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# Vehicles.EngineWash

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    class EngineWash extends Engine.Emitter;

    function SetStrength(float washdist)
    {
    	if ( WashDist > 800 )
    	{
    		Emitters[0].LifeTimeRange.Min = Max(0.2, Emitters[0].Default.LifeTimeRange.Min * (WashDist-800)/1200);
    		Emitters[0].LifeTimeRange.Max = Max(0.2, Emitters[0].Default.LifeTimeRange.Max * (WashDist-800)/1200);
    	}
    	else
    	{
    		Emitters[0].LifeTimeRange.Min = Emitters[0].Default.LifeTimeRange.Min;
    		Emitters[0].LifeTimeRange.Max = Emitters[0].Default.LifeTimeRange.Max;
    	}
    }

    defaultproperties
    {
     	Physics=PHYS_None
    	bNoDelete=false
        Begin Object Class=SpriteEmitter Name=SpriteEmitter3
    		SecondsBeforeInactive=0
            Acceleration=(Z=50.000000)
            UseColorScale=True
            ColorScale(0)=(Color=(B=153,G=193,R=213,A=255))
            ColorScale(1)=(RelativeTime=1.000000,Color=(B=153,G=193,R=213,A=255))
            FadeOutStartTime=1.200000
            FadeOut=True
            FadeInEndTime=0.300000
            FadeIn=True
            MaxParticles=200
            ResetAfterChange=True
            StartLocationShape=PTLS_Polar
            StartLocationPolarRange=(X=(Min=-5.000000,Max=5.000000),Y=(Max=360.000000),Z=(Min=-20.000000,Max=-20.000000))
            AlphaRef=5
            UseRotationFrom=PTRS_Offset
            SpinParticles=True
            RotationOffset=(Roll=-16384)
            SpinsPerSecondRange=(X=(Min=-0.250000,Max=0.250000),Y=(Min=-0.250000,Max=0.250000))
            StartSpinRange=(X=(Min=-0.500000,Max=0.500000),Y=(Min=-0.500000,Max=0.500000),Z=(Min=-0.500000,Max=0.500000))
            UseSizeScale=True
            UseRegularSizeScale=False
            SizeScale(1)=(RelativeTime=0.250000,RelativeSize=1.000000)
            SizeScale(2)=(RelativeTime=1.000000,RelativeSize=3.000000)
            StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
            UniformSize=True
            DrawStyle=PTDS_AlphaBlend
            Texture=Texture'jm-particl2.Particles.jm-explo5'
            TextureUSubdivisions=3
            TextureVSubdivisions=3
            BlendBetweenSubdivisions=True
            LifetimeRange=(Min=2.000000,Max=2.000000)
            StartVelocityRadialRange=(Min=-250.000000,Max=-250.000000)
            VelocityLossRange=(X=(Max=1.000000),Y=(Max=1.000000))
            GetVelocityDirectionFrom=PTVD_AddRadial
            Name="SpriteEmitter3"
        End Object
        Emitters(0)=SpriteEmitter'SpriteEmitter3'
    }

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Class file time: ne 5.9.2004 16:02:32.000 - Creation time: st 23.5.2018 00:10:43.284 - Created with UnCodeX