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# Gameplay.GameSpyStatSerializer

Extends
  StatSerializer

    Core.Object
    |
    +-- Engine.Actor
       |
       +-- Engine.Info
          |
          +-- Gameplay.StatSerializer
             |
             +-- Gameplay.GameSpyStatSerializer

Variables Summary
int | nextPlayerStatIndex

Inherited Variables from Gameplay.StatSerializer
bSerializeOnMapEnd, currentLogLevel, serializationFrequency

Structures Summary

Inherited Structures from Engine.Info
KeyValuePair, PlayerResponseLine, ServerResponseLine

Functions Summary
| int | getNextPlayerStatIndex ()))
|  | gsStatLog (coerce String msg))
|  | onClientConnect (TribesReplicationInfo TRI))
|  | onClientDisconnect (TribesReplicationInfo TRI))
|  | onMapEnd ()))
|  | onMapStart ()))
|  | resetNextPlayerStatIndex ()))
|  | sendSnapshot (bool finalSnapshot))
|  | serializeSnapshot ()))
|  | serializeStat (TribesReplicationInfo TRI, StatData sd))

Inherited Functions from Gameplay.StatSerializer
initialize, onClientConnect, onClientDisconnect, onMapEnd, onMapStart, registerStat, serializeSnapshot, serializeStat, setLogLevel, shouldSerialize, shutdown, Timer

Inherited Functions from Engine.Info
AcceptPlayInfoProperty, FillPlayInfo

Variables Detail

#### nextPlayerStatIndex Source code

var int nextPlayerStatIndex;

Functions Detail

#### getNextPlayerStatIndex Source code

function int getNextPlayerStatIndex ( ) )

#### gsStatLog Source code

function gsStatLog ( coerce String msg) )

#### onClientConnect Source code

function onClientConnect ( TribesReplicationInfo TRI) )

#### onClientDisconnect Source code

function onClientDisconnect ( TribesReplicationInfo TRI) )

#### onMapEnd Source code

function onMapEnd ( ) )

#### onMapStart Source code

function onMapStart ( ) )

#### resetNextPlayerStatIndex Source code

function resetNextPlayerStatIndex ( ) )

#### sendSnapshot Source code

private function sendSnapshot ( bool finalSnapshot) )

#### serializeSnapshot Source code

function serializeSnapshot ( ) )

#### serializeStat Source code

function serializeStat ( TribesReplicationInfo TRI, StatData sd) )

Defaultproperties

    defaultproperties
    {
    	bSerializeOnMapEnd = false
    }

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Creation time: st 23.5.2018 00:10:29.915 - Created with UnCodeX