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# TribesGUI.TribesMPRoundSummaryMenu

Extends
  TribesGUIPage

    Core.Object
    |
    +-- GUI.GUI
       |
       +-- GUI.GUIComponent
          |
          +-- GUI.GUIMultiComponent
             |
             +-- GUI.GUIPage
                |
                +-- TribesGUI.TribesGUIPage
                   |
                   +-- TribesGUI.TribesMPRoundSummaryMenu

Variables Summary
string | lostRound
TeamInfo | TeamOne
TeamInfo | TeamTwo
string | wonRound
TribesGui
GUIButton | ResumeButton
GUILabel | teamOneNameLabel
GUILabel | teamOneScoreLabel
GUILabel | teamTwoNameLabel
GUILabel | teamTwoScoreLabel
GUILabel | titleLabel

Inherited Variables from TribesGUI.TribesGUIPage
bEscapeable, bSuppressLevelRender, GC, PageOpenedAfterEscape

Inherited Variables from GUI.GUIPage
bIsHUD, bIsOverlay, DialogClassName, HelpText, Timers

Functions Summary
|  | InitComponent (GUIComponent MyOwner))
|  | InternalOnClick (GUIComponent Sender))
|  | InternalOnHide ()))
| bool | InternalOnKeyEvent (out byte Key, out byte State, float delta))
|  | InternalOnShow ()))
|  | Update ()))

Inherited Functions from TribesGUI.TribesGUIPage
DisplayMainMenu, GameAbort, GameRestart, GameResume, GameStart, InitComponent, InternalOnKeyEvent, OnPreLevelChange, Quit

Inherited Functions from GUI.GUIPage
Activate, ChangeHint, DeActivate, DlgReturned, Free, HandleParameters, Hide, InitComponent, NotifyLevelChange, onGameplayMessage, OnProgress, OpenDlg, Show

Variables Detail

#### lostRound Source code

var localized string lostRound;

#### TeamOne Source code

var localized TeamInfo TeamOne;

#### TeamTwo Source code

var localized TeamInfo TeamTwo;

#### wonRound Source code

var localized string wonRound;

### TribesGui

#### ResumeButton Source code

var(TribesGui) private EditInline Config GUIButton ResumeButton;

> A component of this page which has its behavior defined in the code for this page's class.

#### teamOneNameLabel Source code

var(TribesGui) private EditInline Config GUILabel teamOneNameLabel;

> A component of this page which has its behavior defined in the code for this page's class.

#### teamOneScoreLabel Source code

var(TribesGui) private EditInline Config GUILabel teamOneScoreLabel;

> A component of this page which has its behavior defined in the code for this page's class.

#### teamTwoNameLabel Source code

var(TribesGui) private EditInline Config GUILabel teamTwoNameLabel;

> A component of this page which has its behavior defined in the code for this page's class.

#### teamTwoScoreLabel Source code

var(TribesGui) private EditInline Config GUILabel teamTwoScoreLabel;

> A component of this page which has its behavior defined in the code for this page's class.

#### titleLabel Source code

var(TribesGui) private EditInline Config GUILabel titleLabel;

> A component of this page which has its behavior defined in the code for this page's class.

Functions Detail

#### InitComponent Source code

function InitComponent ( GUIComponent MyOwner) )

#### InternalOnClick Source code

function InternalOnClick ( GUIComponent Sender) )

#### InternalOnHide Source code

function InternalOnHide ( ) )

#### InternalOnKeyEvent Source code

function bool InternalOnKeyEvent ( out byte Key, out byte State, float delta) )

#### InternalOnShow Source code

function InternalOnShow ( ) )

#### Update Source code

function Update ( ) )

Defaultproperties

    defaultproperties
    {
        OnKeyEvent=InternalOnKeyEvent;
    	wonRound = "Your team won the round!"
    	lostRound = "Your team lost the round."

    	bAcceptsInput = false

    	bHideMouseCursor = true
    }

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Creation time: st 23.5.2018 00:10:36.694 - Created with UnCodeX