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# Engine.AnimNotify_DestroyEffect

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    class AnimNotify_DestroyEffect extends AnimNotify
    	native;

    var() name DestroyTag;
    var() bool bExpireParticles;

    cpptext
    {
    	// AnimNotify interface.
    	virtual void Notify( UMeshInstance *Instance, AActor *Owner );
    }

    defaultproperties
    {
    	bExpireParticles=True
    }

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Class file time: ne 5.9.2004 16:01:20.000 - Creation time: st 23.5.2018 00:10:42.233 - Created with UnCodeX