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# Tyrion.ActionChangeAIControl

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    class ActionChangeAIControl extends TyrionScriptAction;

    var() editcombotype(enumTyrionTargets) Name target;
    var() actionnoresolve Tyrion_ResourceBase.AI_LOD_Levels newAI_LOD_level;

    // execute
    latent function Variable execute()
    {
    	local Rook r;

    	Super.execute();

    	ForEach parentScript.actorLabel(class'Rook', r, target)
    	{
    		r.level.AI_Setup.setAILOD( r, newAI_LOD_Level );
    	}

    	return None;
    }

    // editorDisplayString
    function editorDisplayString(out string s)
    {
    	s = "Changes AI control level of " $ propertyDisplayString('target');
    }

    defaultproperties
    {
    	returnType			= None
    	actionDisplayName	= "Change AI Control"
    	actionHelp			= "Changes AI control level (AI LOD level) of this rook."
    	category			= "AI"
    }

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Class file time: ne 5.9.2004 15:54:28.000 - Creation time: st 23.5.2018 00:10:40.055 - Created with UnCodeX