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# MojoActions.TsActionKarmaForce

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    class TsActionKarmaForce extends TsAction;

    var(Action) vector relativeLocation;
    var(Action) vector momentum;

    function bool OnStart()
    {
    	//local Engine.KActor karmaActor;
    	//local Vector centerOfMass;

    	//// get karma actor
    	//karmaActor = Engine.KActor(actor);
    	//if (karmaActor == None)
    	//{
    	//	Log("Failed to get Karma actor.");
    	//	return true;
    	//}

    	//// get karma center of mass
    	//karmaActor.KGetCOMPosition(centerOfMass);

    	//// apply impulse force
    	//karmaActor.KAddImpulse(momentum, relativeLocation + centerOfMass);

    	return true;
    }

    function bool OnTick(float delta)
    {
    	return false;
    }

    defaultproperties
    {
    	DName			="Karma Force"
    	Track			="State"
    	Help			="Applies an impulse force to a Karma Actor."
    }

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Class file time: ne 5.9.2004 15:53:36.000 - Creation time: st 23.5.2018 00:10:49.301 - Created with UnCodeX