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# Engine.TribesAdminGroup

Extends
  TribesAdminBase

    Core.Object
    |
    +-- Engine.TribesAdminBase
       |
       +-- Engine.TribesAdminGroup

Constants Summary

Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed

Variables Summary
bool | bMasterAdmin
byte | GameSecLevel
string | GroupName
TribesAdminUserList | Managers
string | Privileges
TribesAdminUserList | Users

Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary

Inherited Enumerations from Core.Object
EAxis, ECamOrientation, ESheerAxis

Structures Summary

Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector

Functions Summary
| bool | HasPrivilege (string priv))
|  | Init (string sGroupName, string sPrivileges, byte nGameSecLevel))
|  | RemoveUser (TribesAdminUser User))
|  | SetPrivs (string privs))
|  | UnlinkUsers ()))
| bool | ValidName (string uname))

Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllClasses, AllEditableProperties, Allocate, AllProperties, AppSeconds, Asc, Asin, AssertWithDescription, Atan, BeginState, CanSLog, Caps, Chr, Clamp, ClassConstruct, ClassIsChildOf, ClockwiseFrom, CommonBase, Construct, Cos, Cross, DecodeFromURL, Disable, Div, Dot, DynamicFindObject, DynamicLoadObject, Enable, EncodeForURL, EndState, Eval, Exp, FClamp, FindObject, FlushConfig, FMax, FMin, FRand, GetAxes, GetBuildNumber, GetEnum, GetMinCompatibleBuildNumber, GetPropertyText, GetStateName, GetSuperClass, GetUnAxes, GotoState, Hash, HasUnicode, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Inverse, Invert, IsA, IsInState, IsNearlyZero, IsUTracing, IsValidForURL, IsZero, Left, Len, Lerp, Localize, Locs, Log, Loge, LogGuardStack, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NullReferences, OrthoRotation, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatToRotator, Rand, RandRange, Repl, replaceStr, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, SetUTracing, Sin, Sleep, SLog, Smerp, Split, Sqrt, Square, StaticSaveConfig, StrCmp, Tan, VDist, VDistSquared, VRand, VSize, VSize2D, VSizeSquared, VSizeSquared2D, Warn, ^, ^^, |, ||, ~, ~=

Variables Detail

#### bMasterAdmin Source code

var bool bMasterAdmin;

#### GameSecLevel Source code

var byte GameSecLevel;

#### GroupName Source code

var string GroupName;

#### Managers Source code

var TribesAdminUserList Managers;

#### Privileges Source code

var string Privileges;

#### Users Source code

var TribesAdminUserList Users;

Functions Detail

#### HasPrivilege Source code

function bool HasPrivilege ( string priv) )

#### Init Source code

function Init ( string sGroupName, string sPrivileges, byte nGameSecLevel) )

#### RemoveUser Source code

function RemoveUser ( TribesAdminUser User) )

#### SetPrivs Source code

function SetPrivs ( string privs) )

#### UnlinkUsers Source code

function UnlinkUsers ( ) )

#### ValidName Source code

static function bool ValidName ( string uname) )

Defaultproperties

    defaultproperties
    {
    }

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Creation time: st 23.5.2018 00:10:35.844 - Created with UnCodeX