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# TribesGUI.MessageInventoryUIExited

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    class MessageInventoryUIExited extends Engine.Message
    	editinlinenew;

    // construct
    overloaded function construct()
    {
    	SLog("Inventory UI was exited");
    }

    // editorDisplay
    static function string editorDisplay(Name triggeredBy, Message filter)
    {
    	return "Inventory station UI is exited";
    }

    defaultproperties
    {
    	specificTo	= class'Character'
    }

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Class file time: st 16.4.2014 10:20:46.000 - Creation time: st 23.5.2018 00:10:45.406 - Created with UnCodeX