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# Engine.SpeechManager

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    class SpeechManager extends Core.Object
    	abstract
    	native;

    //
    // PlayDynamicSpeech
    //
    native function float PlayDynamicSpeech(Pawn speaker, Name event, optional Actor Instigator, optional Actor Other, optional String extraKey);

    //
    // PlayQuickChatSpeech
    //
    native function float PlayQuickChatSpeech(PlayerReplicationInfo speaker, String VoiceSetPackageName, Name event, optional Pawn cSpeaker);

    //
    // PlayScriptedSpeech
    //
    native function float PlayScriptedSpeech(Pawn speaker, Name event, bool bPositional);

    //
    // PlayAnnouncerSpeech
    //
    native function float PlayAnnouncerSpeech(Name event, optional Actor Instigator, optional Actor Other, optional String VoiceSetPackageName);

    //
    // PlayMovementSpeech
    //
    native function float PlayMovementSpeech(Pawn Speaker, Name event);

    //
    // CancelSpeech
    //
    native function float CancelSpeech(Pawn speaker);

    //
    // Disable a channel
    //
    function DisableChannel(String channelName);

    //
    // Enable a channel
    //
    function EnableChannel(String channelName);

    //
    // Precaching functions
    //
    simulated function PrecacheAIVoiceSet(String VoiceSetPackageName);
    simulated function PrecacheVO(String SpeechTag);

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Class file time: ne 5.9.2004 16:01:30.000 - Creation time: st 23.5.2018 00:10:47.252 - Created with UnCodeX