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# Tyrion.AI_Dodge

Extends
  AI_MovementAction
Modifiers
  editinlinenew

    Core.Object
    |
    +-- Core.RefCount
       |
       +-- Engine.Tyrion_ActionBase
          |
          +-- Tyrion.ActionBase
             |
             +-- Tyrion.AI_RunnableAction
                |
                +-- Tyrion.AI_Action
                   |
                   +-- Tyrion.AI_MovementAction
                      |
                      +-- Tyrion.AI_Dodge

Variables Summary
BaseAICharacter | ai
AI_Controller | c
Vector | destination
ACT_ErrorCodes | errorCode
array<Actor> | ignore
Vector | lastValidLocation
Pawn | shooter

Inherited Variables from Tyrion.AI_Action
achievingGoal, childGoals, heuristicValue, nsChild, resourceUsage, satisfiesGoal, waitingForGoalsN

Functions Summary
|  | actionFailedCB (NS_Action child, ACT_ErrorCodes anErrorCode ))
|  | actionSucceededCB (NS_Action child ))
|  | cleanup ()))

Inherited Functions from Tyrion.AI_MovementAction
baseAIcharacter, character, characterResource, classConstruct, findResource, getResourceClass, movementResource, rook, runAction

Inherited Functions from Tyrion.AI_Action
fail, getChildReference, getResource, goalAchievedCB, goalNotAchievedCB, initAction, instantFail, instantSucceed, interruptAction, interruptGoalIf, myAddRef, OnSensorMessage, removeAction, removeChildReference, resourceStolenCB, runAction, selectionHeuristic, setChildReference, succeed, waitForAllGoals, waitForAllGoalsConsidered, waitForAllGoalsInList, waitForAnyGoal, waitForGoal, waitForResourcesAvailable

States Summary

Running Source code
state Running

Variables Detail

#### ai Source code

var BaseAICharacter ai;

#### c Source code

var AI_Controller c;

#### destination Source code

var Vector destination;

#### errorCode Source code

var ACT_ErrorCodes errorCode;

#### ignore Source code

var array<Actor> ignore;

#### lastValidLocation Source code

var Vector lastValidLocation;

#### shooter Source code

var Pawn shooter;

Functions Detail

#### actionFailedCB Source code

function actionFailedCB ( NS_Action child, ACT_ErrorCodes anErrorCode ) )

#### actionSucceededCB Source code

function actionSucceededCB ( NS_Action child ) )

#### cleanup Source code

function cleanup ( ) )

Defaultproperties

    defaultproperties
    {
    	satisfiesGoal = class'AI_DodgeGoal'
    }

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Creation time: st 23.5.2018 00:10:26.669 - Created with UnCodeX