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# TribesGUI.TribesGUIController

Extends
  TribesGUIControllerBase
Modifiers
  native

    Core.Object
    |
    +-- Engine.Interactions
       |
       +-- Engine.Interaction
          |
          +-- Engine.BaseGUIController
             |
             +-- GUI.GUIController
                |
                +-- Gameplay.TribesGUIControllerBase
                   |
                   +-- TribesGUI.TribesGUIController

Variables Summary
Color | neutralColor
Color | neutralHighlightColor
TribesGUI.ProfileManager | profileManager
TribesGUIController
Array<GUIPage> | StorageStack

Inherited Variables from Gameplay.TribesGUIControllerBase
bMusicPlaying, clientSideChar, CurrentSongHandle, GuiConfig, LastChatMessage

Inherited Variables from GUI.GUIController
ActiveControl, ActivePage, AltPressed, AutoLoad, bComponentMenu, bDesignMode, bDontDisplayHelpText, bEditing, bEmulatedJoypad, bForceMouseCheck, bHasLoadedPackages, bHelpDisplay, bHideMouseCursor, bHighlightCurrent, bJoyMouse, bLastScaled, bMemberDisplay, bMemberEdit, bModAuthor, bMousePositioning, bPlayerDesignMode, bShowConfigMembers, bShowGUIMembers, bShowPageList, bSnapToGrid, bStyleCreate, bStylesDisplay, bSwallowNextKeyType, ButtonRepeatDelay, CaptureScriptExec, ClickSound, ComponentClassList, ControllerId, ControllerMask, CtrlPressed, CurrentMember, CurrentMemberObjName, CurrentMemberObjValue, CursorFade, CursorStep, DblClickWindow, DownSound, EditSound, FastCursorFade, FastCursorStep, FocusedControl, FontNames, FontStack, GridSize, GUI_TO_WORLD_X, GUI_TO_WORLD_Y, HelpStack, InterestedResolutionChanged, JoyButtons[64], JoyControlsDelta[16], JoyDeadZone, JoyLeftXAxis[4], JoyLeftYAxis[4], JoyRightXAxis[4], JoyRightYAxis[4], LastClickTime, LastClickX, LastClickY, LastMouseX, LastMouseY, MemberEditLevel, MemberEditPosition, MenuMouseSens, MenuStack, MouseCursorOffset, MouseCursors, MouseOverSound, MouseX, MouseY, MoveControl, MoveGroups, PackageNames, PersistentStack, RepeatDelta[4], RepeatKey[4], RepeatTime[4], ResolutionX, ResolutionY, SaveControl, SavedMoveOffsetX, SavedMoveOffsetY, SaveStyle, ShiftPressed, SkipControl, StyleNames, StyleStack, UpSound, WhiteBorder

Enumerations Summary

Inherited Enumerations from GUI.GUIController
eComponentAlign, eComponentSize

Structures Summary

Inherited Structures from GUI.GUIController
sMoveGroup

Functions Summary
|  | AutoLoadMenuClass (class<Object> menuClass))
| String | EncodePlayerName (GUIComponent Sender, TribesReplicationInfo TRI))
|  | FindQuickChatNames (out Array<string> Names)
| String | GetGameSpyPassword ()))
| int | GetGameSpyProfileId ()))
| int | GetGameSpyTeamId ()))
|  | InitializeController ()))
|  | OnGamespyTeamLoginResult (bool succeeded, String ResponseData))
| bool | OnNetworkBrowse (string URL, string ProfileOption, bool bSelectProfile))
|  | OpenEntryStack ()))
|  | PreLevelChange (string DestURL, LevelSummary NewSummary))
|  | SaveEntryStack ()))
| bool | ShouldSuppressLevelRender ()))
| bool | UseGameSpyTeamAffiliation ()))

Inherited Functions from Gameplay.TribesGUIControllerBase
ChangeTeams, FinishCampaignMission, GameOver, GameResume, GameStart, GetGameInfo, GetGameSpyPassword, GetGameSpyProfileId, GetGameSpyTeamId, GetLevelInfo, InitializeController, LoadLevel, NextCampaignMission, OnMojoFinished, PlayCampaignMission, PlayerDisconnect, PostLevelChange, PreLevelChange, Quit, StartCampaignCutscene, StartNewCampaign, StartNewCampaignAt, UseGameSpyTeamAffiliation

Inherited Functions from GUI.GUIController
AlignControlsInGroup, AutoLoadMenus, CenterOfControl, ChangeActiveStyle, ChangeFocus, ChangeGridSize, ChangeResolutionX, ChangeResolutionY, CloseAll, CloseMenu, ComponentIsRegisteredForResolutionChanged, CreateComponent, CreateMenu, DoScalingOnComponent, FindPersistentComponent, FixGUIComponentName, GetCurrentRes, GetDEMHeader, GetDEMList, GetGuiResolution, GetMapList, GetMenuFont, GetStyle, GroupControl, HasMouseMoved, InitializeController, InternalOpenMenu, IsPageActive, KillControlGroup, LoadLevelSummary, LoadLocalizedPerObjectConfig, LoadLocalizedPerObjectConfigGUI, LogGUI, LogGUIComponent, LogGUIPage, MakeMoveGroup, MouseEmulation, MoveControlGroup, MoveFocused, NotifyLevelChange, onGameplayMessage, OnProgress, OnResolutionChanged, OpenMenu, PaintProgress, ParentPage, PostLevelChange, PreLevelChange, RedoActiveComponent, RegisterFont, RegisterNotifyResolutionChanged, RegisterStyle, ReloadGUI, RemoveMenu, RemovePersistentComponent, ReplaceMenu, ResetFocus, ResetKeyboard, ResolutionToScale, SaveActiveComponent, SaveComponent, ScaleToResolution, SelectNextControlInMoveGroup, SetCaptureScriptExec, SetChildrenDirty, SetControllerStatus, SetFocusedPos, SetGuiResolution, SizeControlsInGroup, SizeOfControl, SnapToGrid, ToggleActiveComponentSizing, ToggleSnapToGrid, TopPage, UndoActiveComponent, UnRegisterNotifyResolutionChanged, UpdateControl

Variables Detail

#### neutralColor Source code

var Color neutralColor;

#### neutralHighlightColor Source code

var Color neutralHighlightColor;

#### profileManager Source code

var TribesGUI.ProfileManager profileManager;

### TribesGUIController

#### StorageStack Source code

var(TribesGUIController) Editinline EditConst Array<GUIPage> StorageStack;

> Holds an out-of-game set of page names for recreating the stack

Functions Detail

#### AutoLoadMenuClass Source code

event AutoLoadMenuClass ( class<Object> menuClass) )

#### EncodePlayerName Source code

function String EncodePlayerName ( GUIComponent Sender, TribesReplicationInfo TRI) )

#### FindQuickChatNames Source code

native function FindQuickChatNames ( out Array<string> Names )

#### GetGameSpyPassword Source code

function String GetGameSpyPassword ( ) )

#### GetGameSpyProfileId Source code

function int GetGameSpyProfileId ( ) )

#### GetGameSpyTeamId Source code

function int GetGameSpyTeamId ( ) )

#### InitializeController Source code

function InitializeController ( ) )

#### OnGamespyTeamLoginResult Source code

private function OnGamespyTeamLoginResult ( bool succeeded, String ResponseData) )

#### OnNetworkBrowse Source code

event bool OnNetworkBrowse ( string URL, string ProfileOption, bool bSelectProfile) )

#### OpenEntryStack Source code

function OpenEntryStack ( ) )

#### PreLevelChange Source code

event PreLevelChange ( string DestURL, LevelSummary NewSummary) )

#### SaveEntryStack Source code

function SaveEntryStack ( ) )

#### ShouldSuppressLevelRender Source code

event bool ShouldSuppressLevelRender ( ) )

#### UseGameSpyTeamAffiliation Source code

function bool UseGameSpyTeamAffiliation ( ) )

Defaultproperties

    defaultproperties
    {
        bDontDisplayHelpText=false
    	neutralColor				= (R=210,G=210,B=210,A=255)
    	neutralHighlightColor		= (R=255,G=255,B=255,A=255)
    }

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Creation time: st 23.5.2018 00:10:36.170 - Created with UnCodeX