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# Gameplay.HUDInteraction

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    class HUDInteraction extends Engine.Interaction;

    var TribesHUDBase hudOwner;

    //-----------------------------------------------------------------------------
    // Check for the console key.

    State Enabled
    {
    	function bool KeyEvent( EInputKey Key, EInputAction Action, FLOAT Delta )
    	{
    		if(hudOwner != None)
    			return hudOwner.KeyEvent(Key, Action, Delta);

    		return false;
    	}

    	function bool KeyType( EInputKey Key, optional string Unicode )
    	{
    		if(hudOwner != None)
    			return hudOwner.KeyType(Key, Unicode);

    		return false;
    	}
    }

    defaultproperties
    {
    	bActive=True
    	bVisible=False
    	bRequiresTick=True
    }

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Class file time: ne 5.9.2004 15:53:12.000 - Creation time: st 23.5.2018 00:10:44.330 - Created with UnCodeX