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# tmod.tmodMultiplayerCharacter

Extends
  MultiplayerCharacter
Modifiers
  config ( tribesmodSettings )

    Core.Object
    |
    +-- Engine.Actor
       |
       +-- Engine.Pawn
          |
          +-- Gameplay.Rook
             |
             +-- Gameplay.Ragdoll
                |
                +-- Gameplay.Character
                   |
                   +-- Gameplay.PlayerCharacter
                      |
                      +-- Gameplay.MultiplayerCharacter
                         |
                         +-- tmod.tmodMultiplayerCharacter

Variables Summary
float | fallDamageModifier

Functions Summary
|  | BreakGrapple ()))
|  | OnMovementCollisionDamage (float damage))

Inherited Functions from Gameplay.PlayerCharacter
PostBeginPlay

Variables Detail

#### fallDamageModifier Source code

var config float fallDamageModifier;

Functions Detail

#### BreakGrapple Source code

simulated event BreakGrapple ( ) )

#### OnMovementCollisionDamage Source code

simulated event OnMovementCollisionDamage ( float damage) )

Defaultproperties

    defaultproperties
    {
    fallDamageModifier=1.000000
    }

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Creation time: st 23.5.2018 00:10:35.570 - Created with UnCodeX