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# Tyrion.AI_GunnerResource

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    //=====================================================================
    // AI_GunnerResource
    // Specialized AI_Resource for gunner positions in vehicles and
    // the gunner position in a turret
    //=====================================================================

    class AI_GunnerResource extends AI_MountResource;

    //=====================================================================
    // Variables

    var AI_GunnerSensorAction gunnerSensorAction;

    //=====================================================================
    // Functions

    //---------------------------------------------------------------------
    // Called explicitly at start of gameplay

    event init()
    {
    	gunnerSensorAction = AI_GunnerSensorAction(addSensorActionClass( class'AI_GunnerSensorAction' ));

    	super.init();
    }

    //---------------------------------------------------------------------
    // perform resource-specific cleanup before resource is deleted

    function cleanup()
    {
    	// Set sensorActions to None
    	gunnerSensorAction = None;

    	super.cleanup();
    }

    //----------------------------------------------------------------------
    // Return the corresponding action class for this type of resource

    function class<AI_RunnableAction> getActionClass()
    {
    	return class'AI_GunnerAction';
    }

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Class file time: ne 5.9.2004 15:54:16.000 - Creation time: st 23.5.2018 00:10:41.343 - Created with UnCodeX