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# Gameplay.IRepairClient

    Gameplay.IRepairClient

Functions Summary
|  | beginRepair (Rook r)
| bool | canRepair (Rook r)
|  | endRepair (Rook r)
| Pawn | getFXOriginActor ()
| Vector | getFXTendrilOrigin (Vector targetPos)
| Vector | getFXTendrilTarget (Actor target)
| float | getRepairRadius ()
|  | onTendrilCreate (RepairTendril t)

Functions Detail

#### beginRepair Source code

function beginRepair ( Rook r )

#### canRepair Source code

function bool canRepair ( Rook r )

#### endRepair Source code

function endRepair ( Rook r )

#### getFXOriginActor Source code

function Pawn getFXOriginActor ( )

#### getFXTendrilOrigin Source code

function Vector getFXTendrilOrigin ( Vector targetPos )

#### getFXTendrilTarget Source code

function Vector getFXTendrilTarget ( Actor target )

#### getRepairRadius Source code

function float getRepairRadius ( )

#### onTendrilCreate Source code

function onTendrilCreate ( RepairTendril t )

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Creation time: st 23.5.2018 00:10:31.483 - Created with UnCodeX