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# Gameplay.MPFlagCapturePoint

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    class MPFlagCapturePoint extends MPCapturePoint;

    // Kept as programmer class to ensure compatibility with existing maps

    defaultproperties
    {
    	capturableClass =	class'MPFlag'
    }

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Class file time: ne 5.9.2004 15:53:18.000 - Creation time: st 23.5.2018 00:10:45.917 - Created with UnCodeX