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# TribesGUI.TribesPatchCheck

Extends
  TribesGUIPage
Modifiers
  native

    Core.Object
    |
    +-- GUI.GUI
       |
       +-- GUI.GUIComponent
          |
          +-- GUI.GUIMultiComponent
             |
             +-- GUI.GUIPage
                |
                +-- TribesGUI.TribesGUIPage
                   |
                   +-- TribesGUI.TribesPatchCheck

Variables Summary
TribesGameSpyManager | gm
TribesGui
int | CheckTimeout
string | NewVersionText
GUIButton | NoButton
GUIButton | OKButton
string | PatchCheckingText
GUILabel | StatusLabel
string | UpToDateText
string | URLFailedText
GUILabel | URLLabel
GUIButton | YesButton

Inherited Variables from TribesGUI.TribesGUIPage
bEscapeable, bSuppressLevelRender, GC, PageOpenedAfterEscape

Inherited Variables from GUI.GUIPage
bIsHUD, bIsOverlay, DialogClassName, HelpText, Timers

Functions Summary
|  | InitComponent (GUIComponent MyOwner))
|  | InternalOnShow ()))
|  | OnNo (GUIComponent Sender))
|  | OnQueryPatchResult (bool bNeeded, bool bMandatory, string versionName, string URL))
|  | OnURLFailed (string Error))
|  | OnYes (GUIComponent Sender)
|  | Timer ()))

Inherited Functions from TribesGUI.TribesGUIPage
DisplayMainMenu, GameAbort, GameRestart, GameResume, GameStart, InitComponent, InternalOnKeyEvent, OnPreLevelChange, Quit

Inherited Functions from GUI.GUIPage
Activate, ChangeHint, DeActivate, DlgReturned, Free, HandleParameters, Hide, InitComponent, NotifyLevelChange, onGameplayMessage, OnProgress, OpenDlg, Show

Variables Detail

#### gm Source code

var TribesGameSpyManager gm;

### TribesGui

#### CheckTimeout Source code

var(TribesGui) protected EditInline GlobalConfig int CheckTimeout;

> Gamespy timeout

#### NewVersionText Source code

var(TribesGui) protected EditInline GlobalConfig localized string NewVersionText;

#### NoButton Source code

var(TribesGui) protected EditInline Config GUIButton NoButton;

#### OKButton Source code

var(TribesGui) protected EditInline Config GUIButton OKButton;

#### PatchCheckingText Source code

var(TribesGui) protected EditInline GlobalConfig localized string PatchCheckingText;

#### StatusLabel Source code

var(TribesGui) protected EditInline Config GUILabel StatusLabel;

#### UpToDateText Source code

var(TribesGui) protected EditInline GlobalConfig localized string UpToDateText;

#### URLFailedText Source code

var(TribesGui) protected EditInline GlobalConfig localized string URLFailedText;

#### URLLabel Source code

var(TribesGui) protected EditInline Config GUILabel URLLabel;

#### YesButton Source code

var(TribesGui) protected EditInline Config GUIButton YesButton;

Functions Detail

#### InitComponent Source code

function InitComponent ( GUIComponent MyOwner) )

#### InternalOnShow Source code

function InternalOnShow ( ) )

#### OnNo Source code

function OnNo ( GUIComponent Sender) )

#### OnQueryPatchResult Source code

function OnQueryPatchResult ( bool bNeeded, bool bMandatory, string versionName, string URL) )

#### OnURLFailed Source code

event OnURLFailed ( string Error) )

#### OnYes Source code

native function OnYes ( GUIComponent Sender )

#### Timer Source code

function Timer ( ) )

Defaultproperties

    defaultproperties
    {
    	PatchCheckingText="Checking for an updated version of Tribes: Vengeance..."
    	UpToDateText="You already have the latest version of Tribes: Vengeance."
    	NewVersionText="An updated version of Tribes: Vengeance has been released. You must install an update in order to play online. Would you like to download the update now at the location below?"
    	URLFailedText="An error occurred while browsing to the URL: %1"
    	CheckTimeout=10
    }

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Creation time: st 23.5.2018 00:10:36.810 - Created with UnCodeX