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# Gameplay.MessageEquipmentBase

Extends
  Message
Modifiers
  editinlinenew

    Core.Object
    |
    +-- Engine.Message
       |
       +-- Gameplay.MessageEquipmentBase

#### Direct Known Subclasses:

> MessageEquipmentDropped, MessageEquipmentPickedUp

Constants Summary

Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed

Variables Summary
MessageEquipmentBase
class<Equipment> | equipmentClass
Name | equipmentName

Inherited Variables from Engine.Message
specificTo

Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary

Inherited Enumerations from Core.Object
EAxis, ECamOrientation, ESheerAxis

Structures Summary

Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector

Functions Summary
|  | construct (Name _equipmentName, class<Equipment> _equipmentClass))
| string | editorDisplay (Name triggeredBy, Message filter))
| bool | passesFilter (Message filterMsg))

Inherited Functions from Engine.Message
Allocate, editorDisplay, passesFilter

Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllClasses, AllEditableProperties, Allocate, AllProperties, AppSeconds, Asc, Asin, AssertWithDescription, Atan, BeginState, CanSLog, Caps, Chr, Clamp, ClassConstruct, ClassIsChildOf, ClockwiseFrom, CommonBase, Construct, Cos, Cross, DecodeFromURL, Disable, Div, Dot, DynamicFindObject, DynamicLoadObject, Enable, EncodeForURL, EndState, Eval, Exp, FClamp, FindObject, FlushConfig, FMax, FMin, FRand, GetAxes, GetBuildNumber, GetEnum, GetMinCompatibleBuildNumber, GetPropertyText, GetStateName, GetSuperClass, GetUnAxes, GotoState, Hash, HasUnicode, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Inverse, Invert, IsA, IsInState, IsNearlyZero, IsUTracing, IsValidForURL, IsZero, Left, Len, Lerp, Localize, Locs, Log, Loge, LogGuardStack, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NullReferences, OrthoRotation, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatToRotator, Rand, RandRange, Repl, replaceStr, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, SetUTracing, Sin, Sleep, SLog, Smerp, Split, Sqrt, Square, StaticSaveConfig, StrCmp, Tan, VDist, VDistSquared, VRand, VSize, VSize2D, VSizeSquared, VSizeSquared2D, Warn, ^, ^^, |, ||, ~, ~=

Variables Detail

### MessageEquipmentBase

#### equipmentClass Source code

var(MessageEquipmentBase) class<Equipment> equipmentClass;

> The class of the picked-up/dropped equipment (does a full RTTI check for filtering, so base classes can be specified here when filtering)

#### equipmentName Source code

var(MessageEquipmentBase) Name equipmentName;

> The label of the picked-up/dropped equipment

Functions Detail

#### construct Source code

overloaded function construct ( Name _equipmentName, class<Equipment> _equipmentClass) )

#### editorDisplay Source code

static function string editorDisplay ( Name triggeredBy, Message filter) )

#### passesFilter Source code

function bool passesFilter ( Message filterMsg) )

Defaultproperties

    defaultproperties
    {
    	specificTo	= class'Equipment'
    }

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Creation time: st 23.5.2018 00:10:32.235 - Created with UnCodeX