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# TribesGUI.TribesCreditsMenu

Extends
  TribesGUIPage

    Core.Object
    |
    +-- GUI.GUI
       |
       +-- GUI.GUIComponent
          |
          +-- GUI.GUIMultiComponent
             |
             +-- GUI.GUIPage
                |
                +-- TribesGUI.TribesGUIPage
                   |
                   +-- TribesGUI.TribesCreditsMenu

Variables Summary
CREDITS
sDynamicPositionSpec | FinalPlacement
float | InitialDelay
sDynamicPositionSpec | InitialPlacement
int | NextToStartScrolling
float | RepeatDelay
float | ScrollDelay
TribesGui
array<GUILabel> | Credits
GUIButton | MyEscapeButton

Inherited Variables from TribesGUI.TribesGUIPage
bEscapeable, bSuppressLevelRender, GC, PageOpenedAfterEscape

Inherited Variables from GUI.GUIPage
bIsHUD, bIsOverlay, DialogClassName, HelpText, Timers

Functions Summary
|  | Close ()))
|  | Free (optional bool bForce))
|  | InitComponent (GUIComponent MyOwner))
|  | InternalOnClick (GUIComponent Sender))
|  | InternalOnHide ()))
|  | InternalOnRePositionCompleted (GUIComponent Sender, name NewPosLabel ))
|  | InternalOnShow ()))
|  | ScrollingCompleted ()))
|  | ScrollNext ()))
|  | Timer ()))

Inherited Functions from TribesGUI.TribesGUIPage
DisplayMainMenu, GameAbort, GameRestart, GameResume, GameStart, InitComponent, InternalOnKeyEvent, OnPreLevelChange, Quit

Inherited Functions from GUI.GUIPage
Activate, ChangeHint, DeActivate, DlgReturned, Free, HandleParameters, Hide, InitComponent, NotifyLevelChange, onGameplayMessage, OnProgress, OpenDlg, Show

Variables Detail

### CREDITS

#### FinalPlacement Source code

var(CREDITS) private config sDynamicPositionSpec FinalPlacement;

#### InitialDelay Source code

var(CREDITS) private config float InitialDelay;

#### InitialPlacement Source code

var(CREDITS) private config sDynamicPositionSpec InitialPlacement;

#### NextToStartScrolling Source code

var(CREDITS) private int NextToStartScrolling;

#### RepeatDelay Source code

var(CREDITS) private config float RepeatDelay;

#### ScrollDelay Source code

var(CREDITS) private config float ScrollDelay;

### TribesGui

#### Credits Source code

var(TribesGui) private EditInline Editconst array<GUILabel> Credits;

#### MyEscapeButton Source code

var(TribesGui) private EditInline Config GUIButton MyEscapeButton;

Functions Detail

#### Close Source code

private function Close ( ) )

#### Free Source code

event Free ( optional bool bForce) )

#### InitComponent Source code

function InitComponent ( GUIComponent MyOwner) )

#### InternalOnClick Source code

private function InternalOnClick ( GUIComponent Sender) )

#### InternalOnHide Source code

private function InternalOnHide ( ) )

#### InternalOnRePositionCompleted Source code

private function InternalOnRePositionCompleted ( GUIComponent Sender, name NewPosLabel ) )

#### InternalOnShow Source code

private function InternalOnShow ( ) )

#### ScrollingCompleted Source code

private function ScrollingCompleted ( ) )

#### ScrollNext Source code

private function ScrollNext ( ) )

#### Timer Source code

event Timer ( ) )

Defaultproperties

    defaultproperties
    {
    	OnShow=InternalOnShow
    	OnHide=InternalOnHide

    	ScrollDelay=1
    	InitialDelay=1
    	RepeatDelay=1
    }

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Creation time: st 23.5.2018 00:10:35.993 - Created with UnCodeX