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# UnrealEd.UnrealEdEngine

Extends
  EditorEngine
Modifiers
  native noexport transient

    Core.Object
    |
    +-- Core.Subsystem
       |
       +-- Engine.Engine
          |
          +-- Editor.EditorEngine
             |
             +-- UnrealEd.UnrealEdEngine

Variables Summary
int | hWndMain
int | NotifyVtbl

Inherited Variables from Editor.EditorEngine
AddLocation, AddPlane, AlwaysShowTerrain, AutoSave, AutoSaveCount, AutoSaveIndex, AutosaveTimeMinutes, Bad, BadHighlight, bBootstrapping, bFastRebuild, Bkgnd, BkgndHi, BrowseClass, ClickFlags, ConstraintsVtbl, CurrentClass, CurrentMesh, CurrentStaticMesh, CurrentTexture, EditPackages, FovAngleDegrees, GameCommandLine, GodMode, GridEnabled, GridSize, Level, LoadEntirePackageWhenSaving, MaterialArrow, MaterialBackdrop, Mode, MovementSpeed, PackageContext, Pad[8], RedrawAllViewportsWhenMoving, Results, RotGridEnabled, RotGridSize, SnapDistance, SnapVertices, TempModel, TerrainEditBrush, TexPropCube, TexPropSphere, Tools, Trans, UseActorRotationGizmo, UseAxisIndicator, UseSizingBox

Inherited Variables from Engine.Engine
ActiveControllerId, Audio, AudioDevice, bShowAIStats, bShowAnimStats, bShowAudioStats, bShowEngineStats, bShowFrameRate, bShowGameStats, bShowHardwareStats, bShowHistograph, bShowLightStats, bShowLIPSincStats, bShowMatineeStats, bShowNetStats, bShowRenderStats, bShowXboxMemStats, CacheSizeMegs, Client, ClientCycles, Console, CurrentTickRate, Cylinder, C_ActorArrow, C_ActorHiWire, C_ActorWire, C_AddWire, C_AnimMesh, C_Black, C_BrushSnap, C_BrushVertex, C_BrushWire, C_ConstraintLine, C_Current, C_GreyWire, C_GroundHighlight, C_GroundPlane, C_Invalid, C_Mask, C_Mover, C_NonSolidWire, C_OrthoBackground, C_Pivot, C_ScaleBox, C_ScaleBoxHi, C_Select, C_SemiSolidWire, C_StaticMesh, C_StaticMeshDynamic, C_SubtractWire, C_TerrainWire, C_VolumeBrush, C_White, C_WireBackground, C_WireGridAxis, C_WorldBox, C_ZoneWire, DefaultMenu, DefaultPlayerMenu, EnableCheatProtection, EnableDevTools, ForceActorCleanup, GameCycles, GameExecHook, GRenDev, Language, m_debugGui, m_ownDebugGui, NetworkDevice, TickCycles, UsePerforce, UseSound, UseStaticMeshBatching

Variables Detail

#### hWndMain Source code

var const int hWndMain;

#### NotifyVtbl Source code

var const int NotifyVtbl;

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Creation time: st 23.5.2018 00:10:38.106 - Created with UnCodeX