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# GUI.GUIVertScrollZone

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    // ====================================================================
    //  Class:  GUI.GUIVertScrollZone
    //
    //  The VertScrollZone is the background zone for a vertical scrollbar.
    //  When the user clicks on the zone, it caculates it's percentage.
    //
    //  Written by Joe Wilcox
    //  (c) 2002, Epic Games, Inc.  All Rights Reserved
    // ====================================================================

    class GUIVertScrollZone extends GUIComponent
    	Native;

    cpptext
    {
    		void Draw(UCanvas* Canvas);
    }

    function InitComponent(GUIComponent MyOwner)
    {
    	Super.InitComponent(MyOwner);
    }

    event Click()
    {
    	local float perc;

    	Super.Click();

    	if (!IsInBounds())
    		return;

    	perc = ( Controller.MouseY - ActualTop() ) / ActualHeight();
    	OnScrollZoneClick(perc);
    }

    delegate OnScrollZoneClick(float Delta)		// Should be overridden
    {
    }

    defaultproperties
    {
    	StyleName="STY_ScrollZone"
    	bNeverFocus=true
    	bAcceptsInput=true
    	bCaptureMouse=true
    	bRepeatClick=true
        RenderWeight=0.25
    	bDrawStyle=true
    }

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Class file time: ne 5.9.2004 16:02:12.000 - Creation time: st 23.5.2018 00:10:44.006 - Created with UnCodeX