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# Tyrion.NS_DoDoorMove

Extends
  NS_Action

    Core.Object
    |
    +-- Core.RefCount
       |
       +-- Engine.Tyrion_ActionBase
          |
          +-- Tyrion.ActionBase
             |
             +-- Tyrion.NS_Action
                |
                +-- Tyrion.NS_DoDoorMove

Constants Summary

Inherited Contants from Tyrion.ActionBase
DONT_CARE

Variables Summary
vector | afterDoorLocation
vector | beforeDoorLocation
Door | door
vector | nextLocation
bool | nextLocationValid
float | waitStartTime

Inherited Variables from Tyrion.NS_Action
bWakeUpParent, childAction, controller, errorCode, parentAction, tickTime, tickTimeOrg

Inherited Variables from Tyrion.ActionBase
bCompleted, bDeleted, bIdle, bSensorAction, bWasTicked

Enumerations Summary

Inherited Enumerations from Tyrion.ActionBase
ACT_ErrorCodes

Functions Summary
| NS_DoDoorMove | startAction (AI_Controller c, ActionBase parent, vector beforeDoorLocation, Door door, vector afterDoorLocation, bool nextLocationValid, vector nextLocation))

Inherited Functions from Tyrion.NS_Action
actionFailedCB, actionSucceededCB, checkForUniqueness, construct, fail, getChildReference, instantFail, interruptAction, myAddRef, pauseAction, removeAction, removeChildReference, runAction, setChildReference, succeed

Inherited Functions from Tyrion.ActionBase
actionFailedCB, actionSucceededCB, cleanup, closestPointOnALine, getChildReference, hasCompleted, instantFail, interruptActionIf, isIdle, isRunning, minDistBetweenTrajectories, pause, pauseAction, pawnDied, removeAction, removeChildReference, removeGoal, rotateZ, runAction, setChildReference, sleepForever, waitForAction, wasTicked, yield

States Summary

Running Source code
state Running

Variables Detail

#### afterDoorLocation Source code

var vector afterDoorLocation;

#### beforeDoorLocation Source code

var vector beforeDoorLocation;

#### door Source code

var Door door;

#### nextLocation Source code

var vector nextLocation;

#### nextLocationValid Source code

var bool nextLocationValid;

#### waitStartTime Source code

var float waitStartTime;

Functions Detail

#### startAction Source code

static function NS_DoDoorMove startAction ( AI_Controller c, ActionBase parent, vector beforeDoorLocation, Door door, vector afterDoorLocation, bool nextLocationValid, vector nextLocation) )

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Creation time: st 23.5.2018 00:10:33.286 - Created with UnCodeX