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# tmod.statMA

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    class statMA extends Gameplay.ExtendedStat;

    /**
    *   @info   ... Ingame range and "distance".
    *
    *
    *   The ingame range (1 unit) equals to a value of (0,0125)     [ 100 * (1/80) ingame units = (distance of) 100] ]
    *
    *
    *   "Ma stat" minimum distance (0) = 0 units
    *   "Ma stat" maximum distance (11000) = 137,5 units
    *
    *   (note: Altiude seems to use different scaling than distance)
    */

    defaultproperties
    {
        minTargetAltitude=400
        minDistance=0
        MaxDistance=11000
        minDamage=44.000000
        stylePointsPerStat=1
        logLevel=3
        Acronym="MA"
        Description="Midair discs"
        awardDescription="Most midair discs"
        personalMessage="You midair disced %1"
        PersonalMessageClass=Class'StatClasses.MPPersonalStatMessageDefault'
    }

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Class file time: po 8.1.2018 22:01:56.000 - Creation time: st 23.5.2018 00:10:47.357 - Created with UnCodeX