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# Scripting.ActionSetMaterialSwitchIndex

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    class ActionSetMaterialSwitchIndex extends Action;

    var() actionnoresolve MaterialSwitch material;
    var() float index;

    // execute
    latent function Variable execute()
    {
    	Super.execute();

    	if (!material.Set(int(index)))
    		logError("Index " $ int(index) $ " out-of-bounds (0," $ material.Materials.length $ ")");

    	return None;
    }

    // editorDisplayString
    function editorDisplayString(out string s)
    {
    	local string materialName;

    	if (material != None)
    		materialName = string(material.name);
    	else
    		materialName = "None";

    	s = "Set the current index of " $ materialName $ " to " $ propertyDisplayString('index');
    }

    defaultproperties
    {
    	returnType			= None
    	actionDisplayName	= "Set MaterialSwitch Index"
    	actionHelp			= "Sets the given MaterialSwitch's index to the given index. Fails if the index is out of bounds"
    	category			= "AudioVisual"
    }

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Class file time: ne 5.9.2004 15:53:42.000 - Creation time: st 23.5.2018 00:10:40.571 - Created with UnCodeX