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# tmod.tmodProjectileSpinfusor

Modifiers
  config ( tribesmodSettings )

    tmod.tmodProjectileSpinfusor

Functions Summary
|  | PreBeginPlay ()))
|  | ProjectileTouch (Actor Other, vector TouchLocation, vector TouchNormal))
|  | ProjTest ()))

Functions Detail

#### PreBeginPlay Source code

simulated function PreBeginPlay ( ) )

> Class that will be called every time a spinfusor projectile is spawned. Time Stamp: 15-04-15 13:37:41

#### ProjectileTouch Source code

function ProjectileTouch ( Actor Other, vector TouchLocation, vector TouchNormal) )

> Unregistered hit fix. From NRBgone.

#### ProjTest Source code

function ProjTest ( ) )

> Test function to check projectile lifespan. Note that Input/Output (in this case the use of "log()") is very slow, so this function should never be used unless for debugging. (Will only be executed if var "enableTests" in main class is true.)

Defaultproperties

    defaultproperties
    {
        radiusDamageAmt=58.000000
        radiusDamageMomentum=255000.000000
        radiusDamageSize=650.000000
        AccelerationMagtitude=360.000000
        MaxVelocity=0.000000
        LifeSpan=6.000000
    }

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Creation time: st 23.5.2018 00:10:35.735 - Created with UnCodeX