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# Gameplay.HUDInteraction

Extends
  Interaction

    Core.Object
    |
    +-- Engine.Interactions
       |
       +-- Engine.Interaction
          |
          +-- Gameplay.HUDInteraction

Variables Summary
TribesHUDBase | hudOwner

Inherited Variables from Engine.Interaction
bActive, bNativeEvents, bRequiresTick, bVisible, Master, ViewportOwner

Enumerations Summary

Inherited Enumerations from Engine.Interactions
EInputAction, EInputKey

Functions Summary
| bool | KeyEvent (EInputKey Key, EInputAction Action, FLOAT Delta )) Enabled
| bool | KeyType (EInputKey Key, optional string Unicode )) Enabled

Inherited Functions from Engine.Interaction
ConsoleCommand, Initialize, Initialized, KeyEvent, KeyType, Message, PostBeginPlay, PostRender, PreRender, ScreenToWorld, SetFocus, Tick, WorldToScreen

States Summary

Enabled Source code
state Enabled

KeyEvent, KeyType

Variables Detail

#### hudOwner Source code

var TribesHUDBase hudOwner;

Functions Detail

#### KeyEvent Enabled Source code

function bool KeyEvent ( EInputKey Key, EInputAction Action, FLOAT Delta ) )

#### KeyType Enabled Source code

function bool KeyType ( EInputKey Key, optional string Unicode ) )

Defaultproperties

    defaultproperties
    {
    	bActive=True
    	bVisible=False
    	bRequiresTick=True
    }

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Creation time: st 23.5.2018 00:10:30.985 - Created with UnCodeX