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# MojoActions.TsActionAttachToActor

Extends
  TsAction

    Core.Object
    |
    +-- MojoCore.TsMojoAction
       |
       +-- MojoActions.TsAction
          |
          +-- MojoActions.TsActionAttachToActor

#### Direct Known Subclasses:

> TsSubactionAttachToActor

Variables Summary
Action
Name | AttachmentBone
Vector | RelativeLocation
Rotator | RelativeRotation
MojoActorRef | Target

Inherited Variables from MojoActions.TsAction
bShowSubtitles, DisableInMojo, DName, FastForwardSkip, Help, interpolator, interpTime, ModifiesLocation, Track, UsesDuration

Inherited Variables from MojoCore.TsMojoAction
Actor, m_group, m_length_dirty, m_offset, m_output_key, m_predicted_start_time, m_recorded_length, m_skip_action, m_source_key, m_start_time, m_subaction_list, m_subaction_offset, m_subaction_parent, m_subaction_track

Structures Summary

Inherited Structures from MojoCore.TsMojoAction
MojoActorRef, MojoAnimation, MojoKeyframe, MojoTimedKeyframe

Functions Summary
| bool | OnStart ()))
| bool | OnTick (float delta))

Inherited Functions from MojoActions.TsAction
CanFastForwardSkip, CanSetDuration, DisableActionInMojo, Finish, GetHelpString, GetLength, GetNameString, GetSummaryString, GetTrackString, Message, ModifiesActorLocation, OnFinish, OnStart, OnTick, resetInterpolation, ShouldShowSubtitles, Start, Tick, tickInterpolation

Inherited Functions from MojoCore.TsMojoAction
CanAcceptSubactions, CanBeUsedWith, CanFastForwardSkip, CanGenerateOutputKeys, CanSetDuration, DisableActionInMojo, EndCutscene, Finish, GetDuration, GetHelpString, GetNameString, GetSummaryString, GetTrackString, Interrupt, IsSubaction, ModifiesActorLocation, OnDelete, Pause, ResolveActorRef, Resume, SetDuration, Start, Tick

Variables Detail

### Action

#### AttachmentBone Source code

var(Action) Name AttachmentBone;

#### RelativeLocation Source code

var(Action) Vector RelativeLocation;

#### RelativeRotation Source code

var(Action) Rotator RelativeRotation;

#### Target Source code

var(Action) MojoActorRef Target;

Functions Detail

#### OnStart Source code

function bool OnStart ( ) )

#### OnTick Source code

function bool OnTick ( float delta) )

Defaultproperties

    defaultproperties
    {
    	DName			="Attach To Actor"
    	Track			="Effects"
    	Help			="Attach an actor to the owner of a track, i.e. particle systems."
    }

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Creation time: st 23.5.2018 00:10:37.314 - Created with UnCodeX