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# Gameplay.AnimationLayer

Extends
  DeleteableObject
Modifiers
  native

    Core.Object
    |
    +-- Core.DeleteableObject
       |
       +-- Gameplay.AnimationLayer

Constants Summary

Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed

Variables Summary
int | alertnessLevel
AnimationInterpolator | backAlpha
int | baseIndex
AnimationInterpolator | centerAlpha
AnimationState | currentAnimationState
bool | dominant
AnimationInterpolator | downAlpha
bool | firstUpdate
AnimationInterpolator | forwardAlpha
bool | hurryUp
AnimationInterpolator | leftAlpha
AnimationInterpolator | primaryAlpha
bool | redundant
AnimationInterpolator | rightAlpha
AnimationInterpolator | upAlpha

Inherited Variables from Core.DeleteableObject
LatentStackLocations

Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary

Inherited Enumerations from Core.Object
EAxis, ECamOrientation, ESheerAxis

Structures Summary

Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector

Functions Summary
|  | construct ()))

Inherited Functions from Core.DeleteableObject
Delete

Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllClasses, AllEditableProperties, Allocate, AllProperties, AppSeconds, Asc, Asin, AssertWithDescription, Atan, BeginState, CanSLog, Caps, Chr, Clamp, ClassConstruct, ClassIsChildOf, ClockwiseFrom, CommonBase, Construct, Cos, Cross, DecodeFromURL, Disable, Div, Dot, DynamicFindObject, DynamicLoadObject, Enable, EncodeForURL, EndState, Eval, Exp, FClamp, FindObject, FlushConfig, FMax, FMin, FRand, GetAxes, GetBuildNumber, GetEnum, GetMinCompatibleBuildNumber, GetPropertyText, GetStateName, GetSuperClass, GetUnAxes, GotoState, Hash, HasUnicode, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Inverse, Invert, IsA, IsInState, IsNearlyZero, IsUTracing, IsValidForURL, IsZero, Left, Len, Lerp, Localize, Locs, Log, Loge, LogGuardStack, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NullReferences, OrthoRotation, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatToRotator, Rand, RandRange, Repl, replaceStr, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, SetUTracing, Sin, Sleep, SLog, Smerp, Split, Sqrt, Square, StaticSaveConfig, StrCmp, Tan, VDist, VDistSquared, VRand, VSize, VSize2D, VSizeSquared, VSizeSquared2D, Warn, ^, ^^, |, ||, ~, ~=

Variables Detail

#### alertnessLevel Source code

var int alertnessLevel;

#### backAlpha Source code

var AnimationInterpolator backAlpha;

#### baseIndex Source code

var int baseIndex;

#### centerAlpha Source code

var AnimationInterpolator centerAlpha;

#### currentAnimationState Source code

var AnimationState currentAnimationState;

#### dominant Source code

var bool dominant;

#### downAlpha Source code

var AnimationInterpolator downAlpha;

#### firstUpdate Source code

var bool firstUpdate;

#### forwardAlpha Source code

var AnimationInterpolator forwardAlpha;

#### hurryUp Source code

var bool hurryUp;

#### leftAlpha Source code

var AnimationInterpolator leftAlpha;

#### primaryAlpha Source code

var AnimationInterpolator primaryAlpha;

#### redundant Source code

var bool redundant;

#### rightAlpha Source code

var AnimationInterpolator rightAlpha;

#### upAlpha Source code

var AnimationInterpolator upAlpha;

Functions Detail

#### construct Source code

overloaded function construct ( ) )

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Creation time: st 23.5.2018 00:10:28.083 - Created with UnCodeX