Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

# TribesGUI.HUDNumericTextureLabel

Extends
  HUDElement
Modifiers
  native

    Core.Object
    |
    +-- TribesGUI.HUDElement
       |
       +-- TribesGUI.HUDNumericTextureLabel

#### Direct Known Subclasses:

> HUDCountDown, HUDRespawnMarker

Constants Summary

Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RF_Unnamed

Variables Summary
String | Data
Array<int> | DigitIndex
HUDNumericTextureLabel
bool | bCenterText
int | DigitHeight
Array<int> | DigitWidths
Material | FontMaterial
Color | TextColor
Array<int> | TrailingSpaces

Inherited Variables from TribesGUI.HUDElement
alpha, aspectRatio, backgroundTexture, BaseScript, bFlashing, bIsLayingOut, bNeedsLayout, borderBottom, borderLeft, borderRight, borderTop, bRelativePositioning, bRenderedOnce, bUseResFonts, bVisible, defaultDrawColor, FlashAlphaMax, FlashAlphaMin, FlashDuration, FlashPeriod, FlashStartTime, FlashSwitchTime, foregroundTexture, Height, HelpFont, HelpFontName, HelpLabel, horizontalAlignment, horizontalFill, iniOverride, initialHeight, initialPosX, initialPosY, initialWidth, insetX, insetY, LocalData, nextSibling, offsetX, offsetY, ParentElement, posX, posY, previousSibling, RelativeHeight, RelativePosX, RelativePosY, RelativeWidth, resFontNames, resFonts, screenHeight, screenWidth, TargetAlpha, textColor, textFont, textFontName, timeSeconds, verticalAlignment, verticalFill, Width

Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary

Inherited Enumerations from TribesGUI.HUDElement
EHorizontalAlignment, EHorizontalFill, ELayoutDirection, EVerticalAlignment, EVerticalFill

Inherited Enumerations from Core.Object
EAxis, ECamOrientation, ESheerAxis

Structures Summary

Inherited Structures from TribesGUI.HUDElement
HUDMaterial

Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, GameSpyServerData, Guid, IntegerRange, InterpCurve, InterpCurvePoint, MatCoords, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, Vector

Functions Summary
|  | SetDataString (String NewData)

Inherited Functions from TribesGUI.HUDElement
Construct, CreateClonedElement, CreateHUDElement, DoLayout, EncodeColor, EncodePlayerName, FlashElement, ForceNeedsLayout, GetAlpha, GetHeight, GetMaximumRelativeX, GetMaximumRelativeY, GetMaximumX, GetMaximumY, GetScreenPos, GetWidth, GetX, GetY, InitElement, InitElementHeirachy, InternalHeight, InternalLeft, InternalTop, InternalWidth, KeyEvent, KeyType, Layout, LoadConfig, LoadFont, LoadFonts, MakeHUDMaterial, MaterialHeight, MaterialWidth, NativeRenderElement, OnMouseClicked, OnMouseDoubleClicked, OnMouseEntered, OnMouseExited, PointInElement, PointInRegion, Render, RenderElement, RenderHUDMaterial, ResetFont, ResetHUDMaterial, ResizeForWidth, RootHUDScript, SetAlpha, SetColor, SetHeight, SetNeedsLayout, SetWidth, SetX, SetY, StaticCreateHUDElement, UpdateData

Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllClasses, AllEditableProperties, Allocate, AllProperties, AppSeconds, Asc, Asin, AssertWithDescription, Atan, BeginState, CanSLog, Caps, Chr, Clamp, ClassConstruct, ClassIsChildOf, ClockwiseFrom, CommonBase, Construct, Cos, Cross, DecodeFromURL, Disable, Div, Dot, DynamicFindObject, DynamicLoadObject, Enable, EncodeForURL, EndState, Eval, Exp, FClamp, FindObject, FlushConfig, FMax, FMin, FRand, GetAxes, GetBuildNumber, GetEnum, GetMinCompatibleBuildNumber, GetPropertyText, GetStateName, GetSuperClass, GetUnAxes, GotoState, Hash, HasUnicode, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Inverse, Invert, IsA, IsInState, IsNearlyZero, IsUTracing, IsValidForURL, IsZero, Left, Len, Lerp, Localize, Locs, Log, Loge, LogGuardStack, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NullReferences, OrthoRotation, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatToRotator, Rand, RandRange, Repl, replaceStr, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, SetUTracing, Sin, Sleep, SLog, Smerp, Split, Sqrt, Square, StaticSaveConfig, StrCmp, Tan, VDist, VDistSquared, VRand, VSize, VSize2D, VSizeSquared, VSizeSquared2D, Warn, ^, ^^, |, ||, ~, ~=

Variables Detail

#### Data Source code

var private String Data;

#### DigitIndex Source code

var private Array<int> DigitIndex;

### HUDNumericTextureLabel

#### bCenterText Source code

var(HUDNumericTextureLabel) config bool bCenterText;

#### DigitHeight Source code

var(HUDNumericTextureLabel) config int DigitHeight;

#### DigitWidths Source code

var(HUDNumericTextureLabel) config Array<int> DigitWidths;

#### FontMaterial Source code

var(HUDNumericTextureLabel) config Material FontMaterial;

#### TextColor Source code

var(HUDNumericTextureLabel) config Color TextColor;

#### TrailingSpaces Source code

var(HUDNumericTextureLabel) config Array<int> TrailingSpaces;

Functions Detail

#### SetDataString Source code

native function SetDataString ( String NewData )

Defaultproperties

    defaultproperties
    {
    	FontMaterial=Texture'HUD.Numbers'
    	DigitHeight=12
    	TrailingSpaces(0)=3
    	DigitWidths(0)=12
    	TextColor=(R=255,G=255,B=255,A=255)
    }

Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

Creation time: st 23.5.2018 00:10:31.051 - Created with UnCodeX