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# ExampleVehicles.ChrisGame

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    // ====================================================================
    //  Very simple game type
    // ====================================================================

    class ChrisGame extends Engine.GameInfo;

    defaultproperties
    {
    	GameName="ChrisGame"
    	bDelayedStart=False
    	DefaultPlayerClassName="ExampleVehicles.ChrisPawn"
    //	HUDType="ExampleVehicles.ChrisHUD"
    }

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Class file time: ne 5.9.2004 16:02:08.000 - Creation time: st 23.5.2018 00:10:42.792 - Created with UnCodeX