Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

# Engine.IInterestedActorDestroyed

00001 00002 00003 00004 00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032

    interface IInterestedActorDestroyed
        native;

    //-------------------------------------------------------------------
    // IInterestedActorDestroyed:
    //
    // This interface should be implemented by those objects that wish
    // to be notified whenever a bStatic=false actor is destroyed during
    // normal gameplay. Interested objects can register for such notification
    // via the following methods in LevelInfo.uc:
    //
    //   RegisterNotifyActorDestroyed(IInterestedPawnDied ObjectToNotify)
    //   UnRegisterNotifyActorDestroyed(IInterestedPawnDied RegisteredObject)
    //
    // WARNING: Even if ObjectToNotify is itself an Actor, it will NOT be
    // notified of its own destruction. If it wishes to handle its own
    // destruction, it should override Pawn.Destroyed().
    //
    //-------------------------------------------------------------------

    // Called from within ULevel::DestroyActor(<ActorBeingDestroyed>)
    // *after* ActorBeingDestroyed->Modify() has been called but
    // *before* ActorBeingDestroyed->{PostScriptDestroyed/ConditionalDestroy/Destroyed}()
    // has been called.
    //
    // Therefore it is valid to access methods and data on
    // ActorBeingDestroyed inside of this method. However, after
    // this method exits, all references to ActorBeingDestroyed and
    // its data should be considered invalid.
    //
    // Note: This notification is only sent if ActorBeingDestroyed.bStatic==false.
    function OnOtherActorDestroyed(Actor ActorBeingDestroyed);

Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

Class file time: ne 5.9.2004 16:01:24.000 - Creation time: st 23.5.2018 00:10:44.621 - Created with UnCodeX