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# Gameplay.MPContainerMessages

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    class MPContainerMessages extends TribesLocalMessage;

    defaultproperties
    {
    	announcements(0)=(effectEvent=TerritoryConquered,speechTag=FUEL100,debugString="%1 fuel depot is now full.")
    	announcements(1)=(effectEvent=TerritoryContested,speechTag=FUEL75,debugString="%1 fuel depot at 75%.")
    	announcements(2)=(effectEvent=TerritoryContested,speechTag=FUEL50,debugString="%1 fuel depot at 50%.")
    	announcements(3)=(effectEvent=TerritoryContested,speechTag=FUEL25,debugString="%1 fuel depot at 25%.")
    	announcements(4)=(effectEvent=TerritoryContested,speechTag=FUEL0,debugString="%1 fuel depot is now empty.")
    	announcements(5)=(effectEvent=TerritoryContested,speechTag=FUELEXTRACTING,debugString="%1 are extracting fuel.")
    	announcements(6)=(effectEvent=TerritoryContested,speechTag=FUELSTEALING,debugString="%1 are stealing fuel.")
    	announcements(7)=(effectEvent=TerritoryContested,speechTag=FUEL0,debugString="Neutral fuel depot depleted.")
    }

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Class file time: ne 5.9.2004 15:53:16.000 - Creation time: st 23.5.2018 00:10:45.893 - Created with UnCodeX