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# Gameplay.TsSubactionFakeShoot

Extends
  TsActionFakeShoot

    Core.Object
    |
    +-- MojoCore.TsMojoAction
       |
       +-- MojoActions.TsAction
          |
          +-- Gameplay.TsActionFakeShoot
             |
             +-- Gameplay.TsSubactionFakeShoot

Variables Summary

Inherited Variables from Gameplay.TsActionFakeShoot
bHitPlayers, bHitWorld, bManualTargetPoint, OriginBone, ShotgunAmount, ShotgunSpread, TargetPoint, WeaponClass, WeaponFlareClass

Inherited Variables from MojoActions.TsAction
bShowSubtitles, DisableInMojo, DName, FastForwardSkip, Help, interpolator, interpTime, ModifiesLocation, Track, UsesDuration

Functions Summary
| bool | IsSubaction ()))

Inherited Functions from Gameplay.TsActionFakeShoot
CanGenerateOutputKeys, OnStart, OnTick

Inherited Functions from MojoActions.TsAction
CanFastForwardSkip, CanSetDuration, DisableActionInMojo, Finish, GetHelpString, GetLength, GetNameString, GetSummaryString, GetTrackString, Message, ModifiesActorLocation, OnFinish, OnStart, OnTick, resetInterpolation, ShouldShowSubtitles, Start, Tick, tickInterpolation

Functions Detail

#### IsSubaction Source code

function bool IsSubaction ( ) )

Defaultproperties

    defaultproperties
    {
    	Track			="Subaction"
    	Help			="Subaction, spawn a faked projectile from the given bone"
    }

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Creation time: st 23.5.2018 00:10:37.738 - Created with UnCodeX