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# Gameplay.AnimationState

Extends
  DeleteableObject
Modifiers
  native

    Core.Object
    |
    +-- Core.DeleteableObject
       |
       +-- Gameplay.AnimationState

Constants Summary

Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed

Variables Summary
String | back
float | blendInTime
float | blendTightness
String | centre
String | down
String | forward
String | left
String | name
String | right
float | speed
AnimationType | type
String | up

Inherited Variables from Core.DeleteableObject
LatentStackLocations

Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary
AnimationType AnimationType_IdleWithTurn, AnimationType_StrafeDirectional, AnimationType_DisplacementDirectional, AnimationType_VelocitySpringAndAirborneUpDown, AnimationType_AirborneUpDown

Inherited Enumerations from Core.Object
EAxis, ECamOrientation, ESheerAxis

Structures Summary

Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector

Functions Summary

Inherited Functions from Core.DeleteableObject
Delete

Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllClasses, AllEditableProperties, Allocate, AllProperties, AppSeconds, Asc, Asin, AssertWithDescription, Atan, BeginState, CanSLog, Caps, Chr, Clamp, ClassConstruct, ClassIsChildOf, ClockwiseFrom, CommonBase, Construct, Cos, Cross, DecodeFromURL, Disable, Div, Dot, DynamicFindObject, DynamicLoadObject, Enable, EncodeForURL, EndState, Eval, Exp, FClamp, FindObject, FlushConfig, FMax, FMin, FRand, GetAxes, GetBuildNumber, GetEnum, GetMinCompatibleBuildNumber, GetPropertyText, GetStateName, GetSuperClass, GetUnAxes, GotoState, Hash, HasUnicode, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Inverse, Invert, IsA, IsInState, IsNearlyZero, IsUTracing, IsValidForURL, IsZero, Left, Len, Lerp, Localize, Locs, Log, Loge, LogGuardStack, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NullReferences, OrthoRotation, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatToRotator, Rand, RandRange, Repl, replaceStr, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, SetUTracing, Sin, Sleep, SLog, Smerp, Split, Sqrt, Square, StaticSaveConfig, StrCmp, Tan, VDist, VDistSquared, VRand, VSize, VSize2D, VSizeSquared, VSizeSquared2D, Warn, ^, ^^, |, ||, ~, ~=

Variables Detail

#### back Source code

var String back;

#### blendInTime Source code

var float blendInTime;

#### blendTightness Source code

var float blendTightness;

#### centre Source code

var String centre;

#### down Source code

var String down;

#### forward Source code

var String forward;

#### left Source code

var String left;

#### name Source code

var String name;

#### right Source code

var String right;

#### speed Source code

var float speed;

#### type Source code

var AnimationType type;

#### up Source code

var String up;

Enumerations Detail

#### AnimationType Source code

enum AnimationType
{

> AnimationType_IdleWithTurn, AnimationType_StrafeDirectional, AnimationType_DisplacementDirectional, AnimationType_VelocitySpringAndAirborneUpDown, AnimationType_AirborneUpDown

};

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Creation time: st 23.5.2018 00:10:28.111 - Created with UnCodeX