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# Gameplay.TankMountedTurret

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    class TankMountedTurret extends VehicleMountedTurret;

    simulated function getThirdPersonEquippableAttachment(Equippable subject, out Rook attachTo, out name boneName)
    {
    	attachTo = ownerVehicle;
    	boneName = 'gunner';
    }

    defaultProperties
    {
    	DrawType = DT_None

    	positionType = VP_GUNNER

    	pivotBone = guntower

    	pitchPivotBone = jtgun

    	thirdPersonRotationType = 2
    }

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Class file time: ne 5.9.2004 15:53:28.000 - Creation time: st 23.5.2018 00:10:47.517 - Created with UnCodeX