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# GUI.GUIVertList

Extends
  GUIListBase
Modifiers
  Native

    Core.Object
    |
    +-- GUI.GUI
       |
       +-- GUI.GUIComponent
          |
          +-- GUI.GUIListBase
             |
             +-- GUI.GUIVertList

#### Direct Known Subclasses:

> GUIList

Variables Summary

Inherited Variables from GUI.GUIListBase
bHotTrack, bReadOnly, bVisibleWhenEmpty, Index, ItemCount, ItemHeight, ItemsPerPage, ItemWidth, MyScrollBar, SelectedBKColor, SelectedImage, Top

Inherited Variables from GUI.GUIComponent
bAcceptsInput, bActiveInput, bAllowHTMLTextFormatting, bAllowPressedEffect, bBoundToParent, bCanBeShown, bCaptureMouse, bCaptureTabs, bDirty, bDrawStyle, bFocusOnWatch, bHideMouseCursor, bHitTestOnClientBounds, bInited, bMaintainFocus, bMouseOverSound, bNeverFocus, Bounds[4], bPersistent, bPlayerMoveAllowed, bRepeatClick, bRepeatCycling, bRepositioning, bRequireReleaseClick, bSaved, bScaled, bScaleToParent, bSwallowAllKeyEvents, bTabStop, bTimerRepeat, bVisible, ClientBounds[4], CyclePosition, FocusInstead, Hint, LinkOverrides[4], Links[4], MenuOwner, MenuState, MouseCursorIndex, MoveGroup, MovePositions, OnClickSound, RadioGroup, RenderWeight, SaveColor, SaveFont, SaveStyle, SaveX, SaveY, Style, StyleName, TabOrder, TimerCountdown, TimerIndex, TimerInterval, TransitionSpec, UndoHistory, UndoLevel, WinHeight, WinLeft, WinTop, WinWidth

Enumerations Summary

Inherited Enumerations from GUI.GUIComponent
EClickSound

Structures Summary

Inherited Structures from GUI.GUIComponent
sDynamicPositionSpec, sTransitionSpec

Functions Summary
|  | Click ()))
|  | Down ()))
|  | End ()))
|  | Home ()))
|  | InitComponent (GUIComponent MyOwner))
| bool | InternalOnKeyEvent (out byte Key, out byte State, float delta))
| bool | InternalOnKeyType (out byte Key, optional string Unicode))
| bool | InternalOnXControllerEvent (byte Id, eXControllerCodes iCode))
|  | PgDn ()))
|  | PgUp ()))
|  | Up ()))
|  | WheelDown ()))
|  | WheelUp ()))

Inherited Functions from GUI.GUIListBase
Clear, InitComponent, MakeVisible, SetIndex, SetTopItem, Sort

Inherited Functions from GUI.GUIComponent
Activate, ActualHeight, ActualLeft, ActualTop, ActualWidth, ChangeStyle, Click, Construct, CyclePositions, DblClick, DeActivate, DisableComponent, EnableComponent, FillOwner, Focus, Free, Hide, InitComponent, InitDelegates, IsAtPosition, IsInBounds, IsInClientBounds, KillTimer, LoadLayoutFromHistory, LoseFocus, MenuStateChange, MousePressed, MouseReleased, OnChangeLayout, OnConstruct, OnResolutionChanged, PlayerOwner, Press, RedoLayout, RegisterNotifyResolutionChanged, RePosition, RePositionCompleted, RePositionTo, SaveLayout, SaveLayoutToHistory, SetActive, SetDirty, SetEnabled, SetFocusInstead, SetHint, SetLinkOverrides, SetLinks, SetRadioGroup, SetTimer, SetVisibility, Show, StopCycling, StripColorCodes, Timer, UndoLayout, Watched

Functions Detail

#### Click Source code

event Click ( ) )

#### Down Source code

function Down ( ) )

#### End Source code

function End ( ) )

#### Home Source code

function Home ( ) )

#### InitComponent Source code

function InitComponent ( GUIComponent MyOwner) )

#### InternalOnKeyEvent Source code

function bool InternalOnKeyEvent ( out byte Key, out byte State, float delta) )

#### InternalOnKeyType Source code

function bool InternalOnKeyType ( out byte Key, optional string Unicode) )

#### InternalOnXControllerEvent Source code

function bool InternalOnXControllerEvent ( byte Id, eXControllerCodes iCode) )

#### PgDn Source code

function PgDn ( ) )

#### PgUp Source code

function PgUp ( ) )

#### Up Source code

function Up ( ) )

#### WheelDown Source code

function WheelDown ( ) )

#### WheelUp Source code

function WheelUp ( ) )

Defaultproperties

    defaultproperties
    {
    }

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Creation time: st 23.5.2018 00:10:30.526 - Created with UnCodeX