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# GUI.GUINumericEdit

Extends
  GUIMultiComponent
Modifiers
  HideCategories ( Menu , Object ) Native

    Core.Object
    |
    +-- GUI.GUI
       |
       +-- GUI.GUIComponent
          |
          +-- GUI.GUIMultiComponent
             |
             +-- GUI.GUINumericEdit

#### Direct Known Subclasses:

> GUITimeDisplay

Variables Summary
GUIEditBox | MyEditBox
GUISpinnerButton | MyMinus
GUISpinnerButton | MyPlus
GUINumericEdit
bool | bDisplayAsTime
bool | bLeftJustified
bool | bReadOnly
int | MaxValue
int | MinValue
int | Step
int | Value

Inherited Variables from GUI.GUIMultiComponent
Components, Controls, ControlSpecs, PropagateActivity, PropagateState, PropagateVisibility

Inherited Variables from GUI.GUIComponent
bAcceptsInput, bActiveInput, bAllowHTMLTextFormatting, bAllowPressedEffect, bBoundToParent, bCanBeShown, bCaptureMouse, bCaptureTabs, bDirty, bDrawStyle, bFocusOnWatch, bHideMouseCursor, bHitTestOnClientBounds, bInited, bMaintainFocus, bMouseOverSound, bNeverFocus, Bounds[4], bPersistent, bPlayerMoveAllowed, bRepeatClick, bRepeatCycling, bRepositioning, bRequireReleaseClick, bSaved, bScaled, bScaleToParent, bSwallowAllKeyEvents, bTabStop, bTimerRepeat, bVisible, ClientBounds[4], CyclePosition, FocusInstead, Hint, LinkOverrides[4], Links[4], MenuOwner, MenuState, MouseCursorIndex, MoveGroup, MovePositions, OnClickSound, RadioGroup, RenderWeight, SaveColor, SaveFont, SaveStyle, SaveX, SaveY, Style, StyleName, TabOrder, TimerCountdown, TimerIndex, TimerInterval, TransitionSpec, UndoHistory, UndoLevel, WinHeight, WinLeft, WinTop, WinWidth

Enumerations Summary

Inherited Enumerations from GUI.GUIComponent
EClickSound

Structures Summary

Inherited Structures from GUI.GUIComponent
sDynamicPositionSpec, sTransitionSpec

Functions Summary
|  | CalcMaxLen ()))
| bool | EditKeyEvent (out byte Key, out byte State, float delta))
|  | EditOnChange (GUIComponent Sender))
|  | InitComponent (GUIComponent MyOwner))
|  | OnConstruct (GUIController MyController))
|  | SetHint (string NewHint))
|  | SetMaxValue (int inMax))
|  | SetMinValue (int inMin))
|  | SetValue (int V, optional bool bForceCallbacks))
|  | SpinnerMinusClick (GUIComponent Sender))
|  | SpinnerPlusClick (GUIComponent Sender))

Inherited Functions from GUI.GUIMultiComponent
Activate, AddComponent, AppendComponent, BringBackward, BringForward, BringToBack, BringToFront, CreateControl, DeActivate, DisableComponent, EnableComponent, FindCenterPoint, FindComponent, FindComponentIndex, FindControlIndex, FindDist, Free, Hide, InitComponent, InitializeControls, InsertComponent, InternalBringBackward, InternalBringForward, LogControls, MapControls, OnConstruct, RemapComponents, RemoveComponent, RemoveControl, ReorderComponents, ReweightComponents, SaveLayout, SetRadioGroup, Show, SwapControlIndicies, TabControl, TestControls

Inherited Functions from GUI.GUIComponent
Activate, ActualHeight, ActualLeft, ActualTop, ActualWidth, ChangeStyle, Click, Construct, CyclePositions, DblClick, DeActivate, DisableComponent, EnableComponent, FillOwner, Focus, Free, Hide, InitComponent, InitDelegates, IsAtPosition, IsInBounds, IsInClientBounds, KillTimer, LoadLayoutFromHistory, LoseFocus, MenuStateChange, MousePressed, MouseReleased, OnChangeLayout, OnConstruct, OnResolutionChanged, PlayerOwner, Press, RedoLayout, RegisterNotifyResolutionChanged, RePosition, RePositionCompleted, RePositionTo, SaveLayout, SaveLayoutToHistory, SetActive, SetDirty, SetEnabled, SetFocusInstead, SetHint, SetLinkOverrides, SetLinks, SetRadioGroup, SetTimer, SetVisibility, Show, StopCycling, StripColorCodes, Timer, UndoLayout, Watched

Variables Detail

#### MyEditBox Source code

var GUIEditBox MyEditBox;

#### MyMinus Source code

var GUISpinnerButton MyMinus;

#### MyPlus Source code

var GUISpinnerButton MyPlus;

### GUINumericEdit

#### bDisplayAsTime Source code

var(GUINumericEdit) config bool bDisplayAsTime;

> If true, will convert the display string to a time display (assumes time entered in seconds)

#### bLeftJustified Source code

var(GUINumericEdit) config bool bLeftJustified;

> Is the text left justified

#### bReadOnly Source code

var(GUINumericEdit) config bool bReadOnly;

> If true, will not allow the user to edit this box

#### MaxValue Source code

var(GUINumericEdit) config int MaxValue;

> Maximum value allowed

#### MinValue Source code

var(GUINumericEdit) config int MinValue;

> Minimum value allowed

#### Step Source code

var(GUINumericEdit) config int Step;

> Step to use for additive/subtractive increments

#### Value Source code

var(GUINumericEdit) config int Value;

> Value of this edit box

Functions Detail

#### CalcMaxLen Source code

function CalcMaxLen ( ) )

#### EditKeyEvent Source code

function bool EditKeyEvent ( out byte Key, out byte State, float delta) )

#### EditOnChange Source code

function EditOnChange ( GUIComponent Sender) )

#### InitComponent Source code

function InitComponent ( GUIComponent MyOwner) )

#### OnConstruct Source code

function OnConstruct ( GUIController MyController) )

#### SetHint Source code

function SetHint ( string NewHint) )

#### SetMaxValue Source code

function SetMaxValue ( int inMax) )

#### SetMinValue Source code

function SetMinValue ( int inMin) )

#### SetValue Source code

function SetValue ( int V, optional bool bForceCallbacks) )

#### SpinnerMinusClick Source code

function SpinnerMinusClick ( GUIComponent Sender) )

#### SpinnerPlusClick Source code

function SpinnerPlusClick ( GUIComponent Sender) )

Defaultproperties

    defaultproperties
    {
    	Value=0
    	Step=1
    	bAcceptsInput=true;
    	bLeftJustified=false;
    	WinHeight=0.06
    	PropagateVisibility=true
        MaxValue=9999
    }

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Creation time: st 23.5.2018 00:10:30.365 - Created with UnCodeX