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# MojoCore.TsMojoAction

Extends
  Object
Modifiers
  abstract native

    Core.Object
    |
    +-- MojoCore.TsMojoAction

#### Direct Known Subclasses:

> TsAction

Constants Summary

Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed

Variables Summary
actor | Actor
Object | m_group
bool | m_length_dirty
float | m_offset
Object | m_output_key
float | m_predicted_start_time
float | m_recorded_length
bool | m_skip_action
Object | m_source_key
float | m_start_time
Array<TsMojoAction> | m_subaction_list
float | m_subaction_offset
TsMojoAction | m_subaction_parent
int | m_subaction_track

Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary

Inherited Enumerations from Core.Object
EAxis, ECamOrientation, ESheerAxis

Structures Summary
MojoActorRef name, actor
MojoAnimation name, animation_set
MojoKeyframe position, rotation
MojoTimedKeyframe position, rotation, time

Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector

Functions Summary
| bool | CanAcceptSubactions ()))
| bool | CanBeUsedWith (Actor actor))
| bool | CanFastForwardSkip ()))
| bool | CanGenerateOutputKeys ()))
| bool | CanSetDuration ()))
| bool | DisableActionInMojo ()))
| bool | EndCutscene ()))
|  | Finish ()
| float | GetDuration ()))
| string | GetHelpString ()))
| string | GetNameString ()))
| string | GetSummaryString ()))
| string | GetTrackString ()))
|  | Interrupt ()))
| bool | IsSubaction ()))
| bool | ModifiesActorLocation ()))
|  | OnDelete ()))
|  | Pause ()))
| MojoActorRef | ResolveActorRef (MojoActorRef ref))
|  | Resume ()))
| bool | SetDuration (float duration))
| bool | Start ()
| bool | Tick (float delta)

Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllClasses, AllEditableProperties, Allocate, AllProperties, AppSeconds, Asc, Asin, AssertWithDescription, Atan, BeginState, CanSLog, Caps, Chr, Clamp, ClassConstruct, ClassIsChildOf, ClockwiseFrom, CommonBase, Construct, Cos, Cross, DecodeFromURL, Disable, Div, Dot, DynamicFindObject, DynamicLoadObject, Enable, EncodeForURL, EndState, Eval, Exp, FClamp, FindObject, FlushConfig, FMax, FMin, FRand, GetAxes, GetBuildNumber, GetEnum, GetMinCompatibleBuildNumber, GetPropertyText, GetStateName, GetSuperClass, GetUnAxes, GotoState, Hash, HasUnicode, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Inverse, Invert, IsA, IsInState, IsNearlyZero, IsUTracing, IsValidForURL, IsZero, Left, Len, Lerp, Localize, Locs, Log, Loge, LogGuardStack, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NullReferences, OrthoRotation, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatToRotator, Rand, RandRange, Repl, replaceStr, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, SetUTracing, Sin, Sleep, SLog, Smerp, Split, Sqrt, Square, StaticSaveConfig, StrCmp, Tan, VDist, VDistSquared, VRand, VSize, VSize2D, VSizeSquared, VSizeSquared2D, Warn, ^, ^^, |, ||, ~, ~=

Variables Detail

#### Actor Source code

var const transient actor Actor;

#### m_group Source code

var const transient private noexport Object m_group;

#### m_length_dirty Source code

var const transient private noexport bool m_length_dirty;

#### m_offset Source code

var const transient private noexport float m_offset;

#### m_output_key Source code

var const transient private noexport Object m_output_key;

#### m_predicted_start_time Source code

var const transient private noexport float m_predicted_start_time;

#### m_recorded_length Source code

var const transient private noexport float m_recorded_length;

#### m_skip_action Source code

var const transient private noexport bool m_skip_action;

#### m_source_key Source code

var const transient private noexport Object m_source_key;

#### m_start_time Source code

var const transient private noexport float m_start_time;

#### m_subaction_list Source code

var const transient private noexport Array<TsMojoAction> m_subaction_list;

#### m_subaction_offset Source code

var const transient private noexport float m_subaction_offset;

#### m_subaction_parent Source code

var const transient private noexport TsMojoAction m_subaction_parent;

#### m_subaction_track Source code

var const transient private noexport int m_subaction_track;

Structures Detail

#### MojoActorRef Source code

struct MojoActorRef
{

> var transient Actor actor;
> var(TsMojoAction) name name;

};

#### MojoAnimation Source code

struct MojoAnimation
{

> var(TsMojoAction) name animation_set;
> var(TsMojoAction) name name;

};

#### MojoKeyframe Source code

struct MojoKeyframe
{

> var(TsMojoAction) vector position;
> var(TsMojoAction) rotator rotation;

};

#### MojoTimedKeyframe Source code

struct MojoTimedKeyframe
{

> var(TsMojoAction) vector position;
> var(TsMojoAction) rotator rotation;
> var(TsMojoAction) float time;

};

Functions Detail

#### CanAcceptSubactions Source code

event bool CanAcceptSubactions ( ) )

#### CanBeUsedWith Source code

event bool CanBeUsedWith ( Actor actor) )

#### CanFastForwardSkip Source code

event bool CanFastForwardSkip ( ) )

#### CanGenerateOutputKeys Source code

event bool CanGenerateOutputKeys ( ) )

#### CanSetDuration Source code

event bool CanSetDuration ( ) )

#### DisableActionInMojo Source code

event bool DisableActionInMojo ( ) )

#### EndCutscene Source code

event bool EndCutscene ( ) )

#### Finish Source code

event Finish ( )

#### GetDuration Source code

event float GetDuration ( ) )

#### GetHelpString Source code

event string GetHelpString ( ) )

#### GetNameString Source code

event string GetNameString ( ) )

#### GetSummaryString Source code

event string GetSummaryString ( ) )

#### GetTrackString Source code

event string GetTrackString ( ) )

#### Interrupt Source code

event Interrupt ( ) )

#### IsSubaction Source code

event bool IsSubaction ( ) )

#### ModifiesActorLocation Source code

event bool ModifiesActorLocation ( ) )

#### OnDelete Source code

event OnDelete ( ) )

#### Pause Source code

event Pause ( ) )

#### ResolveActorRef Source code

final function MojoActorRef ResolveActorRef ( MojoActorRef ref) )

#### Resume Source code

event Resume ( ) )

#### SetDuration Source code

event bool SetDuration ( float duration) )

#### Start Source code

event bool Start ( )

#### Tick Source code

event bool Tick ( float delta )

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Creation time: st 23.5.2018 00:10:37.692 - Created with UnCodeX