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# MojoActions.TsActionCameraOverlay

Extends
  TsCameraAction

    Core.Object
    |
    +-- MojoCore.TsMojoAction
       |
       +-- MojoActions.TsAction
          |
          +-- MojoActions.TsCameraAction
             |
             +-- MojoActions.TsActionCameraOverlay

Variables Summary
bool | bFadeOut
Color | ColorCurrent
MessageRouter | Router
float | time
TsActionCameraOverlay
bool | bCinematics
float | ColorEaseIn
float | ColorEaseOut
Color | ColorEnd
float | ColorFadeInDuration
float | ColorFadeOutDuration
Color | ColorStart
float | Duration
Material | Material
float | U0
float | U1
float | V0
float | V1
float | X0
float | X1
float | Y0
float | Y1

Inherited Variables from MojoActions.TsCameraAction
PC

Inherited Variables from MojoActions.TsAction
bShowSubtitles, DisableInMojo, DName, FastForwardSkip, Help, interpolator, interpTime, ModifiesLocation, Track, UsesDuration

Functions Summary
| float | GetDuration ()))
|  | Interrupt ()))
|  | Message (Message msg))
|  | OnDelete ()))
|  | OnFinish ()))
| bool | OnStart ()))
| bool | OnTick (float delta))
| bool | SetDuration (float _duration))

Inherited Functions from MojoActions.TsCameraAction
CanBeUsedWith, Start

Inherited Functions from MojoActions.TsAction
CanFastForwardSkip, CanSetDuration, DisableActionInMojo, Finish, GetHelpString, GetLength, GetNameString, GetSummaryString, GetTrackString, Message, ModifiesActorLocation, OnFinish, OnStart, OnTick, resetInterpolation, ShouldShowSubtitles, Start, Tick, tickInterpolation

Variables Detail

#### bFadeOut Source code

var transient bool bFadeOut;

#### ColorCurrent Source code

var transient Color ColorCurrent;

#### Router Source code

var transient MessageRouter Router;

#### time Source code

var transient float time;

### TsActionCameraOverlay

#### bCinematics Source code

var(TsActionCameraOverlay) bool bCinematics;

#### ColorEaseIn Source code

var(TsActionCameraOverlay) float ColorEaseIn;

#### ColorEaseOut Source code

var(TsActionCameraOverlay) float ColorEaseOut;

#### ColorEnd Source code

var(TsActionCameraOverlay) Color ColorEnd;

#### ColorFadeInDuration Source code

var(TsActionCameraOverlay) float ColorFadeInDuration;

#### ColorFadeOutDuration Source code

var(TsActionCameraOverlay) float ColorFadeOutDuration;

#### ColorStart Source code

var(TsActionCameraOverlay) Color ColorStart;

#### Duration Source code

var(TsActionCameraOverlay) float Duration;

#### Material Source code

var(TsActionCameraOverlay) Material Material;

#### U0 Source code

var(TsActionCameraOverlay) float U0;

#### U1 Source code

var(TsActionCameraOverlay) float U1;

#### V0 Source code

var(TsActionCameraOverlay) float V0;

#### V1 Source code

var(TsActionCameraOverlay) float V1;

#### X0 Source code

var(TsActionCameraOverlay) float X0;

#### X1 Source code

var(TsActionCameraOverlay) float X1;

#### Y0 Source code

var(TsActionCameraOverlay) float Y0;

#### Y1 Source code

var(TsActionCameraOverlay) float Y1;

Functions Detail

#### GetDuration Source code

function float GetDuration ( ) )

#### Interrupt Source code

function Interrupt ( ) )

#### Message Source code

function Message ( Message msg) )

#### OnDelete Source code

event OnDelete ( ) )

#### OnFinish Source code

function OnFinish ( ) )

#### OnStart Source code

function bool OnStart ( ) )

#### OnTick Source code

function bool OnTick ( float delta) )

#### SetDuration Source code

function bool SetDuration ( float _duration) )

Defaultproperties

    defaultproperties
    {
    	DName					="Overlay"
    	Track					="Effects"
    	Help					="Renders a material overlay on the camera. The effect persists for the specified duration. X and Y coords range from 0 to 1, U and V coords range from 0 to the texture's width and height."

    	UsesDuration			=true

    	Material				=texture'engine_res.DefaultTexture'
    	ColorStart				=(R=255,G=255,B=255,A=1)
    	ColorEnd				=(R=255,G=255,B=255,A=128)
    	U0						=0
    	V0						=0
    	U1						=128
    	V1						=128
    	X0						=0
    	Y0						=0
    	X1						=1
    	Y1						=1
    	Duration				=5
    	ColorFadeInDuration		=1
    	ColorFadeOutDuration	=1
    	ColorEaseIn				=0
    	ColorEaseOut			=0
    	bCinematics				=true
    }

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Creation time: st 23.5.2018 00:10:37.323 - Created with UnCodeX