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# MojoActions.TsActionPlayAnim

Extends
  TsAction

    Core.Object
    |
    +-- MojoCore.TsMojoAction
       |
       +-- MojoActions.TsAction
          |
          +-- MojoActions.TsActionPlayAnim

Variables Summary
int | currItrtn
Actor.EPhysics | org_physics
Action
float | AnimRate
MojoAnimation | BaseAnim
float | BlendInTime
bool | DisablePhysics
int | Iterations
int | PlayChannel

Inherited Variables from MojoActions.TsAction
bShowSubtitles, DisableInMojo, DName, FastForwardSkip, Help, interpolator, interpTime, ModifiesLocation, Track, UsesDuration

Inherited Variables from MojoCore.TsMojoAction
Actor, m_group, m_length_dirty, m_offset, m_output_key, m_predicted_start_time, m_recorded_length, m_skip_action, m_source_key, m_start_time, m_subaction_list, m_subaction_offset, m_subaction_parent, m_subaction_track

Structures Summary

Inherited Structures from MojoCore.TsMojoAction
MojoActorRef, MojoAnimation, MojoKeyframe, MojoTimedKeyframe

Functions Summary
|  | OnFinish ()))
| bool | OnStart ()))
| bool | OnTick (float delta))

Inherited Functions from MojoActions.TsAction
CanFastForwardSkip, CanSetDuration, DisableActionInMojo, Finish, GetHelpString, GetLength, GetNameString, GetSummaryString, GetTrackString, Message, ModifiesActorLocation, OnFinish, OnStart, OnTick, resetInterpolation, ShouldShowSubtitles, Start, Tick, tickInterpolation

Inherited Functions from MojoCore.TsMojoAction
CanAcceptSubactions, CanBeUsedWith, CanFastForwardSkip, CanGenerateOutputKeys, CanSetDuration, DisableActionInMojo, EndCutscene, Finish, GetDuration, GetHelpString, GetNameString, GetSummaryString, GetTrackString, Interrupt, IsSubaction, ModifiesActorLocation, OnDelete, Pause, ResolveActorRef, Resume, SetDuration, Start, Tick

Variables Detail

#### currItrtn Source code

var transient int currItrtn;

#### org_physics Source code

var transient Actor.EPhysics org_physics;

### Action

#### AnimRate Source code

var(Action) float AnimRate;

#### BaseAnim Source code

var(Action) MojoAnimation BaseAnim;

#### BlendInTime Source code

var(Action) float BlendInTime;

#### DisablePhysics Source code

var(Action) bool DisablePhysics;

#### Iterations Source code

var(Action) int Iterations;

#### PlayChannel Source code

var(Action) int PlayChannel;

Functions Detail

#### OnFinish Source code

function OnFinish ( ) )

#### OnStart Source code

function bool OnStart ( ) )

#### OnTick Source code

function bool OnTick ( float delta) )

Defaultproperties

    defaultproperties
    {
    	DName			="Play Animation"
    	Track			="Animation"
    	Help			="Run a particular skeletal animation"
        BlendInTime		=0.000000

    	AnimRate		=1.000000
    	Iterations		=1
    }

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Creation time: st 23.5.2018 00:10:37.520 - Created with UnCodeX