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# TribesGUI.TribesAwaitGameStartHUDScript

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    class TribesAwaitGameStartHUDScript extends TribesEditableHUDScript;

    var LabelElement WaitGameStartPromptLabel;

    var localized string WaitForMorePlayersText;
    var localized string WaitForTournamentText;

    overloaded function Construct()
    {
    	super.Construct();

    	WaitGameStartPromptLabel = LabelElement(AddElement("TribesGUI.LabelElement", "default_WaitGameStartPromptLabel"));
    	WaitGameStartPromptLabel.SetText(WaitForMorePlayersText);
    }

    simulated function UpdateData(ClientSideCharacter c)
    {
    	Super.UpdateData(c);

    	if (c.bAwaitingTournamentStart)
    		WaitGameStartPromptLabel.SetText(WaitForTournamentText);
    	else
    		WaitGameStartPromptLabel.SetText(WaitForMorePlayersText);
    }

    defaultproperties
    {
    	WaitForMorePlayersText			= "The game will not start until more players have joined."
    	WaitForTournamentText			= "The server is in tournament mode."
    }

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Class file time: st 16.4.2014 10:20:46.000 - Creation time: st 23.5.2018 00:10:48.037 - Created with UnCodeX