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# TribesGUI.HUDReticule

Extends
  HUDContainer

    Core.Object
    |
    +-- TribesGUI.HUDElement
       |
       +-- TribesGUI.HUDContainer
          |
          +-- TribesGUI.HUDReticule

#### Direct Known Subclasses:

> HUDDeployableReticule, HUDWeaponReticule

Variables Summary
float | hotspotX
float | hotspotY
float | retHeight
HUDMaterial | reticuleMaterial
float | retWidth

Inherited Variables from TribesGUI.HUDContainer
children

Inherited Variables from TribesGUI.HUDElement
alpha, aspectRatio, backgroundTexture, BaseScript, bFlashing, bIsLayingOut, bNeedsLayout, borderBottom, borderLeft, borderRight, borderTop, bRelativePositioning, bRenderedOnce, bUseResFonts, bVisible, defaultDrawColor, FlashAlphaMax, FlashAlphaMin, FlashDuration, FlashPeriod, FlashStartTime, FlashSwitchTime, foregroundTexture, Height, HelpFont, HelpFontName, HelpLabel, horizontalAlignment, horizontalFill, iniOverride, initialHeight, initialPosX, initialPosY, initialWidth, insetX, insetY, LocalData, nextSibling, offsetX, offsetY, ParentElement, posX, posY, previousSibling, RelativeHeight, RelativePosX, RelativePosY, RelativeWidth, resFontNames, resFonts, screenHeight, screenWidth, TargetAlpha, textColor, textFont, textFontName, timeSeconds, verticalAlignment, verticalFill, Width

Enumerations Summary

Inherited Enumerations from TribesGUI.HUDElement
EHorizontalAlignment, EHorizontalFill, ELayoutDirection, EVerticalAlignment, EVerticalFill

Structures Summary

Inherited Structures from TribesGUI.HUDElement
HUDMaterial

Functions Summary
|  | InitElement ()))
|  | RenderElement (Canvas c))
|  | UpdateData (ClientSideCharacter c))
|  | UpdateReticule (ClientSideCharacter c)

Inherited Functions from TribesGUI.HUDContainer
AddClonedElement, AddElement, AddExistingElement, ElementAdded, ElementRemoved, ForceNeedsLayout, HasElement, InitElementHeirachy, RemoveAll, RemoveElementAt, SetAlpha

Inherited Functions from TribesGUI.HUDElement
Construct, CreateClonedElement, CreateHUDElement, DoLayout, EncodeColor, EncodePlayerName, FlashElement, ForceNeedsLayout, GetAlpha, GetHeight, GetMaximumRelativeX, GetMaximumRelativeY, GetMaximumX, GetMaximumY, GetScreenPos, GetWidth, GetX, GetY, InitElement, InitElementHeirachy, InternalHeight, InternalLeft, InternalTop, InternalWidth, KeyEvent, KeyType, Layout, LoadConfig, LoadFont, LoadFonts, MakeHUDMaterial, MaterialHeight, MaterialWidth, NativeRenderElement, OnMouseClicked, OnMouseDoubleClicked, OnMouseEntered, OnMouseExited, PointInElement, PointInRegion, Render, RenderElement, RenderHUDMaterial, ResetFont, ResetHUDMaterial, ResizeForWidth, RootHUDScript, SetAlpha, SetColor, SetHeight, SetNeedsLayout, SetWidth, SetX, SetY, StaticCreateHUDElement, UpdateData

Variables Detail

#### hotspotX Source code

var float hotspotX;

#### hotspotY Source code

var float hotspotY;

#### retHeight Source code

var float retHeight;

#### reticuleMaterial Source code

var config HUDMaterial reticuleMaterial;

#### retWidth Source code

var float retWidth;

Functions Detail

#### InitElement Source code

function InitElement ( ) )

#### RenderElement Source code

function RenderElement ( Canvas c) )

#### UpdateData Source code

function UpdateData ( ClientSideCharacter c) )

#### UpdateReticule Source code

function UpdateReticule ( ClientSideCharacter c )

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Creation time: st 23.5.2018 00:10:31.155 - Created with UnCodeX