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# Engine.WarpZoneMarker

Extends
  SmallNavigationPoint
Modifiers
  native

    Core.Object
    |
    +-- Engine.Actor
       |
       +-- Engine.NavigationPoint
          |
          +-- Engine.SmallNavigationPoint
             |
             +-- Engine.WarpZoneMarker

Variables Summary
WarpZoneInfo | markedWarpZone
Actor | TriggerActor
Actor | TriggerActor2

Inherited Variables from Engine.NavigationPoint
bAlwaysUseStrafing, bAutoBuilt, bBlocked, bDestinationOnly, bEndPoint, bestPathWeight, bForceNoStrafing, bMustBeReachable, bNeverUseStrafing, bNoAutoConnect, bNotBased, bOneWayPath, bPathsChanged, bPropagatesSound, bSourceOnly, bSpecialForced, bSpecialMove, bTransientEndPoint, cost, ExtraCost, FearCost, ForcedPaths[4], InventoryDist, nextNavigationPoint, nextOrdered, PathList, previousPath, prevOrdered, ProscribedPaths[4], taken, TransientCost, visitedWeight

Functions Summary
|  | FindTriggerActor ()))
|  | PostBeginPlay ()))
| Actor | SpecialHandling (Pawn Other))

Inherited Functions from Engine.NavigationPoint
Accept, DetourWeight, MoverClosed, MoverOpened, PostBeginPlay, ProceedWithMove, SpecialCost, SuggestMovePreparation

Variables Detail

#### markedWarpZone Source code

var WarpZoneInfo markedWarpZone;

#### TriggerActor Source code

var Actor TriggerActor;

#### TriggerActor2 Source code

var Actor TriggerActor2;

Functions Detail

#### FindTriggerActor Source code

function FindTriggerActor ( ) )

#### PostBeginPlay Source code

function PostBeginPlay ( ) )

#### SpecialHandling Source code

function Actor SpecialHandling ( Pawn Other) )

Defaultproperties

    defaultproperties
    {
         bCollideWhenPlacing=False
    	 bHiddenEd=true
    }

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Creation time: st 23.5.2018 00:10:39.107 - Created with UnCodeX