Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

# MojoActions.TsActionFadeView

Extends
  TsCameraAction

    Core.Object
    |
    +-- MojoCore.TsMojoAction
       |
       +-- MojoActions.TsAction
          |
          +-- MojoActions.TsCameraAction
             |
             +-- MojoActions.TsActionFadeView

Variables Summary
float | elapsedFadeTime
Action
color | FadeColor
float | FadeTime
EFadeType | fade_type

Inherited Variables from MojoActions.TsCameraAction
PC

Inherited Variables from MojoActions.TsAction
bShowSubtitles, DisableInMojo, DName, FastForwardSkip, Help, interpolator, interpTime, ModifiesLocation, Track, UsesDuration

Enumerations Summary
EFadeType FADE_TYPE_In, FADE_TYPE_Out,

Functions Summary
| float | GetDuration ()))
|  | OnFinish ()))
| bool | OnStart ()))
| bool | OnTick (float delta))
| bool | SetDuration (float _duration))

Inherited Functions from MojoActions.TsCameraAction
CanBeUsedWith, Start

Inherited Functions from MojoActions.TsAction
CanFastForwardSkip, CanSetDuration, DisableActionInMojo, Finish, GetHelpString, GetLength, GetNameString, GetSummaryString, GetTrackString, Message, ModifiesActorLocation, OnFinish, OnStart, OnTick, resetInterpolation, ShouldShowSubtitles, Start, Tick, tickInterpolation

Variables Detail

#### elapsedFadeTime Source code

var transient float elapsedFadeTime;

### Action

#### FadeColor Source code

var(Action) color FadeColor;

#### FadeTime Source code

var(Action) float FadeTime;

#### fade_type Source code

var(Action) EFadeType fade_type;

Enumerations Detail

#### EFadeType Source code

enum EFadeType
{

> FADE_TYPE_In, FADE_TYPE_Out,

};

Functions Detail

#### GetDuration Source code

event float GetDuration ( ) )

#### OnFinish Source code

function OnFinish ( ) )

#### OnStart Source code

function bool OnStart ( ) )

#### OnTick Source code

function bool OnTick ( float delta) )

#### SetDuration Source code

event bool SetDuration ( float _duration) )

Defaultproperties

    defaultproperties
    {
    	DName			="Fade View"
    	Track			="Effects"
    	Help			="Fade camera view"
    	UsesDuration	=true

    	FadeTime=+1
    }

Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation
previous class next class | frames no frames

Creation time: st 23.5.2018 00:10:37.397 - Created with UnCodeX