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# Gameplay.MPBaseDeviceMessages

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    class MPBaseDeviceMessages extends TribesLocalMessage;

    var() localized string	friendlyUnderAttack;
    var() localized string	friendlyInactive;
    var() localized string  friendlyActive;
    var() localized string	enemyUnderAttack;
    var() localized string	enemyInactive;
    var() localized string  enemyActive;
    var(EffectEvents) name				globalFriendlyUnderAttackEffectEvent;
    var(EffectEvents) name				globalFriendlyInactiveEffectEvent;
    var(EffectEvents) name				globalFriendlyActiveEffectEvent;
    var(EffectEvents) name				globalEnemyInactiveEffectEvent;
    var(EffectEvents) name				globalEnemyActiveEffectEvent;
    var(EffectEvents) name				globalEnemyUnderAttackEffectEvent;
    var() float				timeBetweenUnderAttackMessages;
    var() float				timeBetweenOfflineMessages;
    var() float				timeBetweenOnlineMessages;

    defaultproperties
    {
    	timeBetweenUnderAttackMessages = 8
    	timeBetweenOfflineMessages	   = 2
    	timeBetweenOnlineMessages	   = 2

    	announcements(0)=(effectEvent=BaseDeviceUnderAttack,speechTag=DYN_QKC_QCALERTS_01,debugString="%1 base device is under attack.")
    	announcements(1)=(effectEvent=BaseDeviceOffline,speechTag=DYN_QKC_QCAUTO_09,debugString="%1 base device offline.")
    	announcements(2)=(effectEvent=BaseDeviceOnline,speechTag=DYN_QKC_QCAUTO_03,debugString="%1 base device online.")
    }

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Class file time: ne 5.9.2004 15:53:14.000 - Creation time: st 23.5.2018 00:10:45.807 - Created with UnCodeX