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# TribesGUI.TribesRespawnHUD

Extends
  TribesCommandHUD

    Core.Object
    |
    +-- Engine.Actor
       |
       +-- Engine.HUD
          |
          +-- Gameplay.TribesHUDBase
             |
             +-- TribesGUI.TribesHUD
                |
                +-- TribesGUI.TribesCommandHUD
                   |
                   +-- TribesGUI.TribesRespawnHUD

Variables Summary
bool | bRespawnBaseSelected
bool | bVehicleRespawn
BaseInfo | PreSelectedBase
int | PreSelectedVehicleRespawnIndex
BaseInfo | SelectedBase
int | VehicleRespawnIndex

Inherited Variables from TribesGUI.TribesHUD
bAllowChat, bAllowInteractions, HUDScript, HUDScriptName, HUDScriptType, MouseCursorDrawColor, MouseCursorTexture, MouseX, MouseY, Response

Functions Summary
|  | CleanupActionDelegates ()))
|  | DoRespawn ()))
| int | getKeyCode (string key))
|  | HUDHidden ()))
|  | HUDShown ()))
|  | impl_DisplayRespawnMap ()))
|  | impl_ExitRespawnHUD ()))
|  | impl_SelectRespawnBase (int respawnBaseIndex))
|  | InitActionDelegates ()))
|  | Tick (float Delta))
|  | UpdateHUDData ()))

Inherited Functions from TribesGUI.TribesCommandHUD
UpdateHUDData

Inherited Functions from TribesGUI.TribesHUD
Cleanup, CleanupActionDelegates, DrawHUD, HUDShown, impl_CancelChat, impl_SendChatMessage, impl_SendQuickChatMessage, InitActionDelegates, KeyEvent, KeyType, LocalizedMessage, Message, NeedsKeyInput, PostBeginPlay, PostRender, SetHUDScript, UpdateHUDData, UpdateRoundInfoData

Variables Detail

#### bRespawnBaseSelected Source code

var bool bRespawnBaseSelected;

#### bVehicleRespawn Source code

var bool bVehicleRespawn;

#### PreSelectedBase Source code

var BaseInfo PreSelectedBase;

#### PreSelectedVehicleRespawnIndex Source code

var int PreSelectedVehicleRespawnIndex;

#### SelectedBase Source code

var BaseInfo SelectedBase;

#### VehicleRespawnIndex Source code

var int VehicleRespawnIndex;

Functions Detail

#### CleanupActionDelegates Source code

function CleanupActionDelegates ( ) )

#### DoRespawn Source code

function DoRespawn ( ) )

#### getKeyCode Source code

function int getKeyCode ( string key) )

#### HUDHidden Source code

function HUDHidden ( ) )

#### HUDShown Source code

function HUDShown ( ) )

#### impl_DisplayRespawnMap Source code

function impl_DisplayRespawnMap ( ) )

#### impl_ExitRespawnHUD Source code

function impl_ExitRespawnHUD ( ) )

#### impl_SelectRespawnBase Source code

function impl_SelectRespawnBase ( int respawnBaseIndex) )

#### InitActionDelegates Source code

function InitActionDelegates ( ) )

#### Tick Source code

function Tick ( float Delta) )

#### UpdateHUDData Source code

simulated function UpdateHUDData ( ) )

Defaultproperties

    defaultproperties
    {
    	HUDScriptType		= "TribesGUI.TribesRespawnHUDScript"
    	HUDScriptName		= "default_RespawnHUD"
    	bAllowInteractions	= true
    	bShowCursor			= false
    	PreSelectedVehicleRespawnIndex = -1
    }

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Creation time: st 23.5.2018 00:10:36.844 - Created with UnCodeX