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# TribesGUI.LoadoutMenu

Extends
  Object
Modifiers
  PerObjectConfig Config ( LoadoutMenu )

    Core.Object
    |
    +-- TribesGUI.LoadoutMenu

Constants Summary

Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed

Variables Summary
bool | bEmpty
bool | bEnabled
String | emptyText
String | loadoutName
String | moreText
LoadoutMenu | parentMenu
Array<LoadoutMenu> | subMenu
LoadoutMenu
EInputKey | keyBinding
int | loadoutSlotIndex
Array<Name> | subMenuNames

Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary

Inherited Enumerations from Core.Object
EAxis, ECamOrientation, ESheerAxis

Structures Summary

Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector

Functions Summary
|  | InitMenu ()))
| bool | IsCategoryMenu ()))
|  | RefreshMenu (Array<String> loadoutNames, Array<byte> enabled))

Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllClasses, AllEditableProperties, Allocate, AllProperties, AppSeconds, Asc, Asin, AssertWithDescription, Atan, BeginState, CanSLog, Caps, Chr, Clamp, ClassConstruct, ClassIsChildOf, ClockwiseFrom, CommonBase, Construct, Cos, Cross, DecodeFromURL, Disable, Div, Dot, DynamicFindObject, DynamicLoadObject, Enable, EncodeForURL, EndState, Eval, Exp, FClamp, FindObject, FlushConfig, FMax, FMin, FRand, GetAxes, GetBuildNumber, GetEnum, GetMinCompatibleBuildNumber, GetPropertyText, GetStateName, GetSuperClass, GetUnAxes, GotoState, Hash, HasUnicode, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Inverse, Invert, IsA, IsInState, IsNearlyZero, IsUTracing, IsValidForURL, IsZero, Left, Len, Lerp, Localize, Locs, Log, Loge, LogGuardStack, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NullReferences, OrthoRotation, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatToRotator, Rand, RandRange, Repl, replaceStr, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, SetUTracing, Sin, Sleep, SLog, Smerp, Split, Sqrt, Square, StaticSaveConfig, StrCmp, Tan, VDist, VDistSquared, VRand, VSize, VSize2D, VSizeSquared, VSizeSquared2D, Warn, ^, ^^, |, ||, ~, ~=

Variables Detail

#### bEmpty Source code

var bool bEmpty;

#### bEnabled Source code

var bool bEnabled;

#### emptyText Source code

var localized String emptyText;

#### loadoutName Source code

var String loadoutName;

#### moreText Source code

var localized String moreText;

#### parentMenu Source code

var LoadoutMenu parentMenu;

#### subMenu Source code

var Array<LoadoutMenu> subMenu;

### LoadoutMenu

#### keyBinding Source code

var(LoadoutMenu) config EInputKey keyBinding;

#### loadoutSlotIndex Source code

var(LoadoutMenu) config int loadoutSlotIndex;

#### subMenuNames Source code

var(LoadoutMenu) config Array<Name> subMenuNames;

Functions Detail

#### InitMenu Source code

function InitMenu ( ) )

#### IsCategoryMenu Source code

function bool IsCategoryMenu ( ) )

#### RefreshMenu Source code

function RefreshMenu ( Array<String> loadoutNames, Array<byte> enabled) )

Defaultproperties

    defaultproperties
    {
    	loadoutName="Loadout"
    	loadoutSlotIndex=-1
    	keyBinding=IK_Q

    	moreText="More..."
    	emptyText="[Empty]"
    }

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Creation time: st 23.5.2018 00:10:31.864 - Created with UnCodeX