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# Gameplay.MessageMoverBump

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    class MessageMoverBump extends MessageMover
    	editinlinenew;

    var() Name bumperLabel;

    // construct
    overloaded function construct(Name _moverLabel, Name _bumperLabel)
    {
    	moverLabel = _moverLabel;
    	bumperLabel = _bumperLabel;
    }

    // editorDisplay
    static function string editorDisplay(Name triggeredBy, Message filter)
    {
    	return "Mover "$triggeredBy$" is bumped";
    }

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Class file time: ne 5.9.2004 15:53:24.000 - Creation time: st 23.5.2018 00:10:45.441 - Created with UnCodeX