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# UWindow.UWindowRootWindow

Extends
  UWindowWindow

    Core.Object
    |
    +-- Engine.Interactions
       |
       +-- Engine.Interaction
          |
          +-- UWindow.UWindowBase
             |
             +-- UWindow.UWindowWindow
                |
                +-- UWindow.UWindowRootWindow

#### Direct Known Subclasses:

> InventoryStationInteraction, UDebugRootWindow

Constants Summary

Inherited Contants from UWindow.UWindowWindow
DE_Change, DE_Click, DE_Created, DE_DoubleClick, DE_Enter, DE_EnterPressed, DE_Exit, DE_HelpChanged, DE_LMouseDown, DE_MClick, DE_MouseEnter, DE_MouseLeave, DE_MouseMove, DE_RClick, DE_WheelDownPressed, DE_WheelUpPressed

Inherited Contants from UWindow.UWindowBase
F_Bold, F_Large, F_LargeBold, F_Normal

Variables Summary
bool | bAllowConsole
bool | bMouseCapture
bool | bQuickKeyEnable
bool | bRequestQuit
class<UWindowConsoleWindow> | ConsoleClass
UWindowConsoleWindow | ConsoleWindow
MouseCursor | DiagCursor1
MouseCursor | DiagCursor2
UWindowWindow | FocusedWindow
Font | Fonts[10]
float | GUIScale
MouseCursor | HandCursor
UWindowHotkeyWindowList | HotkeyWindows
MouseCursor | HSplitCursor
UWindowWindow | KeyFocusWindow
string | LookAndFeelClass
UWindowLookAndFeel | LooksAndFeels[20]
float | MouseScale
UWindowWindow | MouseWindow
float | MouseX
float | MouseY
MouseCursor | MoveCursor
MouseCursor | NormalCursor
MouseCursor | NSCursor
float | OldClipX
float | OldClipY
float | OldMouseX
float | OldMouseY
float | QuitTime
float | RealHeight
float | RealWidth
MouseCursor | VSplitCursor
MouseCursor | WaitCursor
MouseCursor | WECursor

Inherited Variables from UWindow.UWindowWindow
ActiveWindow, bAcceptsFocus, bAcceptsHotKeys, bAlwaysBehind, bAlwaysOnTop, bIgnoreLDoubleClick, bIgnoreMDoubleClick, bIgnoreRDoubleClick, bLeaveOnscreen, bMMouseDown, bMouseDown, bNoClip, bRMouseDown, bTransient, bUWindowActive, bWindowVisible, ClickTime, ClickX, ClickY, ClippingRegion, Cursor, FirstChildWindow, LastChildWindow, LookAndFeel, MClickTime, MClickX, MClickY, ModalWindow, NextSiblingWindow, OwnerWindow, ParentWindow, PrevSiblingWindow, RClickTime, RClickX, RClickY, Root, WinHeight, WinLeft, WinTop, WinWidth

Enumerations Summary

Inherited Enumerations from UWindow.UWindowWindow
WinMessage

Inherited Enumerations from UWindow.UWindowBase
FrameHitTest, MenuSound, MessageBoxButtons, MessageBoxResult, PropertyCondition, TextAlign

Structures Summary

Inherited Structures from UWindow.UWindowWindow
MouseCursor

Inherited Structures from UWindow.UWindowBase
HTMLStyle, Region, TexRegion

Functions Summary
|  | AddHotkeyWindow (UWindowWindow W))
|  | BeginPlay ()))
|  | BeginState ())) UWindows
|  | CancelCapture ()))
|  | CaptureMouse (optional UWindowWindow W))
|  | ChangeLookAndFeel (string NewLookAndFeel))
| bool | CheckCaptureMouseDown ()))
| bool | CheckCaptureMouseUp ()))
|  | CloseActiveWindow ()))
|  | Created ()))
|  | DoQuitGame ()))
|  | DrawMouse (Canvas C))
|  | EndState ())) UWindows
| UWindowLookAndFeel | GetLookAndFeel (String LFClassName))
| Texture | GetLookAndFeelTexture ()))
|  | HideWindow ()))
| bool | HotKeyDown (int Key, float X, float Y))
| bool | HotKeyUp (int Key, float X, float Y))
|  | Initialized ()))
| bool | IsActive ()))
| bool | KeyEvent (out EInputKey Key, out EInputAction Action, FLOAT Delta ))
| bool | KeyEvent (EInputKey Key, EInputAction Action, FLOAT Delta )) UWindows
| bool | KeyType (out EInputKey Key, optional string Unicode )) UWindows
|  | Message (coerce string Msg, float MsgLife))
|  | MoveMouse (float X, float Y))
|  | PostRender (canvas Canvas))
|  | QuitGame ()))
|  | RemoveHotkeyWindow (UWindowWindow W))
|  | Resized ()))
|  | SetMousePos (float X, float Y))
|  | SetScale (float NewScale))
|  | SetupFonts ()))
|  | Tick (float Delta))
|  | WindowEvent (WinMessage Msg, Canvas C, float X, float Y, int Key))

Inherited Functions from UWindow.UWindowWindow
Activated, ActivateWindow, AfterCreate, AfterPaint, BeforeCreate, BeforePaint, BeginPlay, BringToFront, CancelAcceptsFocus, CheckKeyFocusWindow, CheckMousePassThrough, Click, ClipText, ClipTextWidth, Close, Created, CreateWindow, Deactivated, DoTick, DoubleClick, DrawClippedActor, DrawClippedTexture, DrawHorizTiledPieces, DrawMiscBevel, DrawStretchedTexture, DrawStretchedTextureSegment, DrawUpBevel, DrawVertTiledPieces, EscClose, FindChildWindow, FindWindowUnder, FocusOtherWindow, FocusWindow, GetDesiredDimensions, GetEntryLevel, GetLevel, GetLookAndFeelTexture, GetMouseXY, GetParent, GetPlayerOwner, GlobalToWindow, HideChildWindow, HideWindow, HotKeyDown, HotKeyUp, IsActive, KeyDown, KeyFocusEnter, KeyFocusExit, KeyPressed, KeyUp, LMouseDown, LMouseUp, MClick, MDoubleClick, MessageBox, MessageBoxDone, MessageClients, MMouseDown, MMouseUp, MouseEnter, MouseIsOver, MouseLeave, MouseMove, NotifyAfterLevelChange, NotifyBeforeLevelChange, NotifyQuitUnreal, Paint, PaintClients, ParseAmpersand, ProcessMenuKey, PropagateKey, PropagateMessage, RClick, RDoubleClick, RemoveAmpersand, ReplaceText, Resized, ResolutionChanged, RMouseDown, RMouseUp, SaveConfigs, SendToBack, SetAcceptsFocus, SetAcceptsHotKeys, SetCursor, SetMouseWindow, SetParent, SetSize, ShowChildWindow, ShowModal, ShowWindow, StripCRLF, TextSize, Tick, Tile, ToolTip, WaitModal, WindowEvent, WindowHidden, WindowIsVisible, WindowShown, WindowToGlobal, WrapClipText

Inherited Functions from UWindow.UWindowBase
BuildObjectWithProperties, GetRegion, InStrAfter, NewRegion, NewTexRegion

States Summary

UWindows Source code
state UWindows

BeginState, EndState, KeyEvent, KeyType

Variables Detail

#### bAllowConsole Source code

var bool bAllowConsole;

#### bMouseCapture Source code

var bool bMouseCapture;

#### bQuickKeyEnable Source code

var bool bQuickKeyEnable;

#### bRequestQuit Source code

var bool bRequestQuit;

#### ConsoleClass Source code

var class<UWindowConsoleWindow> ConsoleClass;

#### ConsoleWindow Source code

var UWindowConsoleWindow ConsoleWindow;

#### DiagCursor1 Source code

var MouseCursor DiagCursor1;

#### DiagCursor2 Source code

var MouseCursor DiagCursor2;

#### FocusedWindow Source code

var UWindowWindow FocusedWindow;

#### Fonts[10] Source code

var Font Fonts[10];

#### GUIScale Source code

var config float GUIScale;

#### HandCursor Source code

var MouseCursor HandCursor;

#### HotkeyWindows Source code

var UWindowHotkeyWindowList HotkeyWindows;

#### HSplitCursor Source code

var MouseCursor HSplitCursor;

#### KeyFocusWindow Source code

var UWindowWindow KeyFocusWindow;

#### LookAndFeelClass Source code

var config string LookAndFeelClass;

#### LooksAndFeels[20] Source code

var UWindowLookAndFeel LooksAndFeels[20];

#### MouseScale Source code

var config float MouseScale;

#### MouseWindow Source code

var UWindowWindow MouseWindow;

#### MouseX Source code

var float MouseX;

#### MouseY Source code

var float MouseY;

#### MoveCursor Source code

var MouseCursor MoveCursor;

#### NormalCursor Source code

var MouseCursor NormalCursor;

#### NSCursor Source code

var MouseCursor NSCursor;

#### OldClipX Source code

var float OldClipX;

#### OldClipY Source code

var float OldClipY;

#### OldMouseX Source code

var float OldMouseX;

#### OldMouseY Source code

var float OldMouseY;

#### QuitTime Source code

var float QuitTime;

#### RealHeight Source code

var float RealHeight;

#### RealWidth Source code

var float RealWidth;

#### VSplitCursor Source code

var MouseCursor VSplitCursor;

#### WaitCursor Source code

var MouseCursor WaitCursor;

#### WECursor Source code

var MouseCursor WECursor;

Functions Detail

#### AddHotkeyWindow Source code

function AddHotkeyWindow ( UWindowWindow W) )

#### BeginPlay Source code

function BeginPlay ( ) )

#### BeginState UWindows Source code

function BeginState ( ) )

#### CancelCapture Source code

function CancelCapture ( ) )

#### CaptureMouse Source code

function CaptureMouse ( optional UWindowWindow W) )

#### ChangeLookAndFeel Source code

function ChangeLookAndFeel ( string NewLookAndFeel) )

#### CheckCaptureMouseDown Source code

function bool CheckCaptureMouseDown ( ) )

#### CheckCaptureMouseUp Source code

function bool CheckCaptureMouseUp ( ) )

#### CloseActiveWindow Source code

function CloseActiveWindow ( ) )

#### Created Source code

function Created ( ) )

#### DoQuitGame Source code

function DoQuitGame ( ) )

#### DrawMouse Source code

function DrawMouse ( Canvas C) )

#### EndState UWindows Source code

function EndState ( ) )

#### GetLookAndFeel Source code

function UWindowLookAndFeel GetLookAndFeel ( String LFClassName) )

#### GetLookAndFeelTexture Source code

function Texture GetLookAndFeelTexture ( ) )

#### HideWindow Source code

function HideWindow ( ) )

#### HotKeyDown Source code

function bool HotKeyDown ( int Key, float X, float Y) )

#### HotKeyUp Source code

function bool HotKeyUp ( int Key, float X, float Y) )

#### Initialized Source code

event Initialized ( ) )

#### IsActive Source code

function bool IsActive ( ) )

#### KeyEvent Source code

function bool KeyEvent ( out EInputKey Key, out EInputAction Action, FLOAT Delta ) )

#### KeyEvent UWindows Source code

function bool KeyEvent ( EInputKey Key, EInputAction Action, FLOAT Delta ) )

#### KeyType UWindows Source code

function bool KeyType ( out EInputKey Key, optional string Unicode ) )

#### Message Source code

function Message ( coerce string Msg, float MsgLife) )

#### MoveMouse Source code

function MoveMouse ( float X, float Y) )

#### PostRender Source code

function PostRender ( canvas Canvas) )

#### QuitGame Source code

function QuitGame ( ) )

#### RemoveHotkeyWindow Source code

function RemoveHotkeyWindow ( UWindowWindow W) )

#### Resized Source code

function Resized ( ) )

#### SetMousePos Source code

function SetMousePos ( float X, float Y) )

#### SetScale Source code

function SetScale ( float NewScale) )

#### SetupFonts Source code

function SetupFonts ( ) )

#### Tick Source code

function Tick ( float Delta) )

#### WindowEvent Source code

function WindowEvent ( WinMessage Msg, Canvas C, float X, float Y, int Key) )

Defaultproperties

    defaultproperties
    {
    	GUIScale=1
    	LookAndFeelClass=""
    	bAllowConsole=True
    	ConsoleClass=class'UWindowConsoleWindow'
    	MouseScale=0.60

    }

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Creation time: st 23.5.2018 00:10:38.633 - Created with UnCodeX