Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

# TribesGUI.TribesDebugHUDScript

00001 00002 00003 00004 00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026

    //================================================================
    // Class: TribesDebugHUDScript
    //
    // The default Tribes HUD script implementation.
    //
    //================================================================

    class TribesDebugHUDScript extends TribesHUDScript;

    var HUDHealthBar health;
    var HUDEnergyBar energy;
    var HUDContainer healthEnergyGroup;

    //
    // Initalises the component
    //
    overloaded function Construct()
    {
    	super.Construct();

    	// only show health and energy on the debug hud
    	healthEnergyGroup	= HUDContainer(AddElement("TribesGUI.HUDContainer", "default_healthEnergyGroup"));
    	health				= HUDHealthBar(healthEnergyGroup.AddElement("TribesGUI.HUDHealthBar", "default_health"));
    	energy				= HUDEnergyBar(healthEnergyGroup.AddElement("TribesGUI.HUDEnergyBar", "default_energy"));
    }

Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

Class file time: st 16.4.2014 10:20:46.000 - Creation time: st 23.5.2018 00:10:48.139 - Created with UnCodeX