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# Tyrion.AI_VehicleAttackGoal

Extends
  AI_VehicleGoal
Modifiers
  editinlinenew

    Core.Object
    |
    +-- Core.RefCount
       |
       +-- Engine.Tyrion_GoalBase
          |
          +-- Tyrion.AI_Goal
             |
             +-- Tyrion.AI_VehicleGoal
                |
                +-- Tyrion.AI_VehicleAttackGoal

Variables Summary
InternalParameters
IFollowFunction | followFunction
Pawn | target
Parameters
Name | targetName

Inherited Variables from Tyrion.AI_Goal
achievingAction, activationSentinel, bDeleted, bGoalAchieved, bGoalConsidered, bGoalFailed, bInactive, bPermanent, bRemoveGoalOfSameType, bTerminateIfStolen, bTryOnlyOnce, bWakeUpPoster, deactivationSentinel, goalName, ignoreCounter, matchedN, notificationRecipients, parentAction, Priority, resource

Functions Summary
|  | cleanup ()))
|  | construct (AI_Resource r, int pri, Pawn aTarget, optional IFollowFunction aFollowFunction ))

Inherited Functions from Tyrion.AI_VehicleGoal
findResource, getResourceClass

Inherited Functions from Tyrion.AI_Goal
activate, addNotificationRecipient, beingAchieved, changePriority, cleanup, construct, deactivate, findGoalByName, findGoalInCharacterByName, findGoalInSquadByName, findGoalInTurretByName, findGoalInVehicleByName, getResource, handleGoalFailure, handleGoalSuccess, hasCompleted, init, markGoalAsAchieved, markGoalAsFailed, myAddRef, notifyCompletion, onSensorMessage, postGoal, priorityFn, setUpDeactivationSentinel, unPostGoal, wasAchieved, wasConsidered, wasNotAchieved

Variables Detail

### InternalParameters

#### followFunction Source code

var(InternalParameters) editconst IFollowFunction followFunction;

#### target Source code

var(InternalParameters) editconst Pawn target;

### Parameters

#### targetName Source code

var(Parameters) editinline Name targetName;

> Label of target (any Pawn)

Functions Detail

#### cleanup Source code

function cleanup ( ) )

#### construct Source code

overloaded function construct ( AI_Resource r, int pri, Pawn aTarget, optional IFollowFunction aFollowFunction ) )

Defaultproperties

    defaultproperties
    {
    	bInactive = false
    	bPermanent = false
    }

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Creation time: st 23.5.2018 00:10:27.848 - Created with UnCodeX