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# Gameplay.TribesGameStats

Extends
  GameStats

    Core.Object
    |
    +-- Engine.Actor
       |
       +-- Engine.Info
          |
          +-- Engine.GameStats
             |
             +-- Gameplay.TribesGameStats

Variables Summary

Inherited Variables from Engine.GameStats
bShowBots, GRI, TempLog

Structures Summary

Inherited Structures from Engine.Info
KeyValuePair, PlayerResponseLine, ServerResponseLine

Functions Summary
|  | KillEvent (string Killtype, PlayerReplicationInfo Killer, PlayerReplicationInfo Victim, class<DamageType> Damage))

Inherited Functions from Engine.GameStats
ConnectEvent, Destroyed, DisconnectEvent, EndGame, FullTimeDate, GameEvent, GetMapFileName, GetStatsIdentifier, Header, Init, KillEvent, Logf, MapName, NewGame, PostBeginPlay, ScoreEvent, ServerInfo, Shutdown, SpecialEvent, StartGame, TeamScoreEvent, TimeStamp, TimeZone

Inherited Functions from Engine.Info
AcceptPlayInfoProperty, FillPlayInfo

Functions Detail

#### KillEvent Source code

function KillEvent ( string Killtype, PlayerReplicationInfo Killer, PlayerReplicationInfo Victim, class<DamageType> Damage) )

Defaultproperties

    defaultproperties
    {
    }

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Creation time: st 23.5.2018 00:10:36.152 - Created with UnCodeX