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# tmod.tmodanticloak

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    class tmodanticloak extends Gameplay.Cloakpack;

    simulated function applyPartialActiveEffect(float alpha, Character characterOwner)
    {
            characterOwner.bHidden = false;
    }

    defaultproperties
    {
    }

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Class file time: po 8.1.2018 22:01:56.000 - Creation time: st 23.5.2018 00:10:47.691 - Created with UnCodeX