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# Engine.IInterestedTeamChanged

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    interface IInterestedTeamChanged;

    //-------------------------------------------------------------------
    // IInterestedTeamChanged:
    //
    // This interface should be implemented by those objects that wish
    // to be notified whenever a rook changes team. Interested objects can
    // register for such notification via the following methods on Rook:
    //
    //   RegisterNotifyTeamChanged(IInterestedTeamChanged ObjectToNotify)
    //   UnRegisterNotifyTeamChanged(IInterestedTeamChanged RegisteredObject)
    //
    // The new team will be set on the pawn when "onTeamChanged" is called.
    //-------------------------------------------------------------------

    function onTeamChanged( Pawn pawn );

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Class file time: ne 5.9.2004 16:01:24.000 - Creation time: st 23.5.2018 00:10:44.634 - Created with UnCodeX