TerrainInfo
    |   |   +-- VoicePack
    |   |   +-- VolumeTimer
    |   |   +-- VotingHandler
    |   |   |   +-- TribesVotingHandler
    |   |   +-- ZoneInfo
    |   |      +-- LevelInfo
    |   |      |   +-- clientReplication
    |   |      +-- SkyZoneInfo
    |   |      +-- WarpZoneInfo
    |   +-- InventoryStationPlatform
    |   +-- Jetpack
    |   +-- KActor
    |   |   +-- KConstraint
    |   |   |   +-- KBSJoint
    |   |   |   +-- KCarWheelJoint
    |   |   |   +-- KConeLimit
    |   |   |   +-- KHinge
    |   |   |   +-- KRPROJoint
    |   |   +-- KTire
    |   |      +-- BuggyTire
    |   +-- Keypoint
    |   |   +-- AmbientSound
    |   |   +-- ClipMarker
    |   |   +-- DecorationList
    |   |   +-- PolyMarker
    |   |   +-- TribesTVStudioFixedCam
    |   |   +-- TribesTVStudioRailNode
    |   |   +-- TribesTVStudioSettings
    |   |   +-- TribesTVStudioSplineNode
    |   +-- KRepulsor
    |   +-- KVehicleFactory
    |   +-- Light
    |   |   +-- DynamicLight
    |   |   +-- Spotlight
    |   |   +-- Sunlight
    |   |   +-- TsPointLight
    |   +-- Mirror
    |   +-- Motor
    |   |   +-- CharacterMotor
    |   |   +-- TurretMotor
    |   |   +-- VehicleMotor
    |   |      +-- AircraftMotor
    |   |      |   +-- AssaultShipMotor
    |   |      |   +-- PodMotor
    |   |      +-- CarMotor
    |   |         +-- BuggyMotor
    |   |         +-- TankMotor
    |   +-- Mover
    |   +-- MPTeamScoreDecoration
    |   +-- NavigationPoint
    |   |   +-- Door
    |   |   |   +-- AutoDoor
    |   |   +-- JumpDest
    |   |   +-- JumpPad
    |   |   +-- LiftCenter
    |   |   +-- LiftExit
    |   |   +-- PathNode
    |   |   +-- SmallNavigationPoint
    |   |      +-- Ladder
    |   |      |   +-- AutoLadder
    |   |      +-- Teleporter
    |   |      +-- WarpZoneMarker
    |   +-- NavigationTestHarness
    |   |   +-- ConcreteNavigationTest
    |   +-- NearMissCollisionVolume
    |   +-- Note
    |   +-- Pawn
    |   |   +-- ChrisPawn
    |   |   +-- HavokVehicle
    |   |   +-- KVehicle
    |   |   |   +-- KCar
    |   |   +-- Rook
    |   |   |   +-- BaseDevice
    |   |   |   |   +-- Catapult
    |   |   |   |   |   +-- DeployedCatapult
    |   |   |   |   |      +-- tmodDeployedCatapult
    |   |   |   |   +-- DeployedInventoryStation
    |   |   |   |   |   +-- tmodDeployedInventoryStation
    |   |   |   |   +-- DeployedRepairer
    |   |   |   |   +-- EmergencyStation
    |   |   |   |   +-- EnergyBarrier
    |   |   |   |   +-- InventoryStation
    |   |   |   |   +-- ObjectSpawnPoint
    |   |   |   |   |   +-- EmergencySpawnPoint
    |   |   |   |   +-- PlayerSpawnPoint
    |   |   |   |   +-- PowerGenerator
    |   |   |   |   +-- ResupplyStation
    |   |   |   |   +-- SensorTower
    |   |   |   |   |   +-- DeployedSensorTower
    |   |   |   |   +-- ShockMine
    |   |   |   |   +-- SpawnArray
    |   |   |   |   +-- SwitchStation
    |   |   |   |   +-- Turret
    |   |   |   |   |   +-- DeployedTurret
    |   |   |   |   +-- VehicleSpawnPoint
    |   |   |   +-- MPActor
    |   |   |   |   +-- MPArea
    |   |   |   |   |   +-- MPCarryableContainer
    |   |   |   |   |   +-- MPCheckpoint
    |   |   |   |   |   +-- MPTerritory
    |   |   |   |   +-- MPCapturePoint
    |   |   |   |   |   +-- MPFlagCapturePoint
    |   |   |   |   +-- MPCarryable
    |   |   |   |   |   +-- MPBall
    |   |   |   |   |   +-- MPCapturable
    |   |   |   |   |   |   +-- MPFlag
    |   |   |   |   |   +-- MPMetaCarryable
    |   |   |   |   |   +-- MPPowerUp
    |   |   |   |   |   +-- MPRabbitFlag
    |   |   |   |   +-- MPConsumable
    |   |   |   |   +-- MPGoal
    |   |   |   |   +-- MPTarget
    |   |   |   +-- Ragdoll
    |   |   |   |   +-- Character
    |   |   |   |      +-- BaseAICharacter
    |   |   |   |      +-- CutsceneCharacter
    |   |   |   |      +-- PlayerCharacter
    |   |   |   |         +-- MultiplayerCharacter
    |   |   |   |         |   +-- tmodMultiplayerCharacter
    |   |   |   |         +-- SingleplayerCharacter
    |   |   |   |            +-- AnimationTestCharacter
    |   |   |   +-- SkeletalRook
    |   |   |   +-- Vehicle
    |   |   |   |   +-- Car
    |   |   |   |   |   +-- HavokCar
    |   |   |   |   |   |   +-- Buggy
    |   |   |   |   |   +-- TreadVehicle
    |   |   |   |   |      +-- Tank
    |   |   |   |   +-- JointControlledAircraft
    |   |   |   |      +-- AssaultShip
    |   |   |   |      +-- Pod
    |   |   |   +-- VehicleMountedTurret
    |   |   |      +-- AssaultShipMountedTurret
    |   |   |      +-- BuggyMountedTurret
    |   |   |      +-- TankMountedTurret
    |   |   +-- Scout
    |   |   +-- SkeletalPawn
    |   |   +-- SVehicle
    |   |      +-- SCar
    |   |      |   +-- Armadillo
    |   |      |   +-- Lynx
    |   |      |   +-- SHalfTrack
    |   |      |      +-- GeistAPC
    |   |      +-- SCopter
    |   |      |   +-- COGChopper
    |   |      +-- SHelicopter
    |   |      |   +-- CTLChopper
    |   |      +-- SHover
    |   |         +-- HoverBike
    |   +-- PFTestHarness
    |   +-- PlacedNode
    |   |   +-- AirborneNode
    |   |   +-- IndoorNode
    |   |   +-- PlacedOutdoorNode
    |   +-- PointOfInterest
    |   +-- Projectile
    |   |   +-- BlasterProjectile
    |   |   +-- BucklerProjectile
    |   |   +-- BurnerProjectile
    |   |   +-- ChaingunProjectile
    |   |   +-- ExplosiveProjectile
    |   |   |   +-- AntiAircraftProjectile
    |   |   |   +-- ArcProjectile
    |   |   |   |   +-- GrenadeLauncherProjectile
    |   |   |   |   +-- HandGrenadeProjectile
    |   |   |   |   +-- MortarProjectile
    |   |   |   +-- PodWeaponProjectile
    |   |   |   +-- RocketPodProjectile
    |   |   |   +-- SpinfusorProjectile
    |   |   +-- GrapplerProjectile
    |   |   |   +-- tmodDegrappleProjectile
    |   |   |   +-- tmodGrapplerProjectile
    |   |   +-- SentryProjectile
    |   |   +-- SniperRifleProjectile
    |   |   |   +-- tmodProjectilePointer
    |   |   +-- tmodProjectileEnergyBlade
    |   +-- ProjectileRadius
    |   +-- Projector
    |   |   +-- DynamicProjector
    |   |   +-- ProjectedDecal
    |   |   +-- ShadowProjector
    |   +-- RandomMap
    |   +-- RepairRadius
    |   +-- Script
    |   +-- SensorListNode
    |   +-- Shield
    |   +-- ShockMineProximity
    |   +-- SkeletalDecoration
    |   +-- SniperRifleBeam
    |   +-- SoundInstance
    |   +-- SoundMarkerBase
    |   |   +-- SoundMarker
    |   +-- SphereVisActor
    |   +-- spinfusorProperties
    |   +-- SquadInfo
    |   +-- StaticMeshActor
    |   |   +-- AccessTerminal
    |   |   +-- PowerIndicator
    |   |   +-- RemovableStaticMesh
    |   |   +-- TextureSwapStaticMesh
    |   +-- StaticMeshAttachment
    |   +-- SVehicleFactory
    |   +-- Timer
    |   +-- tmodPointerBeam
    |   +-- TribesInventoryCharacter
    |   +-- TribesInventoryWeaponActor
    |   +-- TribesTVReplication
    |   +-- TribesTVStudioViewSelector
    |   |   +-- TribesTVStudioActionVS
    |   |   +-- TribesTVStudioBombVS
    |   |   +-- TribesTVStudioFlagVS
    |   |   +-- TribesTVStudioTesTribesTVStudio
    |   +-- Triggers
    |   |   +-- LineOfSightTrigger
    |   |   +-- MaterialTrigger
    |   |   +-- MusicTrigger
    |   |   +-- Trigger
    |   |   |   +-- EffectEventTrigger
    |   |   |   +-- ZoneTrigger
    |   |   +-- UseTrigger
    |   +-- TsKeyframeMarker
    |   +-- TsViewFocus
    |   +-- TyrionUnitTest
    |   |   +-- BasicLocalMoveTest
    |   |   +-- BasicMoveToLocationTest
    |   |   +-- BasicWaypointMoveTest
    |   |   +-- NavigationStressTest
    |   |   +-- TyrionInterruptTest
    |   |   +-- TyrionPrioritiesTest
    |   |   +-- TyrionResourcesTest
    |   |   +-- TyrionSensorsTest
    |   |   +-- VehicleMoveToLocationTest
    |   +-- Tyrion_Setup
    |   |   +-- Setup
    |   +-- UseableObject
    |   |   +-- AccessTerminalUseableObject
    |   |   +-- BaseDeviceAccess
    |   |   |   +-- InventoryStationAccess
    |   |   |   |   +-- InventoryStationStandaloneAccess
    |   |   |   +-- ObjectSpawnUseableObject
    |   |   |   +-- ResupplyStationAccess
    |   |   |   +-- SpawnArrayUseableObject
    |   |   +-- EmergencyStationAccess
    |   |   +-- SwitchStationUseableObject
    |   |   +-- TurretEntry
    |   |   +-- VehicleEntry
    |   |   +-- VehicleFlipTrigger
    |   +-- VehicleSpawnArea
    |   +-- xWeatherEffect
    +-- AdminBase
    |   +-- Admin
    |   +-- AdminIni
    +-- AimFunctions
    |   +-- AimArcWeapons
    |   +-- AimProjectileWeapons
    +-- AnimNotify
    |   +-- AnimNotify_DestroyEffect
    |   +-- AnimNotify_Effect
    |   +-- AnimNotify_LIPSinc
    |   +-- AnimNotify_Script
    |   +-- AnimNotify_Scripted
    |   |   +-- AnimNotify_EffectEvent
    |   |   +-- AnimNotify_Trigger
    |   +-- AnimNotify_Sound
    +-- AnimNotifyProps
    +-- Armor
    |   +-- TestArmor
    |   +-- tmodArmorHeavy
    |   +-- tmodArmorLight
    |   +-- tmodArmorMedium
    +-- Bitmap
    +-- BrushBuilder
    |   +-- ConeBuilder
    |   +-- CubeBuilder
    |   +-- CylinderBuilder
    |   +-- SheetBuilder
    +-- CameraEffect
    |   +-- CameraOverlay
    |   +-- MotionBlur
    +-- CampaignInfo
    +-- Canvas
    +-- CheatManager
    |   +-- ConsoleCommandManager
    |      +-- TribesCheatManager
    +-- CombatRole
    +-- Commandlet
    |   +-- HelloWorldCommandlet
    |   +-- SimpleCommandlet
    |   +-- TribesAdminCommandlet
    |   +-- TribesWebAdminCommandLet
    +-- ContentDumper
    |   +-- GUIDumper
    +-- ControlMapping
    +-- CutsceneManager
    +-- DeleteableObject
    |   +-- AI_Sensor
    |   |   +-- AI_DodgeSensor
    |   |   +-- AI_EnemySensor
    |   |   +-- AI_GetOutOfWaySensor
    |   |   +-- AI_GuardSensor
    |   |   +-- AI_PainSensor
    |   |   +-- AI_PeriodicSensor
    |   |   |   +-- AI_EnterVehicleSensor
    |   |   |   +-- AI_NearMissSensor
    |   |   |   +-- AI_PlayerProximitySensor
    |   |   |   +-- AI_RepairSensor
    |   |   |   +-- AI_TestSensorA
    |   |   |   +-- AI_TestSentinelA
    |   |   |   +-- AI_TestSentinelB
    |   |   |   +-- AI_TimerSensor
    |   |   +-- AI_ReactToFireSensor
    |   |   +-- AI_TargetSensor
    |   |      +-- AI_TargetMemorySensor
    |   +-- AI_SensorData
    |   +-- AI_SensorRecipient
    |   +-- AI_SensorWithBounds
    |   +-- AnimationChannel
    |   +-- AnimationInterpolator
    |   +-- AnimationLayer
    |   +-- AnimationManager
    |   +-- AnimationSpring
    |   +-- AnimationState
    |   +-- ObjectiveActors
    |   +-- RepairTendril
    |   +-- ShotNotifier
    |   +-- VehicleEffectObserver
    +-- EffectSpecification
    |   +-- SoundEffectSpecification
    |   |   +-- NormalSoundEffectSpecification
    |   |   +-- StreamSoundEffectSpecification
    |   +-- VisualEffectSpecification
    +-- EquippableAnimator
    |   +-- CharacterEquippableAnimator
    |   +-- EquippableDepTurretAnimator
    +-- EventResponse
    +-- EventResponseSet
    +-- FluidSurfaceParamaters
    +-- GameConfigSet
    +-- GameSpyManager
    |   +-- TribesGameSpyManager
    +-- GUI
    |   +-- GUIComponent
    |   |   +-- GUIActorContainerBase
    |   |   |   +-- GUIActorContainer
    |   |   |   |   +-- TribesInventoryCharacterView
    |   |   |   +-- GUILightContainer
    |   |   +-- GUIContextMenu
    |   |   +-- GUIHorzScrollZone
    |   |   +-- GUIImage
    |   |   |   +-- GUIImageList
    |   |   +-- GUIListBase
    |   |   |   +-- GUICircularList
    |   |   |   +-- GUIHorzList
    |   |   |   +-- GUIVertList
    |   |   |      +-- GUIList
    |   |   |         +-- GUIScrollText
    |   |   +-- GUIMultiComponent
    |   |   |   +-- GUIComboBox
    |   |   |   +-- GUIDualSelectionLists
    |   |   |   +-- GUIFloatEdit
    |   |   |   +-- GUIListBoxBase
    |   |   |   |   +-- GUIListBox
    |   |   |   |   +-- GUIMultiColumnListBox
    |   |   |   |   +-- GUIScrollTextBox
    |   |   |   +-- GUIMenuOption
    |   |   |   |   +-- moCheckBox
    |   |   |   |   +-- moComboBox
    |   |   |   |   +-- moEditBox
    |   |   |   |   +-- moFloatEdit
    |   |   |   |   +-- moNumericEdit
    |   |   |   +-- GUIMultiColumnList
    |   |   |   +-- GUINumericEdit
    |   |   |   |   +-- GUITimeDisplay
    |   |   |   +-- GUIPage
    |   |   |   |   +-- CinematicOverlay
    |   |   |   |   +-- TestMenu
    |   |   |   |   +-- TribesCinematicOverlay
    |   |   |   |   +-- TribesGUIPage
    |   |   |   |   |   +-- TribesAdminLoginPopup
    |   |   |   |   |   +-- TribesCommandMenu
    |   |   |   |   |   |   +-- TribesMPCommandMenu
    |   |   |   |   |   |   +-- TribesSPCommandMenu
    |   |   |   |   |   +-- TribesCreditsMenu
    |   |   |   |   |   +-- TribesDebugLoadMapMenu
    |   |   |   |   |   +-- TribesDefaultTextEntryPopup
    |   |   |   |   |   +-- TribesDifficultyMenu
    |   |   |   |   |   +-- TribesDisconnectMenu
    |   |   |   |   |   +-- TribesGamespyLogin
    |   |   |   |   |   |   +-- TribesGamespyCreate
    |   |   |   |   |   +-- TribesGamespyTeamLogin
    |   |   |   |   |   |   +-- TribesGamespyTeamCreate
    |   |   |   |   |   +-- TribesHelpScreen
    |   |   |   |   |   +-- TribesInventorySelectionMenu
    |   |   |   |   |   +-- TribesKeyMappingPopup
    |   |   |   |   |   +-- TribesMainMenu
    |   |   |   |   |   +-- TribesMissionLoadingMenu
    |   |   |   |   |   +-- TribesMPBuddyMenu
    |   |   |   |   |   +-- TribesMPEscapeMenu
    |   |   |   |   |   +-- TribesMPGameSummaryMenu
    |   |   |   |   |   +-- TribesMPHelpMenu
    |   |   |   |   |   +-- TribesMPRoundSummaryMenu
    |   |   |   |   |   +-- TribesMPServerConfigMenu
    |   |   |   |   |   +-- TribesMPServerFilterMenu
    |   |   |   |   |   +-- TribesMPServerPropertiesMenu
    |   |   |   |   |   +-- TribesMultiplayerMenu
    |   |   |   |   |   +-- TribesOptionsMenu
    |   |   |   |   |   +-- TribesPatchCheck
    |   |   |   |   |   +-- TribesReceiveFile
    |   |   |   |   |   +-- TribesSaveGameBase
    |   |   |   |   |   |   +-- TribesLoadGameMenu
    |   |   |   |   |   |   +-- TribesSaveGameMenu
    |   |   |   |   |   +-- TribesSlideshowMenu
    |   |   |   |   |   |   +-- TribesEntryMenu
    |   |   |   |   |   |   +-- TribesExitMenu
    |   |   |   |   |   +-- TribesSPEscapeMenu
    |   |   |   |   +-- TribesIRCChanKey
    |   |   |   |   +-- TribesIRCNewNick
    |   |   |   +-- GUIPanel
    |   |   |   |   +-- GUIDlg
    |   |   |   |   |   +-- TribesGUIDlg
    |   |   |   |   +-- GUISplitter
    |   |   |   |   +-- TribesGUIPanel
    |   |   |   |      +-- TribesIRCPage
    |   |   |   |      |   +-- TribesIRCChannel
    |   |   |   |      |   |   +-- TribesIRCPrivate
    |   |   |   |      |   +-- TribesIRCSystem
    |   |   |   |      +-- TribesIRCPanel
    |   |   |   |      +-- TribesMPEscapePanel
    |   |   |   |      |   +-- TribesMPAdminPanel
    |   |   |   |      |   +-- TribesMPGameStatsPanel
    |   |   |   |      |   +-- TribesMPHintsPanel
    |   |   |   |      |   +-- TribesMPPlayersPanel
    |   |   |   |      |   +-- TribesMPStatsPanel
    |   |   |   |      |   +-- TribesMPWeaponStatsPanel
    |   |   |   |      +-- TribesMPPanel
    |   |   |   |      |   +-- TribesMPCommunityPanel
    |   |   |   |      |   +-- TribesMPGameGuidePanel
    |   |   |   |      |   +-- TribesMPHostPanel
    |   |   |   |      |   +-- TribesMPProfilePanel
    |   |   |   |      |   +-- TribesMPQuickPlayPanel
    |   |   |   |      |   +-- TribesMPRecordingsPanel
    |   |   |   |      +-- TribesSettingsPanel
    |   |   |   |         +-- TribesOptionsAudioPanel
    |   |   |   |         +-- TribesOptionsControlsPanel
    |   |   |   |         +-- TribesOptionsCreditsPanel
    |   |   |   |         +-- TribesOptionsNetworkPanel
    |   |   |   |         +-- TribesOptionsVideoPanel
    |   |   |   +-- GUIScrollBarBase
    |   |   |   |   +-- GUIHorzScrollBar
    |   |   |   |   +-- GUIVertScrollBar
    |   |   |   +-- GUITabControl
    |   |   |   +-- TribesInventoryWeaponSlot
    |   |   +-- GUIProgressBar
    |   |   +-- GUISlider
    |   |   +-- GUITextComponent
    |   |   |   +-- GUIButton
    |   |   |   |   +-- GUIEditBox
    |   |   |   |   +-- GUIGFXButton
    |   |   |   |   |   +-- GUICheckBoxButton
    |   |   |   |   |   |   +-- GUIRadioButton
    |   |   |   |   |   +-- GUIHorzGripButton
    |   |   |   |   |   +-- GUIHorzScrollButton
    |   |   |   |   |   +-- GUISpinnerButton
    |   |   |   |   |   +-- GUIVertGripButton
    |   |   |   |   |   +-- GUIVertScrollButton
    |   |   |   |   |      +-- GUIComboButton
    |   |   |   |   +-- GUIToggleButton
    |   |   |   |      +-- TribesInventoryButton
    |   |   |   |         +-- TribesInventoryArmorButton
    |   |   |   |         +-- TribesInventoryLoadoutButton
    |   |   |   |         +-- TribesInventoryPackButton
    |   |   |   |         +-- TribesInventoryWeaponButton
    |   |   |   +-- GUILabel
    |   |   |      +-- GUIHelpText
    |   |   +-- GUIVertScrollZone
    |   +-- GUIFont
    |   +-- GUIStyles
    |   +-- GUIUserKeyBinding
    +-- HashMapBucket
    +-- HashMapEntry
    +-- HashMapNameToObject
    +-- HavokObject
    |   +-- HavokRigidBody
    |   |   +-- VehicleHavokData
    |   |      +-- AssaultShipHavokData
    |   |      +-- BuggyHavokData
    |   |      +-- PodHavokData
    |   |      +-- TankHavokData
    |   +-- HavokSkeletalSystem
    +-- HavokVehicleWheel
    |   +-- HavokCarWheel
    +-- HUDAction
    |   +-- HUDRespawnAction
    +-- HUDElement
    |   +-- HUDContainer
    |   |   +-- FireFlagHud
    |   |   +-- HUDEquipmentIcon
    |   |   |   +-- HUDCarryableIcon
    |   |   |   +-- HUDDeployableIcon
    |   |   |   +-- HUDGrenadesIcon
    |   |   |   +-- HUDHealthKitIcon
    |   |   |   +-- HUDPackIcon
    |   |   |   +-- HUDWeaponIcon
    |   |   +-- HUDList
    |   |   |   +-- HUDMessagePane
    |   |   |   |   +-- HUDAnnouncerMessageWindow
    |   |   |   |   +-- HUDEventMessageWindow
    |   |   |   |   +-- HUDMessageWindow
    |   |   |   |   +-- HUDPersonalMessageWindow
    |   |   |   +-- HUDObjectiveList
    |   |   +-- HUDLoadoutMenu
    |   |   +-- HUDLoadoutMenuItem
    |   |   +-- HUDMessage
    |   |   |   +-- HUDEventMessage
    |   |   |   +-- HUDTextMessage
    |   |   +-- HUDObjectiveNotification
    |   |   +-- HUDPersonalScores
    |   |   +-- HUDQuickChatMenu
    |   |   +-- HUDQuickChatMenuItem
    |   |   +-- HUDRadarBase
    |   |   |   +-- HUDCommandMap
    |   |   |   |   +-- HUDRespawnMap
    |   |   |   +-- HUDMarkerDisplay
    |   |   |   +-- HUDRadar
    |   |   +-- HUDReticule
    |   |   |   +-- HUDDeployableReticule
    |   |   |   +-- HUDWeaponReticule
    |   |   +-- HUDSpeedo
    |   |   +-- HUDTargetInfo
    |   |   +-- HUDValueBar
    |   |   |   +-- HUDEnergyBar
    |   |   |   +-- HUDExtendableValueBar
    |   |   |   +-- HUDHealthBar
    |   |   |   +-- HUDHealthBarTurret
    |   |   |   +-- HUDHealthBarVehicle
    |   |   |   +-- HUDThrowMeter
    |   |   +-- TribesHUDScriptBase
    |   |      +-- TribesHUDScript
    |   |         +-- TribesDebugHUDScript
    |   |         +-- TribesEditableHUDScript
    |   |         |   +-- TribesAwaitGameStartHUDScript
    |   |         |   +-- TribesCommandHUDScript
    |   |         |   |   +-- TribesRespawnHUDScript
    |   |         |   +-- TribesCountdownHUDScript
    |   |         |   +-- TribesIngameHUDScript
    |   |         |      +-- TribesCharacterHUDScript
    |   |         |      +-- TribesTurretHUDScript
    |   |         |      +-- TribesVehicleHUDScript
    |   |         +-- TribesHelpHUDScript
    |   |         +-- TribesSpectatorHUDScript
    |   |            +-- TribesAwaitRoundEndHUDScript
    |   +-- HUDDamageIndicator
    |   +-- HUDIcon
    |   +-- HUDNumericTextureLabel
    |   |   +-- HUDCountDown
    |   |   +-- HUDRespawnMarker
    |   +-- HUDTalkingHead
    |   +-- HUDUseableMarker
    |   +-- HUDVehicleManifest
    |   +-- LabelElement
    |   |   +-- HUDChatEntry
    |   +-- QuickChatMenu
    +-- I3DL2Listener
    +-- IGEffectsSystemBase
    |   +-- EffectsSystem
    +-- Interactions
    |   +-- Interaction
    |   |   +-- BaseGUIController
    |   |   |   +-- GUIController
    |   |   |      +-- TribesGUIControllerBase
    |   |   |         +-- TribesGUIController
    |   |   +-- Console
    |   |   |   +-- WindowConsole
    |   |   +-- HUDInteraction
    |   |   +-- TribesTVInteraction
    |   |   +-- TribesTVStudioHudAugmentation
    |   |   +-- TribesTVStudioMenuInteraction
    |   |   +-- UWindowBase
    |   |      +-- UWindowList
    |   |      |   +-- UWindowComboListItem
    |   |      |   +-- UWindowDynamicTextRow
    |   |      |   |   +-- UWindowHTMLTextRow
    |   |      |   +-- UWindowEditBoxHistory
    |   |      |   +-- UWindowHotkeyWindowList
    |   |      |   +-- UWindowLayoutBase
    |   |      |   |   +-- UWindowLayoutCell
    |   |      |   |   +-- UWindowLayoutControl
    |   |      |   |   +-- UWindowLayoutRow
    |   |      |   +-- UWindowListBoxItem
    |   |      |   |   +-- UDebugMapList
    |   |      |   +-- UWindowMenuBarItem
    |   |      |   +-- UWindowPulldownMenuItem
    |   |      |   +-- UWindowTabControlItem
    |   |      |      +-- UWindowPageControlPage
    |   |      +-- UWindowLookAndFeel
    |   |      |   +-- UDebugBlueLookAndFeel
    |   |      |   +-- UWindowWin95LookAndFeel
    |   |      +-- UWindowWindow
    |   |         +-- UWindowBitmap
    |   |         +-- UWindowClientWindow
    |   |         |   +-- UWindowDialogClientWindow
    |   |         |      +-- InventoryStationDialog
    |   |         |      +-- UDebugMapListCW
    |   |         |      +-- UDebugOpenCW
    |   |         |      +-- UDebugVideoClient
    |   |         |      +-- UWindowConsoleClientWindow
    |   |         |      +-- UWindowMessageBoxCW
    |   |         |      +-- UWindowPageWindow
    |   |         |         +-- UWindowScrollingDialogClient
    |   |         +-- UWindowControlFrame
    |   |         +-- UWindowDialogControl
    |   |         |   +-- UWindowButton
    |   |         |   |   +-- UWindowCheckbox
    |   |         |   |   +-- UWindowComboButton
    |   |         |   |   +-- UWindowComboLeftButton
    |   |         |   |   +-- UWindowComboRightButton
    |   |         |   |   +-- UWindowFrameCloseBox
    |   |         |   |   +-- UWindowSBDownButton
    |   |         |   |   +-- UWindowSBLeftButton
    |   |         |   |   +-- UWindowSBRightButton
    |   |         |   |   +-- UWindowSBUpButton
    |   |         |   |   +-- UWindowSmallButton
    |   |         |   |   |   +-- UWindowSmallCloseButton
    |   |         |   |   |      +-- UWindowSmallOKButton
    |   |         |   |   |         +-- UDebugSmallLoadMapButton
    |   |         |   |   +-- UWindowSmallCancelButton
    |   |         |   |   +-- UWindowTabControlLeftButton
    |   |         |   |   +-- UWindowTabControlRightButton
    |   |         |   +-- UWindowComboControl
    |   |         |   +-- UWindowDynamicTextArea
    |   |         |   |   +-- UWindowConsoleTextAreaControl
    |   |         |   |   +-- UWindowHTMLTextArea
    |   |         |   |   +-- UWindowURLTextArea
    |   |         |   +-- UWindowEditBox
    |   |         |   +-- UWindowEditControl
    |   |         |   +-- UWindowHSliderControl
    |   |         |   +-- UWindowLabelControl
    |   |         |   +-- UWindowListControl
    |   |         |   |   +-- UWindowComboList
    |   |         |   |   +-- UWindowListBox
    |   |         |   |   |   +-- UDebugMapListBox
    |   |         |   |   +-- UWindowMenuBar
    |   |         |   |   |   +-- UDebugMenuBar
    |   |         |   |   +-- UWindowPulldownMenu
    |   |         |   |   |   +-- UWindowRightClickMenu
    |   |         |   |   +-- UWindowTabControl
    |   |         |   |      +-- UWindowPageControl
    |   |         |   +-- UWindowTextAreaControl
    |   |         |      +-- UWindowWrappedTextArea
    |   |         +-- UWindowFramedWindow
    |   |         |   +-- UDebugMapListWindow
    |   |         |   +-- UDebugOpenWindow
    |   |         |   +-- UDebugVideoWindow
    |   |         |   +-- UWindowConsoleWindow
    |   |         |   +-- UWindowMessageBox
    |   |         +-- UWindowGrid
    |   |         +-- UWindowGridClient
    |   |         +-- UWindowGridColumn
    |   |         +-- UWindowHScrollBar
    |   |         +-- UWindowHSplitter
    |   |         +-- UWindowMessageBoxArea
    |   |         +-- UWindowProgressBar
    |   |         +-- UWindowRootWindow
    |   |         |   +-- InventoryStationInteraction
    |   |         |   +-- UDebugRootWindow
    |   |         +-- UWindowTabControlTabArea
    |   |         +-- UWindowVScrollBar
    |   |         +-- UWindowVSplitter
    |   +-- InteractionMaster
    +-- KarmaParamsCollision
    |   +-- KarmaParams
    |      +-- KarmaParamsRBFull
    |      |   +-- VehicleKarmaParams
    |      |      +-- BuggyKarmaParams
    |      |      +-- PodKarmaParams
    |      +-- KarmaParamsSkel
    |         +-- RagdollParameters
    |            +-- RagdollKarmaParams
    +-- KeyBindings
    +-- LevelSummary
    +-- LIPSincAnimProps
    +-- LIPSincAnimProps
    +-- LIPSincControllerProps
    +-- LIPSincControllerProps
    +-- LIPSincPrefsProps
    +-- LIPSincPrefsProps
    +-- ListItem
    +-- Loadout
    |   +-- CustomPlayerLoadout
    |   +-- Test2Loadout
    |   +-- TestLoadout
    +-- LoadoutMenu
    +-- Locale
    +-- MatchInfo
    +-- Material
    |   +-- Combiner
    |   +-- Modifier
    |   |   +-- ColorModifier
    |   |   +-- FinalBlend
    |   |   +-- MaterialSequence
    |   |   +-- MaterialSwitch
    |   |   +-- OpacityModifier
    |   |   +-- TexModifier
    |   |      +-- ControllableTexturePanner
    |   |      +-- ControllableTextureRotator
    |   |      +-- TexCoordSource
    |   |      +-- TexEnvMap
    |   |      +-- TexMatrix
    |   |      |   +-- ControllableTexMatrix
    |   |      +-- TexOscillator
    |   |      |   +-- TexOscillatorTriggered
    |   |      +-- TexPanner
    |   |      |   +-- TexPannerTriggered
    |   |      +-- TexRotator
    |   |      +-- TexScaler
    |   |         +-- WorldTexScaler
    |   +-- RenderedMaterial
    |      +-- BitmapMaterial
    |      |   +-- ProxyBitmapMaterial
    |      |   +-- ScriptedTexture
    |      |   +-- ShadowBitmapMaterial
    |      |   +-- Texture
    |      |      +-- Cubemap
    |      +-- ConstantMaterial
    |      |   +-- ConstantColor
    |      |   +-- FadeColor
    |      +-- ParticleMaterial
    |      +-- ProjectorMaterial
    |      +-- Shader
    |      +-- TerrainMaterial
    |      +-- TexCoordMaterial
    |      +-- VertexColor
    +-- MaterialFactory
    |   +-- RawMaterialFactory
    +-- MeshObject
    |   +-- AnimEditProps
    |   +-- AnimEditProps
    |   +-- MeshEditProps
    |   +-- MeshEditProps
    |   +-- SequEditProps
    |   +-- SequEditProps
    |   +-- SkelPrefsEditProps
    |   +-- SkelPrefsEditProps
    +-- Message
    |   +-- MessageAISpawned
    |   +-- MessageBaseDeviceDisabled
    |   +-- MessageBaseDeviceEnabled
    |   +-- MessageBaseDevicePowerOff
    |   +-- MessageBaseDevicePowerOn
    |   +-- MessageCapturableCaptured
    |   +-- MessageCarryableReturned
    |   +-- MessageCheckpointFailed
    |   +-- MessageCheckpointPassed
    |   +-- MessageClientChangedTeam
    |   +-- MessageClientConnected
    |   +-- MessageClientDisconnected
    |   +-- MessageContainerDeposit
    |   +-- MessageContainerEmpty
    |   +-- MessageContainerFull
    |   +-- MessageContainerWithdrawal
    |   +-- MessageCountDownExpired
    |   +-- MessageDamaged
    |   +-- MessageDeath
    |   +-- MessageDestroyed
    |   +-- MessageDroppedGameObject
    |   +-- MessageEquipmentBase
    |   |   +-- MessageEquipmentDropped
    |   |   +-- MessageEquipmentPickedUp
    |   +-- MessageFlagCaptured
    |   +-- MessageGameEnd
    |   +-- MessageGameLoaded
    |   +-- MessageGoalScored
    |   +-- MessageInventoryUIDisplayed
    |   +-- MessageInventoryUIExited
    |   +-- MessageInventoryUIWeaponSelected
    |   +-- MessageLevelStart
    |   +-- MessageLoadProgress
    |   +-- MessageLostBuckler
    |   +-- MessageMover
    |   |   +-- MessageMoverBump
    |   |   +-- MessageMoverClosed
    |   |   +-- MessageMoverClosing
    |   |   +-- MessageMoverOpened
    |   |   +-- MessageMoverOpening
    |   |   +-- MessageMoverPlayerBump
    |   +-- MessagePickedUpGameObject
    |   +-- MessagePlayerStart
    |   +-- MessagePlayerStartDelayed
    |   +-- MessagePostRender
    |   +-- MessagePostRenderFinal
    |   +-- MessagePreDrawHUD
    |   +-- MessagePreRender
    |   +-- MessageRoundEnd
    |   +-- MessageRoundStart
    |   +-- MessageRoundWarmup
    |   +-- MessageSquadDeath
    |   +-- MessageTeamScored
    |   +-- MessageTerritoryConquered
    |   +-- MessageTerritoryConquering
    |   +-- MessageTerritoryContested
    |   +-- MessageTimerExpired
    |   +-- MessageTrigger
    |   |   +-- MessageTriggerEnter
    |   |   +-- MessageTriggerExit
    |   +-- MessageUsed
    |   +-- MessageVehicleOccupantChange
    |   |   +-- MessageDriverEnter
    |   |   +-- MessageDriverLeave
    |   |   +-- MessageGunnerEnter
    |   |   +-- MessageGunnerLeave
    |   +-- MessageWatcher
    |   +-- MessageZone
    |      +-- MessageZoneEntered
    |      +-- MessageZoneExited
    +-- MessageDispatcher
    +-- MovementObject
    +-- MPActorHelp
    +-- NativeClass
    +-- NotifyProperties
    +-- NotifyProperties
    +-- ObjectArray
    |   +-- SortedObjectArray
    +-- ObjectPool
    +-- Palette
    +-- ParticleEmitter
    |   +-- BeamEmitter
    |   +-- MeshEmitter
    |   +-- RibbonEmitter
    |   +-- SparkEmitter
    |   +-- SpriteEmitter
    |   +-- TrailEmitter
    +-- Player
    +-- PlayerCamera
    +-- PlayerInput
    +-- PlayerProfile
    +-- PlayInfo
    +-- ProfileManager
    +-- RadarInfo
    |   +-- PlayerRadarInfo
    |   +-- SpawnPointRadarInfo
    +-- ReachSpec
    +-- RefCount
    |   +-- ClientSideCharacter
    |   +-- HearingNotifier
    |   +-- Tyrion_ActionBase
    |   |   +-- ActionBase
    |   |      +-- AI_RunnableAction
    |   |      |   +-- AI_Action
    |   |      |   |   +-- AI_CharacterAction
    |   |      |   |   |   +-- AI_Animate
    |   |      |   |   |   +-- AI_BucklerKnock
    |   |      |   |   |   +-- AI_CivilianGuard
    |   |      |   |   |   +-- AI_CivilianReactToFire
    |   |      |   |   |   +-- AI_DirectAttack
    |   |      |   |   |   +-- AI_Duel
    |   |      |   |   |   +-- AI_EstherAttack
    |   |      |   |   |   +-- AI_GloraxAttack
    |   |      |   |   |   +-- AI_Grapple
    |   |      |   |   |   +-- AI_GrenadierAttack
    |   |      |   |   |   +-- AI_GruntAttack
    |   |      |   |   |   +-- AI_Guard
    |   |      |   |   |   +-- AI_GuardAttack
    |   |      |   |   |   +-- AI_JerichoAttack
    |   |      |   |   |   +-- AI_MercuryAttack
    |   |      |   |   |   +-- AI_NonblockingFollow
    |   |      |   |   |   +-- AI_Panic
    |   |      |   |   |   +-- AI_PeriodicPackUse
    |   |      |   |   |   +-- AI_Protect
    |   |      |   |   |   +-- AI_ReactToFire
    |   |      |   |   |   +-- AI_RepairerAttack
    |   |      |   |   |   +-- AI_RocketGuyAttack
    |   |      |   |   |   +-- AI_SniperAttack
    |   |      |   |   |   +-- AI_SpammerAttack
    |   |      |   |   |   +-- AI_Talk
    |   |      |   |   |   +-- AI_TestCharacterA
    |   |      |   |   |   +-- AI_TestCharacterB
    |   |      |   |   |   +-- AI_TestCharacterC
    |   |      |   |   |   +-- AI_TestCharacterD
    |   |      |   |   |   +-- AI_TestCharacterE
    |   |      |   |   +-- AI_DriverAction
    |   |      |   |   |   +-- AI_VehicleFollow
    |   |      |   |   |   +-- AI_VehicleLocalAttack
    |   |      |   |   |   +-- AI_VehicleMoveTo
    |   |      |   |   |   +-- AI_VehiclePatrol
    |   |      |   |   |   +-- AI_VehiclePursue
    |   |      |   |   +-- AI_GunnerAction
    |   |      |   |   |   +-- AI_GunnerFireAt
    |   |      |   |   |   +-- AI_GunnerGuard
    |   |      |   |   +-- AI_HeadAction
    |   |      |   |   |   +-- AI_DummyHead
    |   |      |   |   +-- AI_MovementAction
    |   |      |   |   |   +-- AI_CombatMovement
    |   |      |   |   |   +-- AI_Dodge
    |   |      |   |   |   +-- AI_DummyMovement
    |   |      |   |   |   +-- AI_EnterVehicle
    |   |      |   |   |   +-- AI_Follow
    |   |      |   |   |   +-- AI_GainHeight
    |   |      |   |   |   +-- AI_GetOutOfWay
    |   |      |   |   |   +-- AI_GuardMovement
    |   |      |   |   |   +-- AI_Investigate
    |   |      |   |   |   +-- AI_JetpackBehind
    |   |      |   |   |   +-- AI_LookAround
    |   |      |   |   |   +-- AI_MoveTo
    |   |      |   |   |   +-- AI_Patrol
    |   |      |   |   |   +-- AI_Pursue
    |   |      |   |   |   +-- AI_Repair
    |   |      |   |   |   +-- AI_Search
    |   |      |   |   |   +-- AI_SkiTo
    |   |      |   |   |   +-- AI_TakeCover
    |   |      |   |   |   +-- AI_TestMovementA
    |   |      |   |   |   +-- AI_TestMovementB
    |   |      |   |   |   +-- AI_Turn
    |   |      |   |   |   +-- AI_Wander
    |   |      |   |   +-- AI_SquadAction
    |   |      |   |   |   +-- AI_SquadAttack
    |   |      |   |   |   +-- AI_SquadFollow
    |   |      |   |   |   +-- AI_SquadGuard
    |   |      |   |   |   +-- AI_SquadMoveTo
    |   |      |   |   |   +-- AI_SquadPatrol
    |   |      |   |   +-- AI_VehicleAction
    |   |      |   |   |   +-- AI_AssaultShipAttack
    |   |      |   |   |   +-- AI_PodAttack
    |   |      |   |   |   +-- AI_VehicleExpellOccupant
    |   |      |   |   |   +-- AI_VehicleGuard
    |   |      |   |   |   +-- AI_VehicleReactToFire
    |   |      |   |   +-- AI_WeaponAction
    |   |      |   |      +-- AI_BucklerDeflect
    |   |      |   |      +-- AI_DummyWeapon
    |   |      |   |      +-- AI_FireAt
    |   |      |   |      +-- AI_TestWeaponA
    |   |      |   +-- AI_SensorAction
    |   |      |      +-- AI_GlobalSensorAction
    |   |      |      +-- AI_GunnerSensorAction
    |   |      |      +-- AI_SensorCharacterAction
    |   |      |      |   +-- AI_CommonSenseSensorAction
    |   |      |      |   +-- AI_GoalSpecificSensorAction
    |   |      |      |   +-- AI_PlayerSensorAction
    |   |      |      |   +-- AI_TestSensorActionA
    |   |      |      +-- AI_SensorMovementAction
    |   |      |      |   +-- AI_TestSensorActionB
    |   |      |      +-- AI_SensorSquadAction
    |   |      |      +-- AI_SensorWeaponAction
    |   |      |      +-- AI_VehicleSensorAction
    |   |      +-- NS_Action
    |   |         +-- AircraftDoLocalMove
    |   |         +-- AircraftMoveAlongWaypoints
    |   |         +-- AircraftMoveToLocation
    |   |         +-- CarDoLocalMove
    |   |         +-- CarMoveAlongWaypoints
    |   |         +-- CarMoveToLocation
    |   |         +-- NS_DoDoorMove
    |   |         +-- NS_DoElevatorMove
    |   |         +-- NS_DoLocalMove
    |   |         +-- NS_DoZeroGravityLocalMove
    |   |         +-- NS_Follow
    |   |         +-- NS_JetSkiManager
    |   |         +-- NS_MoveAlongWaypoints
    |   |         +-- NS_MoveToLocation
    |   |         +-- NS_Turn
    |   +-- Tyrion_GoalBase
    |   |   +-- AI_Goal
    |   |      +-- AI_CharacterGoal
    |   |      |   +-- AI_AnimateGoal
    |   |      |   +-- AI_BucklerKnockGoal
    |   |      |   +-- AI_DirectAttackGoal
    |   |      |   |   +-- AI_AttackGoal
    |   |      |   +-- AI_GuardAttackGoal
    |   |      |   +-- AI_GuardGoal
    |   |      |   +-- AI_NonblockingFollowGoal
    |   |      |   +-- AI_PanicGoal
    |   |      |   +-- AI_PeriodicPackUseGoal
    |   |      |   +-- AI_ReactToFireGoal
    |   |      |   +-- AI_TalkGoal
    |   |      |   +-- AI_TestActiveAchievableGoal
    |   |      |   +-- AI_TestActivePermanentGoal
    |   |      |   +-- AI_TestCharacterGoalA
    |   |      |   +-- AI_TestCharacterGoalB
    |   |      |   +-- AI_TestCharacterGoalC
    |   |      |   +-- AI_TestInactivePermanentGoal
    |   |      +-- AI_DriverGoal
    |   |      |   +-- AI_VehicleFollowGoal
    |   |      |   +-- AI_VehicleLocalAttackGoal
    |   |      |   +-- AI_VehicleMoveToGoal
    |   |      |   +-- AI_VehiclePatrolGoal
    |   |      |   +-- AI_VehiclePursueGoal
    |   |      +-- AI_GunnerGoal
    |   |      |   +-- AI_GunnerFireAtGoal
    |   |      |   +-- AI_GunnerGuardGoal
    |   |      +-- AI_HeadGoal
    |   |      |   +-- AI_DummyHeadGoal
    |   |      +-- AI_MovementGoal
    |   |      |   +-- AI_CombatMovementGoal
    |   |      |   +-- AI_DodgeGoal
    |   |      |   +-- AI_DummyMovementGoal
    |   |      |   +-- AI_EnterVehicleGoal
    |   |      |   +-- AI_FollowGoal
    |   |      |   +-- AI_GainHeightGoal
    |   |      |   +-- AI_GetOutOfWayGoal
    |   |      |   +-- AI_GuardMovementGoal
    |   |      |   +-- AI_InvestigateGoal
    |   |      |   +-- AI_JetpackBehindGoal
    |   |      |   +-- AI_LookAroundGoal
    |   |      |   +-- AI_MoveToGoal
    |   |      |   +-- AI_PatrolGoal
    |   |      |   +-- AI_PursueGoal
    |   |      |   +-- AI_RepairGoal
    |   |      |   +-- AI_SearchGoal
    |   |      |   +-- AI_SkiToGoal
    |   |      |   +-- AI_TakeCoverGoal
    |   |      |   +-- AI_TestInactiveAchievableGoal
    |   |      |   +-- AI_TestMovementGoalA
    |   |      |   +-- AI_TurnGoal
    |   |      |   +-- AI_WanderGoal
    |   |      +-- AI_SquadGoal
    |   |      |   +-- AI_SquadAttackGoal
    |   |      |   +-- AI_SquadFollowGoal
    |   |      |   +-- AI_SquadGuardGoal
    |   |      |   +-- AI_SquadMoveToGoal
    |   |      |   +-- AI_SquadPatrolGoal
    |   |      +-- AI_VehicleGoal
    |   |      |   +-- AI_VehicleAttackGoal
    |   |      |   +-- AI_VehicleExpellOccupantGoal
    |   |      |   +-- AI_VehicleGuardGoal
    |   |      |   +-- AI_VehicleReactToFireGoal
    |   |      +-- AI_WeaponGoal
    |   |         +-- AI_BucklerDeflectGoal
    |   |         +-- AI_DummyWeaponGoal
    |   |         +-- AI_FireAtGoal
    |   |         +-- AI_TestWeaponGoalA
    |   +-- Tyrion_ResourceBase
    |   |   +-- AI_Resource
    |   |      +-- AI_CharacterResource
    |   |      +-- AI_HeadResource
    |   |      +-- AI_MountResource
    |   |      |   +-- AI_GunnerResource
    |   |      |      +-- AI_DriverResource
    |   |      +-- AI_MovementResource
    |   |      +-- AI_SensorResource
    |   |      +-- AI_SquadResource
    |   |      +-- AI_VehicleResource
    |   |      +-- AI_WeaponResource
    |   +-- VisionNotifier
    |      +-- TribesVisionNotifier
    +-- RoundData
    +-- ServerFilterInfo
    +-- SetupObject
    |   +-- SetupGroup
    |   +-- SetupLink
    |   +-- SetupProduct
    |      +-- SetupDefinition
    +-- SoundRef
    |   +-- NormalSoundRef
    |   +-- StreamSoundRef
    +-- SoundSet
    +-- SpeakerRecord
    +-- SpeechCategory
    +-- SpeechCategoryManager
    +-- SpeechChannel
    +-- SpeechManager
    |   +-- ConcreteSpeechManager
    +-- Stat
    |   +-- ExtendedStat
    |   |   +-- statEatDisc
    |   |   +-- statEBMA
    |   |   +-- statGLMA
    |   |   +-- statMA
    |   |   +-- statMMA
    |   |   +-- statOMG
    |   |   +-- statPMA
    |   |   +-- statPointer
    |   |   +-- statRocketeer
    |   |   +-- statSplash
    |   |   +-- superExtendedStat
    |   +-- statHS
    +-- StatData
    +-- StringArray
    |   +-- SortedStringArray
    +-- Subsystem
    |   +-- Engine
    |      +-- EditorEngine
    |      |   +-- UnrealEdEngine
    |      |   +-- UnrealEdEngine
    |      +-- GameEngine
    +-- SVehicleWheel
    +-- TestCondition
    +-- TestObj
    +-- Time
    +-- TribesAdminBase
    |   +-- TribesAdminConfigBase
    |   |   +-- TribesAdminConfigIni
    |   +-- TribesAdminGroup
    |   +-- TribesAdminGroupList
    |   +-- TribesAdminUser
    |   +-- TribesAdminUserList
    |   +-- TribesWebQueryHandler
    |      +-- TribesWebQueryAdmins
    |      +-- TribesWebQueryCurrent
    |      +-- TribesWebQueryDefaults
    +-- TribesCredits
    +-- TribesGUIConfig
    +-- TribesHUDManager
    +-- TribesPrivilegeBase
    |   +-- TribesExtraPrivs
    |   +-- TribesGamePrivs
    |   +-- TribesKickPrivs
    |   +-- TribesUserGroupPrivs
    +-- TribesTVStudioMenuItem
    +-- TribesTVStudioSplineHandler
    +-- TsActionMusicGlobal
    +-- TsMojoAction
    |   +-- TsAction
    |      +-- TsActionAttachToActor
    |      |   +-- TsSubactionAttachToActor
    |      +-- TsActionChangelevel
    |      +-- TsActionDefaultSkin
    |      +-- TsActionDetachFromActor
    |      |   +-- TsSubactionDetachFromActor
    |      +-- TsActionEmitterEnable
    |      +-- TsActionEndCutscene
    |      +-- TsActionFakeShoot
    |      |   +-- TsSubactionFakeShoot
    |      +-- TsActionGameSpeed
    |      +-- TsActionHideActor
    |      +-- TsActionInterpolateBase
    |      |   +-- TsActionInterpolateTo
    |      |   +-- TsActionKeyframeInterpolate
    |      +-- TsActionKarmaForce
    |      +-- TsActionLoopAnim
    |      +-- TsActionPlayAnim
    |      +-- TsActionPointLight
    |      +-- TsActionSetCollision
    |      +-- TsActionSetSkin
    |      +-- TsActionShakeActor
    |      +-- TsActionShowActor
    |      +-- TsActionSnapTo
    |      +-- TsActionSound
    |      |   +-- TsSubactionSound
    |      +-- TsActionSpawnEmitter
    |      +-- TsActionTriggerActor
    |      +-- TsActionTriggerEvent
    |      +-- TsCameraAction
    |      |   +-- TsActionCameraOverlay
    |      |   +-- TsActionChangeColour
    |      |   +-- TsActionCinematicMode
    |      |   +-- TsActionFadeView
    |      |   +-- TsActionInterpolateFOV
    |      |   +-- TsActionMusic
    |      |   +-- TsActionRemoveUnrealCameraEffect
    |      |   +-- TsActionShakeView
    |      |   +-- TsActionSpeechSubtitle
    |      |   +-- TsActionSubtitle
    |      |   +-- TsActionUnrealCameraEffect
    |      +-- TsLightAction
    |      |   +-- TsActionLightColour
    |      +-- TsPawnAction
    |      |   +-- TsActionCrouch
    |      |   +-- TsActionDie
    |      |   +-- TsActionGodMode
    |      |   +-- TsActionMoveTo
    |      |   +-- TsActionPlayLIPSinc
    |      |   |   +-- TsSubactionPlayLIPSinc
    |      |   +-- TsActionRotateTo
    |      +-- TsSubactionHideActor
    |      +-- TsSubactionPlayEffect
    |      +-- TsSubactionShowActor
    +-- Utility
    +-- Variable
    |   +-- VariableBool
    |   +-- VariableFloat
    |   +-- VariableName
    +-- WebApplication
    |   +-- HelloWeb
    |   +-- ImageServer
    |   |   +-- TribesImageServer
    |   +-- TribesServerAdmin
    +-- WebRequest
    +-- WebResponse
    +-- xUtil
       +-- CacheMutators

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Creation time: st 23.5.2018 00:10:39.267 - Created with UnCodeX