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# Tyrion.AI_GainHeightGoal

Extends
  AI_MovementGoal

    Core.Object
    |
    +-- Core.RefCount
       |
       +-- Engine.Tyrion_GoalBase
          |
          +-- Tyrion.AI_Goal
             |
             +-- Tyrion.AI_MovementGoal
                |
                +-- Tyrion.AI_GainHeightGoal

Variables Summary
InternalParameters
Pawn | target
Parameters
float | energyUsage

Inherited Variables from Tyrion.AI_Goal
achievingAction, activationSentinel, bDeleted, bGoalAchieved, bGoalConsidered, bGoalFailed, bInactive, bPermanent, bRemoveGoalOfSameType, bTerminateIfStolen, bTryOnlyOnce, bWakeUpPoster, deactivationSentinel, goalName, ignoreCounter, matchedN, notificationRecipients, parentAction, Priority, resource

Functions Summary
|  | construct (AI_Resource r, int pri, Pawn aTarget, optional float aEnergyUsage ))

Inherited Functions from Tyrion.AI_MovementGoal
characterResource, findResource, getResourceClass

Inherited Functions from Tyrion.AI_Goal
activate, addNotificationRecipient, beingAchieved, changePriority, cleanup, construct, deactivate, findGoalByName, findGoalInCharacterByName, findGoalInSquadByName, findGoalInTurretByName, findGoalInVehicleByName, getResource, handleGoalFailure, handleGoalSuccess, hasCompleted, init, markGoalAsAchieved, markGoalAsFailed, myAddRef, notifyCompletion, onSensorMessage, postGoal, priorityFn, setUpDeactivationSentinel, unPostGoal, wasAchieved, wasConsidered, wasNotAchieved

Variables Detail

### InternalParameters

#### target Source code

var(InternalParameters) editconst Pawn target;

### Parameters

#### energyUsage Source code

var(Parameters) float energyUsage;

Functions Detail

#### construct Source code

overloaded function construct ( AI_Resource r, int pri, Pawn aTarget, optional float aEnergyUsage ) )

Defaultproperties

    defaultproperties
    {
    	bInactive = false
    	bPermanent = true
    }

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Creation time: st 23.5.2018 00:10:26.851 - Created with UnCodeX