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# Gameplay.VehicleCrushingDamageType

Extends
  MovementCrushingDamageType
Modifiers
  abstract

    Core.Object
    |
    +-- Engine.Actor
       |
       +-- Engine.DamageType
          |
          +-- Gameplay.MovementCrushingDamageType
             |
             +-- Gameplay.VehicleCrushingDamageType

Variables Summary

Inherited Variables from Engine.DamageType
bAlwaysGibs, bArmorStops, bCausesBlood, bFastInstantHit, bInstantHit, bKUseOwnDeathVel, bNoSpecificLocation, bSkeletize, DamageDesc, DamageEffect, DamageKick, DamageThreshold, DamageWeaponName, deathMessageIconCoords, deathMessageIconMaterial, DeathString, FemaleSuicide, FlashFog, FlashScale, GibModifier, hkHitImpulseScale, KDamageImpulse, KDeathUpKick, KDeathVel, LowDetailEffect, LowDetailEmitter, LowGoreDamageEffect, LowGoreDamageEmitter, LowGoreDamageSounds, MaleSuicide, PawnDamageEffect, PawnDamageEmitter, PawnDamageSounds, ViewFlash, ViewFog

Functions Summary

Inherited Functions from Engine.DamageType
DeathMessage, doesPositionDamage, getBackDamageModifier, getHeadDamageModifier, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, SuicideMessage

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Creation time: st 23.5.2018 00:10:38.906 - Created with UnCodeX