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# Gameplay.TestLoadout

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    class TestLoadout extends Loadout;

    defaultproperties
    {
    	weaponList(0)=(weaponClass=class'Spinfusor')
    	weaponList(1)=(weaponClass=class'Chaingun')
    	weaponList(2)=(weaponClass=class'GrenadeLauncher')

    	weaponList(3)=(weaponClass=class'Grappler')
    	weaponList(4)=(weaponClass=class'Burner')
    	weaponList(5)=(weaponClass=class'EnergyBlade')
    	weaponList(6)=(weaponClass=class'RocketPod')
    	weaponList(7)=(weaponClass=class'SniperRifle')
    	weaponList(8)=(weaponClass=class'Buckler')

    	grenades=(grenadeClass=class'HandGrenade',ammo=10)

    	consumableList(0)=(consumableClass=class'HealthKit',amount=1)
    }

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Class file time: ne 5.9.2004 15:53:14.000 - Creation time: st 23.5.2018 00:10:47.580 - Created with UnCodeX