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# Gameplay.MPContainerMessages

Extends
  TribesLocalMessage

    Core.Object
    |
    +-- Engine.Actor
       |
       +-- Engine.Info
          |
          +-- Engine.LocalMessage
             |
             +-- Gameplay.TribesLocalMessage
                |
                +-- Gameplay.MPContainerMessages

Variables Summary

Inherited Variables from Gameplay.TribesLocalMessage
announcements

Inherited Variables from Engine.LocalMessage
bBeep, bCenter, bComplexString, bFadeMessage, bFromBottom, bIsConsoleMessage, bIsSpecial, bIsUnique, bOffsetYPos, ChildMessage, DrawColor, FontSize, Lifetime, XPos, YPos

Structures Summary

Inherited Structures from Gameplay.TribesLocalMessage
announcement

Functions Summary

Inherited Functions from Gameplay.TribesLocalMessage
ClientReceive, GetString

Inherited Functions from Engine.LocalMessage
AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetOffset, GetRelatedString, GetString, RenderComplexMessage

Defaultproperties

    defaultproperties
    {
    	announcements(0)=(effectEvent=TerritoryConquered,speechTag=FUEL100,debugString="%1 fuel depot is now full.")
    	announcements(1)=(effectEvent=TerritoryContested,speechTag=FUEL75,debugString="%1 fuel depot at 75%.")
    	announcements(2)=(effectEvent=TerritoryContested,speechTag=FUEL50,debugString="%1 fuel depot at 50%.")
    	announcements(3)=(effectEvent=TerritoryContested,speechTag=FUEL25,debugString="%1 fuel depot at 25%.")
    	announcements(4)=(effectEvent=TerritoryContested,speechTag=FUEL0,debugString="%1 fuel depot is now empty.")
    	announcements(5)=(effectEvent=TerritoryContested,speechTag=FUELEXTRACTING,debugString="%1 are extracting fuel.")
    	announcements(6)=(effectEvent=TerritoryContested,speechTag=FUELSTEALING,debugString="%1 are stealing fuel.")
    	announcements(7)=(effectEvent=TerritoryContested,speechTag=FUEL0,debugString="Neutral fuel depot depleted.")
    }

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Creation time: st 23.5.2018 00:10:32.946 - Created with UnCodeX