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# TribesGUI.ActionShowCredits

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    class ActionShowCredits extends Scripting.Action;

    var() editcombotype(enumScriptLabels) Name target;

    // execute
    latent function Variable execute()
    {
    	local PlayerCharacterController controller;
    	local GUIController gc;

    	controller = PlayerCharacterController(parentScript.Level.GetLocalPlayerController());
    	if( controller != None &&
    		controller.Player != None &&
    		controller.Player.GUIController != None)
    	{
    		gc = GUIController(controller.Player.GUIController);
    		gc.openMenu("TribesGui.TribesCreditsMenu", "TribesCreditsMenu");
    	}

    	return None;
    }

    // editorDisplayString
    function editorDisplayString(out string s)
    {
    	s = "Show the game credits";
    }

    defaultproperties
    {
    	returnType			= None
    	actionDisplayName	= "Show Game Credits"
    	actionHelp			= "Opens a menu that shows the game credits"
    	category			= "UI"
    }

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Class file time: st 16.4.2014 10:20:46.000 - Creation time: st 23.5.2018 00:10:40.622 - Created with UnCodeX