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# Engine.VolumeTimer

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    class VolumeTimer extends info;

    var PhysicsVolume V;

    function PostBeginPlay()
    {
    	Super.PostBeginPlay();
    	SetTimer(1.0, true);
    	V = PhysicsVolume(Owner);
    }

    function Timer()
    {
    	V.TimerPop(self);
    }

    defaultproperties
    {
    	bStatic=false
    	RemoteRole=ROLE_None
    }

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Class file time: ne 5.9.2004 16:01:32.000 - Creation time: st 23.5.2018 00:10:50.512 - Created with UnCodeX