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# Gameplay.BuggyMotor

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    class BuggyMotor extends CarMotor
    	native
    	dependsOn(CarMotor);

    cpptext
    {
    	virtual void driveVehicle(const FVector& steering, const FVector& direction);
    }

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Class file time: ne 5.9.2004 15:53:16.000 - Creation time: st 23.5.2018 00:10:42.573 - Created with UnCodeX