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# MojoActions.TsActionLightColour

Extends
  TsLightAction

    Core.Object
    |
    +-- MojoCore.TsMojoAction
       |
       +-- MojoActions.TsAction
          |
          +-- MojoActions.TsLightAction
             |
             +-- MojoActions.TsActionLightColour

Variables Summary
float | startBrightness
float | startHue
float | startRadius
float | startSaturation
TsActionLightColour
float | Duration
float | EaseIn
float | EaseOut
float | TargetBrightness
float | TargetHue
float | TargetRadius
float | TargetSaturation

Inherited Variables from MojoActions.TsLightAction
Light

Inherited Variables from MojoActions.TsAction
bShowSubtitles, DisableInMojo, DName, FastForwardSkip, Help, interpolator, interpTime, ModifiesLocation, Track, UsesDuration

Functions Summary
| float | GetDuration ()))
| bool | OnStart ()))
| bool | OnTick (float delta))
| bool | SetDuration (float _duration))

Inherited Functions from MojoActions.TsLightAction
CanBeUsedWith, Start

Inherited Functions from MojoActions.TsAction
CanFastForwardSkip, CanSetDuration, DisableActionInMojo, Finish, GetHelpString, GetLength, GetNameString, GetSummaryString, GetTrackString, Message, ModifiesActorLocation, OnFinish, OnStart, OnTick, resetInterpolation, ShouldShowSubtitles, Start, Tick, tickInterpolation

Variables Detail

#### startBrightness Source code

var transient float startBrightness;

#### startHue Source code

var transient float startHue;

#### startRadius Source code

var transient float startRadius;

#### startSaturation Source code

var transient float startSaturation;

### TsActionLightColour

#### Duration Source code

var(TsActionLightColour) float Duration;

#### EaseIn Source code

var(TsActionLightColour) float EaseIn;

#### EaseOut Source code

var(TsActionLightColour) float EaseOut;

#### TargetBrightness Source code

var(TsActionLightColour) float TargetBrightness;

#### TargetHue Source code

var(TsActionLightColour) float TargetHue;

#### TargetRadius Source code

var(TsActionLightColour) float TargetRadius;

#### TargetSaturation Source code

var(TsActionLightColour) float TargetSaturation;

Functions Detail

#### GetDuration Source code

event float GetDuration ( ) )

#### OnStart Source code

function bool OnStart ( ) )

#### OnTick Source code

function bool OnTick ( float delta) )

#### SetDuration Source code

event bool SetDuration ( float _duration) )

Defaultproperties

    defaultproperties
    {
    	DName				="Light Colour"
    	Track				="Effects"
    	Help				="Interpolates the light's colour and intensity"
    	UsesDuration		=true

    	Duration			=1
    	EaseIn				=1
    	EaseOut				=1
    	TargetBrightness	=-1
    	TargetHue			=-1
    	TargetSaturation	=-1
    	TargetRadius		=-1
    }

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Creation time: st 23.5.2018 00:10:37.482 - Created with UnCodeX