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# Gameplay.MPAreaMessages

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    class MPAreaMessages extends Engine.LocalMessage;

    var localized string	selfEnter;
    var localized string	selfExit;

    static function string GetString(
    	optional int Switch,
    	optional Core.Object Related1,
    	optional Core.Object Related2,
    	optional Object OptionalObject,
    	optional String OptionalString
    	)
    {
    	switch (Switch)
    	{
    	case 1: return default.selfEnter;
    	case 2: return default.selfExit;
    	}
    }

    defaultproperties
    {
    	selfEnter					= "You entered an area."
    	selfExit					= "You exited an area."
    }

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Class file time: ne 5.9.2004 15:53:14.000 - Creation time: st 23.5.2018 00:10:45.784 - Created with UnCodeX