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# GUI.GUIDlg

Extends
  GUIPanel
Modifiers
  Native

    Core.Object
    |
    +-- GUI.GUI
       |
       +-- GUI.GUIComponent
          |
          +-- GUI.GUIMultiComponent
             |
             +-- GUI.GUIPanel
                |
                +-- GUI.GUIDlg

#### Direct Known Subclasses:

> TribesGUIDlg

Variables Summary
array<GUIButton> | MyButtons
GUILabel | MyLabel
string | Passback
int | Selection
GUIDlg
float | ButtonPercentX
float | ButtonPercentY

Inherited Variables from GUI.GUIMultiComponent
Components, Controls, ControlSpecs, PropagateActivity, PropagateState, PropagateVisibility

Functions Summary
|  | AddButton (int inValue, string inCaption ))
|  | DeActivate ()))
|  | InitComponent (GUIComponent MyOwner))
|  | InternalOnClick (GUIComponent Sender))
|  | SetupDlg (string theCaption, string thePassback, int Options, optional float TimeOut))
|  | Timer ()))

Inherited Functions from GUI.GUIMultiComponent
Activate, AddComponent, AppendComponent, BringBackward, BringForward, BringToBack, BringToFront, CreateControl, DeActivate, DisableComponent, EnableComponent, FindCenterPoint, FindComponent, FindComponentIndex, FindControlIndex, FindDist, Free, Hide, InitComponent, InitializeControls, InsertComponent, InternalBringBackward, InternalBringForward, LogControls, MapControls, OnConstruct, RemapComponents, RemoveComponent, RemoveControl, ReorderComponents, ReweightComponents, SaveLayout, SetRadioGroup, Show, SwapControlIndicies, TabControl, TestControls

Variables Detail

#### MyButtons Source code

var array<GUIButton> MyButtons;

#### MyLabel Source code

var GUILabel MyLabel;

#### Passback Source code

var string Passback;

#### Selection Source code

var int Selection;

### GUIDlg

#### ButtonPercentX Source code

var(GUIDlg) config float ButtonPercentX;

> X percentage of space to be used by the buttons

#### ButtonPercentY Source code

var(GUIDlg) config float ButtonPercentY;

> Y percentage of space to be used by the buttons

Functions Detail

#### AddButton Source code

function AddButton ( int inValue, string inCaption ) )

#### DeActivate Source code

event DeActivate ( ) )

#### InitComponent Source code

function InitComponent ( GUIComponent MyOwner) )

#### InternalOnClick Source code

function InternalOnClick ( GUIComponent Sender) )

#### SetupDlg Source code

function SetupDlg ( string theCaption, string thePassback, int Options, optional float TimeOut) )

#### Timer Source code

event Timer ( ) )

Defaultproperties

    defaultproperties
    {
    	WinWidth=0.8
    	WinHeight=0.4
    	WinLeft=0.1
    	WinTop=0.3

        RenderWeight=0.999
        ButtonPercentX=0.4
        ButtonPercentY=0.2
    	bAcceptsInput=true
    	bPersistent=false
        StyleName="STY_DialogPanel"
        bDrawStyle=True
    }

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Creation time: st 23.5.2018 00:10:30.146 - Created with UnCodeX