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# Engine.Ladder

Extends
  SmallNavigationPoint
Modifiers
  placeable native

    Core.Object
    |
    +-- Engine.Actor
       |
       +-- Engine.NavigationPoint
          |
          +-- Engine.SmallNavigationPoint
             |
             +-- Engine.Ladder

#### Direct Known Subclasses:

> AutoLadder

Variables Summary
Ladder | LadderList
LadderVolume | MyLadder

Inherited Variables from Engine.NavigationPoint
bAlwaysUseStrafing, bAutoBuilt, bBlocked, bDestinationOnly, bEndPoint, bestPathWeight, bForceNoStrafing, bMustBeReachable, bNeverUseStrafing, bNoAutoConnect, bNotBased, bOneWayPath, bPathsChanged, bPropagatesSound, bSourceOnly, bSpecialForced, bSpecialMove, bTransientEndPoint, cost, ExtraCost, FearCost, ForcedPaths[4], InventoryDist, nextNavigationPoint, nextOrdered, PathList, previousPath, prevOrdered, ProscribedPaths[4], taken, TransientCost, visitedWeight

Functions Summary
| bool | SuggestMovePreparation (Pawn Other))

Inherited Functions from Engine.NavigationPoint
Accept, DetourWeight, MoverClosed, MoverOpened, PostBeginPlay, ProceedWithMove, SpecialCost, SuggestMovePreparation

Variables Detail

#### LadderList Source code

var Ladder LadderList;

#### MyLadder Source code

var LadderVolume MyLadder;

Functions Detail

#### SuggestMovePreparation Source code

event bool SuggestMovePreparation ( Pawn Other) )

Defaultproperties

    defaultproperties
    {
    	Texture=Texture'Engine_res.S_Ladder'
    	bSpecialMove=true
    	bNotBased=true
    	bDirectional=true
    }

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Creation time: st 23.5.2018 00:10:31.711 - Created with UnCodeX