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# TribesGUI.TribesAwaitRoundEndHUD

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    class TribesAwaitRoundEndHUD extends TribesSpectatorHUD;

    simulated function UpdateHUDData()
    {
    	super.UpdateHUDData();

    	if(controller.bTeamMarkerColors)
    		clientSideChar.UserPrefColorType = COLOR_Team;
    	else
    		clientSideChar.UserPrefColorType = COLOR_Relative;
    }

    defaultproperties
    {
    	HUDScriptType = "TribesGUI.TribesAwaitRoundEndHUDScript"
    	HUDScriptName = "default_AwaitRoundEndHUD"
    }

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Class file time: st 16.4.2014 10:20:46.000 - Creation time: st 23.5.2018 00:10:48.044 - Created with UnCodeX