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# Tyrion.AI_BucklerDeflectGoal

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    //=====================================================================
    // AI_BucklerDeflectGoal
    //=====================================================================

    class AI_BucklerDeflectGoal extends AI_WeaponGoal
    	editinlinenew;

    //=====================================================================
    // Constants

    const DEACTIVATION_DELAY = 5;			// goal deactivates after this many seconds

    //=====================================================================
    // Variables

    //=====================================================================
    // Functions

    overloaded function construct( AI_Resource r, int pri )
    {
    	super.construct( r );

    	priority = pri;
    }

    //---------------------------------------------------------------------
    // Called explicitly at start of gameplay

    function init( AI_Resource r )
    {
    	super.init( r );

    	// userData is always 'None' for deactivation sensors, and != None for activation sensors
    	activationSentinel.activateSentinel( self, class'AI_DodgeSensor', characterResource(),, class'AI_Sensor'.const.ONLY_NON_NONE_VALUE, self );
    	// goal is deactivated after a fixed amount of time
    }

    //---------------------------------------------------------------------
    // Setup deactivation sentinel

    function setUpDeactivationSentinel()
    {
    	local int timerValue;

    	// deactivate after a specified amount of time
    	timerValue = DEACTIVATION_DELAY +
    		AI_SensorResource( class'Setup'.static.GetStaticSensorResource() ).globalSensorAction.timer.queryIntegerValue();
    	deactivationSentinel.activateSentinel( self, class'AI_TimerSensor', None, timerValue, timerValue, None );
    }

    //=====================================================================

    defaultproperties
    {
    	bInactive = true
    	bPermanent = true
    	priority = 99
    }

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Class file time: ne 5.9.2004 15:54:24.000 - Creation time: st 23.5.2018 00:10:40.949 - Created with UnCodeX