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# TribesGUI.HUDHealthBarVehicle

Extends
  HUDValueBar

    Core.Object
    |
    +-- TribesGUI.HUDElement
       |
       +-- TribesGUI.HUDContainer
          |
          +-- TribesGUI.HUDValueBar
             |
             +-- TribesGUI.HUDHealthBarVehicle

Variables Summary
HUDHealthBarVehicle
HUDMaterial | lowHealthAlertMaterial
float | lowHealthThreshold

Inherited Variables from TribesGUI.HUDValueBar
activeEmptyTexture, activeFullTexture, barEnd, barEndOffset, barStart, barStartOffset, barWidth, bReverse, emptyTexture, fullTexture, LabelConfigName, MaxDisplayDigits, maximumValue, ratio, value, ValueLabel

Inherited Variables from TribesGUI.HUDContainer
children

Functions Summary
|  | RenderElement (Canvas C))
|  | UpdateData (ClientSideCharacter c))

Inherited Functions from TribesGUI.HUDValueBar
CalculateRatio, ClipToValue, InitElement, UpdateData

Inherited Functions from TribesGUI.HUDContainer
AddClonedElement, AddElement, AddExistingElement, ElementAdded, ElementRemoved, ForceNeedsLayout, HasElement, InitElementHeirachy, RemoveAll, RemoveElementAt, SetAlpha

Variables Detail

### HUDHealthBarVehicle

#### lowHealthAlertMaterial Source code

var(HUDHealthBarVehicle) config HUDMaterial lowHealthAlertMaterial;

#### lowHealthThreshold Source code

var(HUDHealthBarVehicle) config float lowHealthThreshold;

Functions Detail

#### RenderElement Source code

function RenderElement ( Canvas C) )

#### UpdateData Source code

function UpdateData ( ClientSideCharacter c) )

Defaultproperties

    defaultproperties
    {
    	lowHealthThreshold = 0.25
    }

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Creation time: st 23.5.2018 00:10:30.963 - Created with UnCodeX