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# TribesGUI.HUDDeployableIcon

Extends
  HUDEquipmentIcon

    Core.Object
    |
    +-- TribesGUI.HUDElement
       |
       +-- TribesGUI.HUDContainer
          |
          +-- TribesGUI.HUDEquipmentIcon
             |
             +-- TribesGUI.HUDDeployableIcon

Variables Summary
class | previousDeployableClass
HUDDeployableIcon
HUDMaterial | selectedMaterial

Inherited Variables from TribesGUI.HUDEquipmentIcon
bDrawKey, bDrawQuantity, emptyTexture, equipmentBar, fullTexture, keyLabel, keyTemplateObjectName, NewItemFlashAlphaMax, NewItemFlashAlphaMin, NewItemFlashDuration, NewItemFlashPeriod, quantityLabel, quantityTemplateObjectName

Inherited Variables from TribesGUI.HUDContainer
children

Functions Summary
|  | UpdateData (ClientSideCharacter c))

Inherited Functions from TribesGUI.HUDEquipmentIcon
DoUpdateFlash, InitElement, UpdateData

Inherited Functions from TribesGUI.HUDContainer
AddClonedElement, AddElement, AddExistingElement, ElementAdded, ElementRemoved, ForceNeedsLayout, HasElement, InitElementHeirachy, RemoveAll, RemoveElementAt, SetAlpha

Variables Detail

#### previousDeployableClass Source code

var class previousDeployableClass;

### HUDDeployableIcon

#### selectedMaterial Source code

var(HUDDeployableIcon) config HUDMaterial selectedMaterial;

Functions Detail

#### UpdateData Source code

function UpdateData ( ClientSideCharacter c) )

Defaultproperties

    defaultproperties
    {
    	selectedMaterial = (material=Texture'HUD.Tabs',coords=(U=0,V=11,UL=80,VL=40),style=1,drawColor=(R=255,G=255,B=255,A=255))
    	bDrawQuantity = false
    }

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Creation time: st 23.5.2018 00:10:30.866 - Created with UnCodeX