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# Gameplay.MPGameAnnouncerMessages

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    class MPGameAnnouncerMessages extends TribesLocalMessage;

    defaultproperties
    {
    	announcements(0)=(effectEvent=WonMatch,speechTag="WINMATCH",debugString="%1 win the match.")
    	announcements(1)=(effectEvent=WonRound,speechTag="WINROUND",debugString="%1 win the round.")
    	announcements(2)=(effectEvent=TieMatch,speechTag="MATCHTIE",debugString="")
    	announcements(3)=(effectEvent=,speechTag="TIME60",debugString="")
    	announcements(4)=(effectEvent=,speechTag="TIME10",debugString="")
    	announcements(5)=(effectEvent=,speechTag="GAMEON",debugString="")
    }

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Class file time: ne 5.9.2004 15:53:16.000 - Creation time: st 23.5.2018 00:10:45.923 - Created with UnCodeX