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# UDebugMenu.UDebugVideoClient

Extends
  UWindowDialogClientWindow

    Core.Object
    |
    +-- Engine.Interactions
       |
       +-- Engine.Interaction
          |
          +-- UWindow.UWindowBase
             |
             +-- UWindow.UWindowWindow
                |
                +-- UWindow.UWindowClientWindow
                   |
                   +-- UWindow.UWindowDialogClientWindow
                      |
                      +-- UDebugMenu.UDebugVideoClient

Variables Summary
bool | bInitialized
string | BrightnessHelp
UWindow.UWindowHSliderControl | BrightnessSlider
string | BrightnessText
UWindow.UWindowMessageBox | ConfirmDriver
string | ConfirmDriverText
string | ConfirmDriverTitle
UWindow.UWindowMessageBox | ConfirmSettings
string | ConfirmSettingsCancelText
string | ConfirmSettingsCancelTitle
string | ConfirmSettingsText
string | ConfirmSettingsTitle
UWindow.UWindowMessageBox | ConfirmSkinTextureDetail
string | ConfirmTextureDetailText
string | ConfirmTextureDetailTitle
UWindow.UWindowMessageBox | ConfirmWorldTextureDetail
float | ControlOffset
string | OldSettings
UWindow.UWindowComboControl | ResolutionCombo
string | ResolutionHelp
string | ResolutionText

Inherited Variables from UWindow.UWindowDialogClientWindow
DesiredHeight, DesiredWidth, TabLast

Functions Summary
|  | AfterCreate ()))
|  | BeforePaint (Canvas C, float X, float Y))
|  | BrightnessChanged ()))
|  | Created ()))
|  | LoadAvailableSettings ()))
|  | MessageBoxDone (UWindow.UWindowMessageBox W, MessageBoxResult Result))
|  | Notify (UWindow.UWindowDialogControl C, byte E))
|  | ResolutionChanged (float W, float H))
|  | SettingsChanged ()))

Inherited Functions from UWindow.UWindowDialogClientWindow
CreateControl, GetDesiredDimensions, Notify, OKPressed, Paint

Inherited Functions from UWindow.UWindowClientWindow
Close

Variables Detail

#### bInitialized Source code

var bool bInitialized;

#### BrightnessHelp Source code

var localized string BrightnessHelp;

#### BrightnessSlider Source code

var UWindow.UWindowHSliderControl BrightnessSlider;

#### BrightnessText Source code

var localized string BrightnessText;

#### ConfirmDriver Source code

var UWindow.UWindowMessageBox ConfirmDriver;

#### ConfirmDriverText Source code

var localized string ConfirmDriverText;

#### ConfirmDriverTitle Source code

var localized string ConfirmDriverTitle;

#### ConfirmSettings Source code

var UWindow.UWindowMessageBox ConfirmSettings;

#### ConfirmSettingsCancelText Source code

var localized string ConfirmSettingsCancelText;

#### ConfirmSettingsCancelTitle Source code

var localized string ConfirmSettingsCancelTitle;

#### ConfirmSettingsText Source code

var localized string ConfirmSettingsText;

#### ConfirmSettingsTitle Source code

var localized string ConfirmSettingsTitle;

#### ConfirmSkinTextureDetail Source code

var UWindow.UWindowMessageBox ConfirmSkinTextureDetail;

#### ConfirmTextureDetailText Source code

var localized string ConfirmTextureDetailText;

#### ConfirmTextureDetailTitle Source code

var localized string ConfirmTextureDetailTitle;

#### ConfirmWorldTextureDetail Source code

var UWindow.UWindowMessageBox ConfirmWorldTextureDetail;

#### ControlOffset Source code

var float ControlOffset;

#### OldSettings Source code

var string OldSettings;

#### ResolutionCombo Source code

var UWindow.UWindowComboControl ResolutionCombo;

#### ResolutionHelp Source code

var localized string ResolutionHelp;

#### ResolutionText Source code

var localized string ResolutionText;

Functions Detail

#### AfterCreate Source code

function AfterCreate ( ) )

#### BeforePaint Source code

function BeforePaint ( Canvas C, float X, float Y) )

#### BrightnessChanged Source code

function BrightnessChanged ( ) )

#### Created Source code

function Created ( ) )

#### LoadAvailableSettings Source code

function LoadAvailableSettings ( ) )

#### MessageBoxDone Source code

function MessageBoxDone ( UWindow.UWindowMessageBox W, MessageBoxResult Result) )

#### Notify Source code

function Notify ( UWindow.UWindowDialogControl C, byte E) )

#### ResolutionChanged Source code

function ResolutionChanged ( float W, float H) )

#### SettingsChanged Source code

function SettingsChanged ( ) )

Defaultproperties

    defaultproperties
    {
    	BrightnessText="Brightness"
    	BrightnessHelp="Adjust display brightness."
    	ConfirmDriverTitle="Change Video Driver"
    	ConfirmDriverText="This option will restart Unreal now, and enable you to change your video driver.  Do you want to do this?"
    	ResolutionText="Resolution"
    	ResolutionHelp="Select a new screen resolution."
    	ControlOffset=20;
    	ConfirmSettingsTitle="Confirm Video Settings Change"
    	ConfirmSettingsText="Are you sure you wish to keep these new video settings?"
    	ConfirmSettingsCancelTitle="Video Settings Change"
    	ConfirmSettingsCancelText="Your previous video settings have been restored."
    	ConfirmTextureDetailTitle="Confirm Texture Detail"
    	ConfirmTextureDetailText="Increasing texture detail above its default value may degrade performance on some machines.\\n\\nAre you sure you want to make this change?"
    }

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Creation time: st 23.5.2018 00:10:38.050 - Created with UnCodeX