Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

# TribesGUI.TribesMPAdminPanel

Extends
  TribesMPEscapePanel

    Core.Object
    |
    +-- GUI.GUI
       |
       +-- GUI.GUIComponent
          |
          +-- GUI.GUIMultiComponent
             |
             +-- GUI.GUIPanel
                |
                +-- TribesGUI.TribesGUIPanel
                   |
                   +-- TribesGUI.TribesMPEscapePanel
                      |
                      +-- TribesGUI.TribesMPAdminPanel

Variables Summary
bool | bInitialized
string | disableTeamDamageString
string | enableTeamDamageString
string | loginString
string | logoutString
string | publicString
string | tourneyString
string | votePublicString
string | voteTeamDamageOffString
string | voteTeamDamageOnString
string | voteTourneyString
TribesGui
GUIButton | ForceStartButton
GUIListBox | GameTypeListBox
GUIButton | LoginButton
GUIListBox | MapListBox
GUIButton | RestartButton
GUILabel | StatusLabel
GUIButton | SwitchButton
GUIButton | TeamDamageButton
GUIEditBox | TimeLimitBox
GUILabel | TimeLimitLabel
GUIButton | TournamentButton
GUIButton | UpdateButton
GUIButton | VoteMapChangeButton
GUIButton | VoteTeamDamageButton
GUIButton | VoteTournamentButton

Inherited Variables from TribesGUI.TribesGUIPanel
GC

Functions Summary
|  | GameTypeListOnChange (GUIComponent Sender))
|  | InitComponent (GUIComponent MyOwner))
|  | InternalOnActivate ()))
|  | InternalOnHide ()))
|  | InternalOnShow ()))
|  | OnForceStartClick (GUIComponent Sender))
|  | OnLoginClick (GUIComponent Sender))
|  | OnRestartClick (GUIComponent Sender))
|  | OnSwitchClick (GUIComponent Sender))
|  | OnTeamDamageClick (GUIComponent Sender))
|  | OnTournamentClick (GUIComponent Sender))
|  | OnUpdateClick (GUIComponent Sender))
|  | OnVoteMapChangeClick (GUIComponent Sender))
|  | OnVoteTeamDamageClick (GUIComponent Sender))
|  | OnVoteTournamentClick (GUIComponent Sender))
|  | Refresh ()))
|  | RefreshComponents ()))
|  | RefreshGameInfoData ()))
|  | RefreshGameTypes ()))
|  | RefreshMaps ()))
|  | Timer ()))

Inherited Functions from TribesGUI.TribesGUIPanel
InitComponent

Variables Detail

#### bInitialized Source code

var bool bInitialized;

#### disableTeamDamageString Source code

var localized string disableTeamDamageString;

#### enableTeamDamageString Source code

var localized string enableTeamDamageString;

#### loginString Source code

var localized string loginString;

#### logoutString Source code

var localized string logoutString;

#### publicString Source code

var localized string publicString;

#### tourneyString Source code

var localized string tourneyString;

#### votePublicString Source code

var localized string votePublicString;

#### voteTeamDamageOffString Source code

var localized string voteTeamDamageOffString;

#### voteTeamDamageOnString Source code

var localized string voteTeamDamageOnString;

#### voteTourneyString Source code

var localized string voteTourneyString;

### TribesGui

#### ForceStartButton Source code

var(TribesGui) private EditInline Config GUIButton ForceStartButton;

> A component of this page which has its behavior defined in the code for this page's class.

#### GameTypeListBox Source code

var(TribesGui) private EditInline Config GUIListBox GameTypeListBox;

> A component of this page which has its behavior defined in the code for this page's class.

#### LoginButton Source code

var(TribesGui) private EditInline Config GUIButton LoginButton;

> A component of this page which has its behavior defined in the code for this page's class.

#### MapListBox Source code

var(TribesGui) private EditInline Config GUIListBox MapListBox;

> A component of this page which has its behavior defined in the code for this page's class.

#### RestartButton Source code

var(TribesGui) private EditInline Config GUIButton RestartButton;

> A component of this page which has its behavior defined in the code for this page's class.

#### StatusLabel Source code

var(TribesGui) private EditInline Config GUILabel StatusLabel;

> A component of this page which has its behavior defined in the code for this page's class.

#### SwitchButton Source code

var(TribesGui) private EditInline Config GUIButton SwitchButton;

> A component of this page which has its behavior defined in the code for this page's class.

#### TeamDamageButton Source code

var(TribesGui) private EditInline Config GUIButton TeamDamageButton;

> A component of this page which has its behavior defined in the code for this page's class.

#### TimeLimitBox Source code

var(TribesGui) private EditInline Config GUIEditBox TimeLimitBox;

> A component of this page which has its behavior defined in the code for this page's class.

#### TimeLimitLabel Source code

var(TribesGui) private EditInline Config GUILabel TimeLimitLabel;

> A component of this page which has its behavior defined in the code for this page's class.

#### TournamentButton Source code

var(TribesGui) private EditInline Config GUIButton TournamentButton;

> A component of this page which has its behavior defined in the code for this page's class.

#### UpdateButton Source code

var(TribesGui) private EditInline Config GUIButton UpdateButton;

> A component of this page which has its behavior defined in the code for this page's class.

#### VoteMapChangeButton Source code

var(TribesGui) private EditInline Config GUIButton VoteMapChangeButton;

> A component of this page which has its behavior defined in the code for this page's class.

#### VoteTeamDamageButton Source code

var(TribesGui) private EditInline Config GUIButton VoteTeamDamageButton;

> A component of this page which has its behavior defined in the code for this page's class.

#### VoteTournamentButton Source code

var(TribesGui) private EditInline Config GUIButton VoteTournamentButton;

> A component of this page which has its behavior defined in the code for this page's class.

Functions Detail

#### GameTypeListOnChange Source code

function GameTypeListOnChange ( GUIComponent Sender) )

#### InitComponent Source code

function InitComponent ( GUIComponent MyOwner) )

#### InternalOnActivate Source code

function InternalOnActivate ( ) )

#### InternalOnHide Source code

function InternalOnHide ( ) )

#### InternalOnShow Source code

function InternalOnShow ( ) )

#### OnForceStartClick Source code

function OnForceStartClick ( GUIComponent Sender) )

#### OnLoginClick Source code

function OnLoginClick ( GUIComponent Sender) )

#### OnRestartClick Source code

function OnRestartClick ( GUIComponent Sender) )

#### OnSwitchClick Source code

function OnSwitchClick ( GUIComponent Sender) )

#### OnTeamDamageClick Source code

function OnTeamDamageClick ( GUIComponent Sender) )

#### OnTournamentClick Source code

function OnTournamentClick ( GUIComponent Sender) )

#### OnUpdateClick Source code

function OnUpdateClick ( GUIComponent Sender) )

#### OnVoteMapChangeClick Source code

function OnVoteMapChangeClick ( GUIComponent Sender) )

#### OnVoteTeamDamageClick Source code

function OnVoteTeamDamageClick ( GUIComponent Sender) )

#### OnVoteTournamentClick Source code

function OnVoteTournamentClick ( GUIComponent Sender) )

#### Refresh Source code

function Refresh ( ) )

#### RefreshComponents Source code

function RefreshComponents ( ) )

#### RefreshGameInfoData Source code

function RefreshGameInfoData ( ) )

#### RefreshGameTypes Source code

function RefreshGameTypes ( ) )

#### RefreshMaps Source code

function RefreshMaps ( ) )

#### Timer Source code

function Timer ( ) )

Defaultproperties

    defaultproperties
    {
    	loginString = "ADMIN LOGIN"
    	logoutString = "ADMIN LOGOUT"
    	tourneyString = "TOURNEY MODE"
    	publicString = "PUBLIC MODE"
    	enableTeamDamageString		= "ENABLE TEAM DAMAGE"
    	disableTeamDamageString		= "DISABLE TEAM DAMAGE"
    	voteTeamDamageOnString		= "VOTE TEAM DAMAGE ON"
    	voteTeamDamageOffString		= "VOTE TEAM DAMAGE OFF"
    	voteTourneyString			= "VOTE TOURNAMENT"
    	votePublicString			= "VOTE PUBLIC"
    }

Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

Creation time: st 23.5.2018 00:10:36.542 - Created with UnCodeX