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# tmod.statMMA

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    Class statMMA extends Gameplay.ExtendedStat;

    // Mortar MA stat

    /**
    *   NOTE: minDamage takes ShieldPack.passiveFractionDamageBlocked(0.2) into account
    *
    *   The stat will not trigger when the target activates shield pack, unless the target gets killed by the mortar. (mindamage would have to be 29 with ShieldPack.activeFractionDamageBlocked(0.75)...)
    *
    */

    defaultproperties
    {
        minTargetAltitude=400
        minDamage=95.000000
        stylePointsPerStat=4
        logLevel=3
        Acronym="MMA"
        Description="Mortar midair"
        awardDescription="Most mortar midairs"
        personalMessage="You mortar midaired %1"
        PersonalMessageClass=Class'StatClasses.MPPersonalStatMessageDefault'
    }

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Class file time: po 8.1.2018 22:01:56.000 - Creation time: st 23.5.2018 00:10:47.363 - Created with UnCodeX