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# MojoActions.TsActionGameSpeed

Extends
  TsAction

    Core.Object
    |
    +-- MojoCore.TsMojoAction
       |
       +-- MojoActions.TsAction
          |
          +-- MojoActions.TsActionGameSpeed

Variables Summary
float | baseGameSpeed
float | clampedGameSpeed
Action
float | duration
float | easeIn
float | easeOut
float | gameSpeed

Inherited Variables from MojoActions.TsAction
bShowSubtitles, DisableInMojo, DName, FastForwardSkip, Help, interpolator, interpTime, ModifiesLocation, Track, UsesDuration

Inherited Variables from MojoCore.TsMojoAction
Actor, m_group, m_length_dirty, m_offset, m_output_key, m_predicted_start_time, m_recorded_length, m_skip_action, m_source_key, m_start_time, m_subaction_list, m_subaction_offset, m_subaction_parent, m_subaction_track

Structures Summary

Inherited Structures from MojoCore.TsMojoAction
MojoActorRef, MojoAnimation, MojoKeyframe, MojoTimedKeyframe

Functions Summary
| float | GetDuration ()))
| bool | OnStart ()))
| bool | OnTick (float delta))
| bool | SetDuration (float _duration))

Inherited Functions from MojoActions.TsAction
CanFastForwardSkip, CanSetDuration, DisableActionInMojo, Finish, GetHelpString, GetLength, GetNameString, GetSummaryString, GetTrackString, Message, ModifiesActorLocation, OnFinish, OnStart, OnTick, resetInterpolation, ShouldShowSubtitles, Start, Tick, tickInterpolation

Inherited Functions from MojoCore.TsMojoAction
CanAcceptSubactions, CanBeUsedWith, CanFastForwardSkip, CanGenerateOutputKeys, CanSetDuration, DisableActionInMojo, EndCutscene, Finish, GetDuration, GetHelpString, GetNameString, GetSummaryString, GetTrackString, Interrupt, IsSubaction, ModifiesActorLocation, OnDelete, Pause, ResolveActorRef, Resume, SetDuration, Start, Tick

Variables Detail

#### baseGameSpeed Source code

var float baseGameSpeed;

#### clampedGameSpeed Source code

var float clampedGameSpeed;

### Action

#### duration Source code

var(Action) float duration;

#### easeIn Source code

var(Action) float easeIn;

#### easeOut Source code

var(Action) float easeOut;

#### gameSpeed Source code

var(Action) float gameSpeed;

Functions Detail

#### GetDuration Source code

event float GetDuration ( ) )

#### OnStart Source code

function bool OnStart ( ) )

#### OnTick Source code

function bool OnTick ( float delta) )

#### SetDuration Source code

event bool SetDuration ( float _duration) )

Defaultproperties

    defaultproperties
    {
    	DName			="Game Speed"
    	Track			="Game Speed"
    	Help			="Sets the current game speed."
    	UsesDuration	=true

    	gameSpeed	=1.0
    	easeIn		=3.0
    }

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Creation time: st 23.5.2018 00:10:37.413 - Created with UnCodeX