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# Engine.AnimNotify_Trigger

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    class AnimNotify_Trigger extends AnimNotify_Scripted;

    var() name EventName;

    event Notify( Actor Owner )
    {
    	Owner.TriggerEvent( EventName, Owner, Pawn(Owner) );
    }

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Class file time: ne 5.9.2004 16:01:20.000 - Creation time: st 23.5.2018 00:10:42.271 - Created with UnCodeX