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# Tyrion.AI_BucklerDeflectGoal

Extends
  AI_WeaponGoal
Modifiers
  editinlinenew

    Core.Object
    |
    +-- Core.RefCount
       |
       +-- Engine.Tyrion_GoalBase
          |
          +-- Tyrion.AI_Goal
             |
             +-- Tyrion.AI_WeaponGoal
                |
                +-- Tyrion.AI_BucklerDeflectGoal

Constants Summary
DEACTIVATION_DELAY | = | 5

Variables Summary

Inherited Variables from Tyrion.AI_Goal
achievingAction, activationSentinel, bDeleted, bGoalAchieved, bGoalConsidered, bGoalFailed, bInactive, bPermanent, bRemoveGoalOfSameType, bTerminateIfStolen, bTryOnlyOnce, bWakeUpPoster, deactivationSentinel, goalName, ignoreCounter, matchedN, notificationRecipients, parentAction, Priority, resource

Functions Summary
|  | construct (AI_Resource r, int pri ))
|  | init (AI_Resource r ))
|  | setUpDeactivationSentinel ()))

Inherited Functions from Tyrion.AI_WeaponGoal
characterResource, findResource, getResourceClass

Inherited Functions from Tyrion.AI_Goal
activate, addNotificationRecipient, beingAchieved, changePriority, cleanup, construct, deactivate, findGoalByName, findGoalInCharacterByName, findGoalInSquadByName, findGoalInTurretByName, findGoalInVehicleByName, getResource, handleGoalFailure, handleGoalSuccess, hasCompleted, init, markGoalAsAchieved, markGoalAsFailed, myAddRef, notifyCompletion, onSensorMessage, postGoal, priorityFn, setUpDeactivationSentinel, unPostGoal, wasAchieved, wasConsidered, wasNotAchieved

Constants Detail

#### DEACTIVATION_DELAY Source code

const DEACTIVATION_DELAY = 5;

Functions Detail

#### construct Source code

overloaded function construct ( AI_Resource r, int pri ) )

#### init Source code

function init ( AI_Resource r ) )

#### setUpDeactivationSentinel Source code

function setUpDeactivationSentinel ( ) )

Defaultproperties

    defaultproperties
    {
    	bInactive = true
    	bPermanent = true
    	priority = 99
    }

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Creation time: st 23.5.2018 00:10:26.537 - Created with UnCodeX