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# Gameplay.ActionDisplayMessage

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    class ActionDisplayMessage extends ActionDisplayText;

    // editorDisplayString
    function editorDisplayString(out string s)
    {
    	s = "Display localised message " $ textID;
    }

    defaultproperties
    {
    	sectionName			= "Messages"

    	actionDisplayName	= "Display Message"
    	actionHelp			= "Sends a localised string to the message display area of the HUD"
    }

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Class file time: ne 5.9.2004 15:53:24.000 - Creation time: st 23.5.2018 00:10:40.174 - Created with UnCodeX