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# tmod.tmodArmorLight

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    class tmodArmorLight extends Gameplay.Armor;

    defaultproperties {
         AllowedWeapons(1)=(typeClass=Class'EquipmentClasses.WeaponSpinfusor',quantity=20)
         AllowedWeapons(2)=(typeClass=Class'tribesmod.tmodWeaponPointer')
         AllowedWeapons(3)=(typeClass=Class'EquipmentClasses.WeaponGrenadeLauncher',quantity=15)
         AllowedWeapons(4)=(typeClass=Class'EquipmentClasses.WeaponRocketPod',quantity=42)
         AllowedWeapons(5)=(typeClass=Class'EquipmentClasses.WeaponBlaster')
         AllowedWeapons(6)=(typeClass=Class'EquipmentClasses.WeaponGrappler',quantity=10)
         AllowedWeapons(7)=(typeClass=Class'EquipmentClasses.WeaponBurner')
         AllowedWeapons(8)=(typeClass=Class'EquipmentClasses.WeaponChaingun',quantity=150)
         AllowedWeapons(9)=(typeClass=Class'EquipmentClasses.WeaponSniperRifle',quantity=10)
         AllowedGrenades=(typeClass=Class'EquipmentClasses.WeaponHandGrenade',quantity=5)
    }

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Class file time: po 8.1.2018 22:01:56.000 - Creation time: st 23.5.2018 00:10:47.702 - Created with UnCodeX