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# Engine.BlockingVolume

Extends
  Volume
Modifiers
  native

    Core.Object
    |
    +-- Engine.Actor
       |
       +-- Engine.Brush
          |
          +-- Engine.Volume
             |
             +-- Engine.BlockingVolume

Variables Summary
BlockingVolume
bool | bClampFluid

Inherited Variables from Engine.Volume
AssociatedActor, AssociatedActorTag, bReverseHavokTriangleWinding, DecoList, LocationName, LocationPriority

Inherited Variables from Engine.Brush
bColored, BrushColor, CsgOper, MainScale, PolyFlags, PostPivot, PostScale, RenderMaterial, RenderMaterialWorldSize, TempScale, UnusedLightMesh

Enumerations Summary

Inherited Enumerations from Engine.Brush
ECsgOper

Functions Summary

Inherited Functions from Engine.Volume
BeginState, DisplayDebug, Encompasses, PostBeginPlay, touch, untouch

Variables Detail

### BlockingVolume

#### bClampFluid Source code

var(BlockingVolume) bool bClampFluid;

Defaultproperties

    defaultproperties
    {
    	 bBlockZeroExtentTraces=false
    	 bWorldGeometry=true
         bCollideActors=True
         bBlockActors=True
         bBlockPlayers=True
         bBlockKarma=True
         bClampFluid=True
    }

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Creation time: st 23.5.2018 00:10:28.502 - Created with UnCodeX