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# Engine.I3DL2Listener

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    //=============================================================================
    // I3DL2Listener: Base class for I3DL2 room effects.
    //=============================================================================

    class I3DL2Listener extends Core.Object
    	abstract
    	editinlinenew
    	native;

    var()			float		EnvironmentSize;
    var()			float		EnvironmentDiffusion;
    var()			int			Room;
    var()			int			RoomHF;
    var()			int			RoomLF;
    var()			float		DecayTime;
    var()			float		DecayHFRatio;
    var()			float		DecayLFRatio;
    var()			int			Reflections;
    var()			float		ReflectionsDelay;
    var()			vector		ReflectionsPan;
    var()			int			Reverb;
    var()			float		ReverbDelay;
    var()			vector		ReverbPan;
    var()			float		EchoTime;
    var()			float		EchoDepth;
    var()			float		ModulationTime;
    var()			float		ModulationDepth;
    var()			float		RoomRolloffFactor;
    var()			float		AirAbsorptionHF;
    var()			float		HFReference;
    var()			float		LFReference;
    var()			bool		bDecayTimeScale;
    var()			bool		bReflectionsScale;
    var()			bool		bReflectionsDelayScale;
    var()			bool		bReverbScale;
    var()			bool		bReverbDelayScale;
    var()			bool		bEchoTimeScale;
    var()			bool		bModulationTimeScale;
    var()			bool		bDecayHFLimit;

    var	transient	int			Environment;
    var transient	int			Updated;

    defaultproperties
    {
    //	Texture=S_Emitter
    	EnvironmentSize=7.5
    	EnvironmentDiffusion=1.0
    	Room=-1000
    	RoomHF=-100
    	RoomLF=0
    	DecayTime=1.49
    	DecayHFRatio=0.83
    	DecayLFRatio=1.00
    	Reflections=-2602
    	ReflectionsDelay=0.007
    	Reverb=200
    	ReverbDelay=0.011
    	EchoTime=0.25
    	EchoDepth=0.0
    	ModulationTime=0.25
    	ModulationDepth=0.0
    	RoomRolloffFactor=0.0
    	AirAbsorptionHF=-5
    	HFReference=5000
    	LFReference=250
    	bDecayTimeScale=true
    	bReflectionsScale=true
    	bReflectionsDelayScale=true
    	bReverbScale=true
    	bReverbDelayScale=true
    	bEchoTimeScale=true
    	bDecayHFLimit=true
    }

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Class file time: ne 5.9.2004 16:01:22.000 - Creation time: st 23.5.2018 00:10:44.564 - Created with UnCodeX