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# IpDrv.ServerQueryClient

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    class ServerQueryClient extends MasterServerLink
    	native;

    cpptext
    {
    	// AActor interface
    	void Destroy();
    	void PostScriptDestroyed();
    	// MasterServerLink interface
    	UBOOL Poll( INT WaitTime );
    	// ServerQueryClient interface
    	void Init();
    }

    enum EQueryInterfaceCommand
    {
    	QI_Ping,
    	QI_Rules,
    	QI_Players,
    	QI_RulesAndPlayers,
    	QI_SmallPing,
    };

    enum EPingCause
    {
    	PC_Unknown,
    	PC_Clicked,
    	PC_AutoPing,
    	PC_LANBroadcast,
    };

    var bool bLANQuery;

    delegate OnReceivedPingInfo( int ListID, EPingCause PingCause, GameInfo.ServerResponseLine s );
    delegate OnPingTimeout( int ListID, EPingCause PingCause );

    native function PingServer( int ListID, EPingCause PingCause, string IP, int Port, EQueryInterfaceCommand Command, GameInfo.ServerResponseLine CurrentState );
    native function CancelPings();

    function BroadcastPingRequest()
    {
    	local GameInfo.ServerResponseLine Temp;
    	if (class'MasterServerUplink'.default.LANServerPort >= 0)
    	   PingServer( -1, PC_LANBroadcast, "BROADCAST", class'MasterServerUplink'.default.LANServerPort, QI_Ping, Temp );
    }

    defaultproperties
    {
    	bLANQuery=0
    }

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Class file time: ne 5.9.2004 16:02:16.000 - Creation time: st 23.5.2018 00:10:46.921 - Created with UnCodeX