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# UWindow.UWindowBase

Extends
  Interaction

    Core.Object
    |
    +-- Engine.Interactions
       |
       +-- Engine.Interaction
          |
          +-- UWindow.UWindowBase

#### Direct Known Subclasses:

> UWindowList, UWindowLookAndFeel, UWindowWindow

Constants Summary
F_Bold | = | 1
F_Large | = | 2
F_LargeBold | = | 3
F_Normal | = | 0

Variables Summary

Inherited Variables from Engine.Interaction
bActive, bNativeEvents, bRequiresTick, bVisible, Master, ViewportOwner

Enumerations Summary
FrameHitTest HT_NW, HT_N, HT_NE, HT_W, HT_E, HT_SW, HT_S, HT_SE, HT_TitleBar, HT_DragHandle, HT_None
MenuSound MS_MenuPullDown, MS_MenuCloseUp, MS_MenuItem, MS_WindowOpen, MS_WindowClose, MS_ChangeTab
MessageBoxButtons MB_YesNo, MB_OKCancel, MB_OK, MB_YesNoCancel
MessageBoxResult MR_None, MR_Yes, MR_No, MR_OK, MR_Cancel
PropertyCondition PC_None, PC_LessThan, PC_Equal, PC_GreaterThan, PC_NotEqual, PC_Contains, PC_NotContains
TextAlign TA_Left, TA_Right, TA_Center

Inherited Enumerations from Engine.Interactions
EInputAction, EInputKey

Structures Summary
HTMLStyle BulletLevel, LinkDestination, TextColor, BGColor, bCenter, bLink, bUnderline, bNoBR, bHeading, bBold, bBlink
Region X, Y, W, H
TexRegion X, Y, W, H, T

Functions Summary
| Core.Object | BuildObjectWithProperties (string Text))
| Region | GetRegion (TexRegion T))
| int | InStrAfter (string Text, string Match, int Pos))
| Region | NewRegion (float X, float Y, float W, float H))
| TexRegion | NewTexRegion (float X, float Y, float W, float H, Texture T))

Inherited Functions from Engine.Interaction
ConsoleCommand, Initialize, Initialized, KeyEvent, KeyType, Message, PostBeginPlay, PostRender, PreRender, ScreenToWorld, SetFocus, Tick, WorldToScreen

Constants Detail

#### F_Bold Source code

const F_Bold = 1;

#### F_Large Source code

const F_Large = 2;

#### F_LargeBold Source code

const F_LargeBold = 3;

#### F_Normal Source code

const F_Normal = 0;

Enumerations Detail

#### FrameHitTest Source code

enum FrameHitTest
{

> HT_NW, HT_N, HT_NE, HT_W, HT_E, HT_SW, HT_S, HT_SE, HT_TitleBar, HT_DragHandle, HT_None

};

#### MenuSound Source code

enum MenuSound
{

> MS_MenuPullDown, MS_MenuCloseUp, MS_MenuItem, MS_WindowOpen, MS_WindowClose, MS_ChangeTab

};

#### MessageBoxButtons Source code

enum MessageBoxButtons
{

> MB_YesNo, MB_OKCancel, MB_OK, MB_YesNoCancel

};

#### MessageBoxResult Source code

enum MessageBoxResult
{

> MR_None, MR_Yes, MR_No, MR_OK, MR_Cancel

};

#### PropertyCondition Source code

enum PropertyCondition
{

> PC_None, PC_LessThan, PC_Equal, PC_GreaterThan, PC_NotEqual, PC_Contains, PC_NotContains

};

#### TextAlign Source code

enum TextAlign
{

> TA_Left, TA_Right, TA_Center

};

Structures Detail

#### HTMLStyle Source code

struct HTMLStyle
{

> var bool bBlink;
> var bool bBold;
> var bool bCenter;
> var Color BGColor;
> var bool bHeading;
> var bool bLink;
> var bool bNoBR;
> var int BulletLevel;
> var bool bUnderline;
> var string LinkDestination;
> var Color TextColor;

};

#### Region Source code

struct Region
{

> var(UWindowBase) int H;
> var(UWindowBase) int W;
> var(UWindowBase) int X;
> var(UWindowBase) int Y;

};

#### TexRegion Source code

struct TexRegion
{

> var(UWindowBase) int H;
> var(UWindowBase) Texture T;
> var(UWindowBase) int W;
> var(UWindowBase) int X;
> var(UWindowBase) int Y;

};

Functions Detail

#### BuildObjectWithProperties Source code

static function Core.Object BuildObjectWithProperties ( string Text) )

#### GetRegion Source code

function Region GetRegion ( TexRegion T) )

#### InStrAfter Source code

static function int InStrAfter ( string Text, string Match, int Pos) )

#### NewRegion Source code

function Region NewRegion ( float X, float Y, float W, float H) )

#### NewTexRegion Source code

function TexRegion NewTexRegion ( float X, float Y, float W, float H, Texture T) )

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Creation time: st 23.5.2018 00:10:38.149 - Created with UnCodeX