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# Tyrion.AI_GetOutOfWayGoal

Extends
  AI_MovementGoal
Modifiers
  editinlinenew

    Core.Object
    |
    +-- Core.RefCount
       |
       +-- Engine.Tyrion_GoalBase
          |
          +-- Tyrion.AI_Goal
             |
             +-- Tyrion.AI_MovementGoal
                |
                +-- Tyrion.AI_GetOutOfWayGoal

Constants Summary
DEACTIVATION_DELAY | = | 5

Variables Summary
Parameters
Vector | aimLocation
Rook | avoidee

Inherited Variables from Tyrion.AI_Goal
achievingAction, activationSentinel, bDeleted, bGoalAchieved, bGoalConsidered, bGoalFailed, bInactive, bPermanent, bRemoveGoalOfSameType, bTerminateIfStolen, bTryOnlyOnce, bWakeUpPoster, deactivationSentinel, goalName, ignoreCounter, matchedN, notificationRecipients, parentAction, Priority, resource

Functions Summary
|  | construct (AI_Resource r, int pri, Rook avoidee, Vector aimLocation ))
|  | init (AI_Resource r ))
|  | setUpDeactivationSentinel ()))

Inherited Functions from Tyrion.AI_MovementGoal
characterResource, findResource, getResourceClass

Inherited Functions from Tyrion.AI_Goal
activate, addNotificationRecipient, beingAchieved, changePriority, cleanup, construct, deactivate, findGoalByName, findGoalInCharacterByName, findGoalInSquadByName, findGoalInTurretByName, findGoalInVehicleByName, getResource, handleGoalFailure, handleGoalSuccess, hasCompleted, init, markGoalAsAchieved, markGoalAsFailed, myAddRef, notifyCompletion, onSensorMessage, postGoal, priorityFn, setUpDeactivationSentinel, unPostGoal, wasAchieved, wasConsidered, wasNotAchieved

Constants Detail

#### DEACTIVATION_DELAY Source code

const DEACTIVATION_DELAY = 5;

Variables Detail

### Parameters

#### aimLocation Source code

var(Parameters) Vector aimLocation;

#### avoidee Source code

var(Parameters) Rook avoidee;

Functions Detail

#### construct Source code

overloaded function construct ( AI_Resource r, int pri, Rook avoidee, Vector aimLocation ) )

#### init Source code

function init ( AI_Resource r ) )

#### setUpDeactivationSentinel Source code

function setUpDeactivationSentinel ( ) )

Defaultproperties

    defaultproperties
    {
    	bInactive = true
    	bPermanent = true
    	priority = 60
    }

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Creation time: st 23.5.2018 00:10:26.866 - Created with UnCodeX