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# GUI.GUITimeDisplay

Extends
  GUINumericEdit
Modifiers
  HideCategories ( Menu , Object ) Native

    Core.Object
    |
    +-- GUI.GUI
       |
       +-- GUI.GUIComponent
          |
          +-- GUI.GUIMultiComponent
             |
             +-- GUI.GUINumericEdit
                |
                +-- GUI.GUITimeDisplay

Variables Summary
DEBUG
bool | bLooping
bool | bRunning
int | ElapsedTime
int | StartTime
GUITimeDisplay
bool | bShowWhileNotRunning
GUILabel | TimerLabel

Inherited Variables from GUI.GUINumericEdit
bDisplayAsTime, bLeftJustified, bReadOnly, MaxValue, MinValue, MyEditBox, MyMinus, MyPlus, Step, Value

Inherited Variables from GUI.GUIMultiComponent
Components, Controls, ControlSpecs, PropagateActivity, PropagateState, PropagateVisibility

Delegates Summary
|  | OnTimeExpired ()

Functions Summary
| int | GetElapsedTime ()))
| int | GetStartTime ()))
|  | InitComponent (GUIComponent MyOwner))
| bool | IsRunning ()))
|  | SetTime (int time ))
|  | Show ()))
|  | StartTimer (optional int time, optional bool loop, optional bool reset ))
|  | StopTimer ()))
|  | Timer ()))
|  | TimerExpired ()))

Inherited Functions from GUI.GUINumericEdit
CalcMaxLen, EditKeyEvent, EditOnChange, InitComponent, OnConstruct, SetHint, SetMaxValue, SetMinValue, SetValue, SpinnerMinusClick, SpinnerPlusClick

Inherited Functions from GUI.GUIMultiComponent
Activate, AddComponent, AppendComponent, BringBackward, BringForward, BringToBack, BringToFront, CreateControl, DeActivate, DisableComponent, EnableComponent, FindCenterPoint, FindComponent, FindComponentIndex, FindControlIndex, FindDist, Free, Hide, InitComponent, InitializeControls, InsertComponent, InternalBringBackward, InternalBringForward, LogControls, MapControls, OnConstruct, RemapComponents, RemoveComponent, RemoveControl, ReorderComponents, ReweightComponents, SaveLayout, SetRadioGroup, Show, SwapControlIndicies, TabControl, TestControls

Variables Detail

### DEBUG

#### bLooping Source code

var(DEBUG) private bool bLooping;

#### bRunning Source code

var(DEBUG) private bool bRunning;

#### ElapsedTime Source code

var(DEBUG) private int ElapsedTime;

#### StartTime Source code

var(DEBUG) private int StartTime;

### GUITimeDisplay

#### bShowWhileNotRunning Source code

var(GUITimeDisplay) private config bool bShowWhileNotRunning;

> If true, will show this component while the timer is not running

#### TimerLabel Source code

var(GUITimeDisplay) config GUILabel TimerLabel;

> GUI Label associated with this Time display

Delegates Detail

#### OnTimeExpired Source code

delegate OnTimeExpired ( )

Functions Detail

#### GetElapsedTime Source code

function int GetElapsedTime ( ) )

#### GetStartTime Source code

function int GetStartTime ( ) )

#### InitComponent Source code

function InitComponent ( GUIComponent MyOwner) )

#### IsRunning Source code

function bool IsRunning ( ) )

#### SetTime Source code

function SetTime ( int time ) )

#### Show Source code

event Show ( ) )

#### StartTimer Source code

function StartTimer ( optional int time, optional bool loop, optional bool reset ) )

#### StopTimer Source code

function StopTimer ( ) )

#### Timer Source code

event Timer ( ) )

#### TimerExpired Source code

private function TimerExpired ( ) )

Defaultproperties

    defaultproperties
    {
    	Value=0
    	bAcceptsInput=false
    	bDisplayAsTime=true
        bReadOnly=true
        MinValue=0
        Step=1
    }

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Creation time: st 23.5.2018 00:10:30.496 - Created with UnCodeX