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# Gameplay.VehicleHavokData

Extends
  HavokRigidBody
Modifiers
  native

    Core.Object
    |
    +-- Engine.HavokObject
       |
       +-- Engine.HavokRigidBody
          |
          +-- Gameplay.VehicleHavokData

#### Direct Known Subclasses:

> AssaultShipHavokData, BuggyHavokData, PodHavokData, TankHavokData

Constants Summary

Inherited Contants from Engine.HavokRigidBody
HavokCollisionLayer_All, HavokCollisionLayer_Debris, HavokCollisionLayer_Dynamic, HavokCollisionLayer_Keyframed, HavokCollisionLayer_Static

Variables Summary
Vehicle | ownerVehicle

Inherited Variables from Engine.HavokRigidBody
bClientOnly, bHighDetailOnly, hkActive, hkAngularDamping, hkAngularVel, hkCollisionLayer, hkCollisionSubpartID, hkCollisionSubpartIgnoreID, hkCollisionSystemGroup, hkEntityPtr, hkForceUpright, hkForceUprightDamping, hkForceUprightStrength, hkFriction, hkKeyframed, hkLinearDamping, hkLinearVel, hkMass, hkRestitution, hkStabilizedInertia, hkUprightConstraintPtr

Inherited Variables from Engine.HavokObject
hkInitCalled

Enumerations Summary

Inherited Enumerations from Engine.HavokRigidBody
EOrientationConstraint

Variables Detail

#### ownerVehicle Source code

var Vehicle ownerVehicle;

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Creation time: st 23.5.2018 00:10:38.939 - Created with UnCodeX