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# Gameplay.HavokCarWheel

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    class HavokCarWheel extends Engine.HavokVehicleWheel
    	native;

    cppText
    {
    	virtual void PostEditChange();
    }

    var HavokCar car;

    // not a vector so as class hierarchy can be leveraged
    var (HavokCarWheel) float manualWheelPositionX;
    var (HavokCarWheel) float manualWheelPositionY;
    var (HavokCarWheel) float manualWheelPositionZ;

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Class file time: ne 5.9.2004 15:53:28.000 - Creation time: st 23.5.2018 00:10:44.068 - Created with UnCodeX