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# TribesGUI.TribesTurretHUDScript

Extends
  TribesIngameHUDScript

    Core.Object
    |
    +-- TribesGUI.HUDElement
       |
       +-- TribesGUI.HUDContainer
          |
          +-- TribesGUI.TribesHUDScriptBase
             |
             +-- TribesGUI.TribesHUDScript
                |
                +-- TribesGUI.TribesEditableHUDScript
                   |
                   +-- TribesGUI.TribesIngameHUDScript
                      |
                      +-- TribesGUI.TribesTurretHUDScript

Variables Summary
HUDHealthBarTurret | turretHealthBar
HUDWeaponIcon | weaponIcon

Inherited Variables from TribesGUI.TribesIngameHUDScript
damageIndicator, deployableReticule, energy, health, markerDisplay, objectiveNotify, PersonalMessageWindow, PersonalScores, promptLabel, radar, redJackIcon, talkingHead, targetInfo, throwMeter, useableMarker, weaponReticule

Functions Summary
|  | Construct ()))

Inherited Functions from TribesGUI.TribesIngameHUDScript
Construct, UpdateData

Variables Detail

#### turretHealthBar Source code

var HUDHealthBarTurret turretHealthBar;

#### weaponIcon Source code

var HUDWeaponIcon weaponIcon;

Functions Detail

#### Construct Source code

overloaded function Construct ( ) )

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Creation time: st 23.5.2018 00:10:36.953 - Created with UnCodeX