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# Engine.TextureSwapStaticMesh

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    // TextureSwapStaticMesh
    // A static mesh actor that can have its skins changed dynamically. A static mesh with bStatic = false
    class TextureSwapStaticMesh extends StaticMeshActor;

    defaultproperties
    {
    	bStatic = false
    }

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Class file time: ne 5.9.2004 16:01:32.000 - Creation time: st 23.5.2018 00:10:47.666 - Created with UnCodeX