[promod_v1rc7_b3.promod] BonusStatsOn=False RunInTournamentMode=True EnablePod=False EnableRover=True EnableRoverGun=False EnableAssaultShip=False EnableTank=False TankUsesMortarProjectile=False TankDefaultProjectileVelocity=6000.000000 TankMortarProjectileVelocity=6000.000000 EnableDegrapple=True GrapplerReelRate=0.500000 GrapplerRPS=1.000000 HOHealth=195 HOknockbackscale=1 ;=================BASEDEVICES=================== DisableDeployableTurrets=True DisableMines=True RemoveBaseTurret=True TKNegativeLimit=10 TKBanUser=False MTTeamPlayerMin=32 ;Minimum amount of players required for Turrets and Mines to be enabled (See "BRBaseDeviceInclusionList=" for the affected gameobjects) BRTeamPlayerMin=32 ;Minimum amount of players required for baserape to be enabled (See "BRBaseDeviceInclusionList=" for the affected gameobjects) TimerInterval=10 ;==================PLAYER SPAWN============================================= SpawnCombatRole=Class'EquipmentClasses.CombatRoleLight' ;SpawnCombatRole=class'EquipmentClasses.CombatRoleMedium' ;SpawnCombatRole=class'EquipmentClasses.CombatRoleHeavy' SpawnInvincibility=2 ;=============SPINFUSOR SETTINGS 1=============== SpinfusorPIVF=0.500000 SpinfusorVelocity=6850.000000 ;==============PLASMA 1============== PlasmaVelocity=5000.000000 PlasmaPIVF=0.400000 PlasmaEnergyUsage=10.000000 ;==============BLASTER 1============= BlasterSpread=2.000000 BlasterBulletAmount=7.000000 BlasterRoundsPerSecond=1.400000 BlasterEnergyUsage=2.000000 BlasterAmmoUsage=0.000000 BlasterVelocity=14000.000000 BlasterPIVF=0.300000 ;==============ROVER 1============== PromodRoverHealth=100 DefaultRoverHealth=200 ;==============SHIELD PACK========= ShieldActive=0.550000 ShieldPassive=0.130000 ShieldActiveDuration=3.000000 ShieldCooldown=16.000000 ShieldDeActivationDuration=0.250000 ShieldActivationDuration=0.250000 ;==============SPEED PACK========= PassiveFireRate=1.250000 ActiveFireRate=1.800000 SpeedCooldown=13.000000 SpeedActivationDuration=0.000000 SpeedActiveDuration=2.000000 SpeedDeActivationDuration=0.250000 ;==============REPAIR PACK========= RepairCooldown=12.000000 RepairActivationDuration=0.250000 RepairDeActivationDuration=0.250000 RepairDuration=15.000000 RepairRadius=3000.000000 ;RepairRadius=1500.000000 RepairPassivePeriod=1.000000 RepairPassiveHealthPerPeriod=2.000000 RepairActivePeriod=1.000000 RepairActiveHealthPerPeriod=20.000000 RepairActiveExtraSelfHeal=1.750000 RepairAccumulationScale=0.500000 ;===============ENERGY PACK=========== EnergyDuration=1.000000 EnergyDeActivationDuration=0.250000 EnergyActivationDuration=0.250000 EnergyCooldown=18.000000 EnergyPassiveRecharge=1.155000 EnergyBoost=75000.000000 ;============================================ CapperCanReinvo=False MTInclusionList=Class'BaseObjectClasses.BaseDeployableSpawnTurret' MTInclusionList=Class'BaseObjectClasses.BaseDeployableSpawnShockMine' BRBaseDeviceInclusionList=Class'BaseObjectClasses.BaseCatapult' BRBaseDeviceInclusionList=Class'BaseObjectClasses.BaseDeployableSpawn' BRBaseDeviceInclusionList=Class'BaseObjectClasses.BaseInventoryStation' BRBaseDeviceInclusionList=Class'BaseObjectClasses.BasePowerGenerator' BRBaseDeviceInclusionList=Class'BaseObjectClasses.BaseResupply' BRBaseDeviceInclusionList=Class'BaseObjectClasses.BaseSensor' BRBaseDeviceInclusionList=Class'BaseObjectClasses.BaseTurret' [promod_v1rc7_b3.promodMultiplayerCharacter] fallDamageModifier=0.960000 ;===========PLASMA========================================================= [promod_v1rc7_b3.promodProjectilePlasma] radiusDamageAmt=35.000000 radiusDamageSize=300.000000 ignitionDelay=4.25000000 damageAmt=35.000000 bDeflectable=False knockbackAliveScale=1.000000 LifeSpan=4.250000 CollisionRadius=30.000000 CollisionHeight=30.000000 [promod_v1rc7_b3.promodPlasmaArea] burnTime=0.200000 LifeSpan=0.200000 bCollideActors=False [promod_v1rc7_b3.promodWeaponPlasma] energyUsage=0.000000 ammoUsage=1 roundsPerSecond=1.500000 projectileVelocity=120000.000000 projectileInheritedVelFactor=0.400000 ;============SNIPER========================================================= [promod_v1rc7_b3.promodProjectileSniperRifle] SniperSensorDmg=0 damageAmt=65.000000 [promod_v1rc7_b3.promodSniperProjectileDamageType] headDamageModifier=1.50000 backDamageModifier=1.000000 vehicleDamageModifier=1.000000 ;============ENERGY BLADE==================================================== [promod_v1rc7_b3.promodWeaponEnergyBlade] missEnergyUsage=0.000000 Range=285.000000 damageAmt=25.000000 knockBackVelocity=175000.000000 flagDrop=True hudReticule=Texture'HUD.reticuleDirect' hudReticuleWidth=128.000000 hudReticuleHeight=128.000000 hudReticuleCenterX=64.000000 hudReticuleCenterY=64.000000 [promod_v1rc7_b3.promodBladeProjectileDamageType] headDamageModifier=2.00000 backDamageModifier=1.000000 vehicleDamageModifier=1.000000 ;============BLASTER=================================================== [promod_v1rc7_b3.promodProjectileBlaster] initialXDrawScale=0.05 xDrawScalePerSecond=10.0 bShouldBounce=true bounceTime=0.5 maxBounces=3 bounceCount=0 damageAmt=8 LifeSpan=3 StaticMesh=StaticMesh'Weapons.Disc' DrawScale3D=(X=0.3,Y=0.3,Z=0.3) knockback=15000 // note that each individual shot applies knockback so this adds up to be quite large knockback knockbackAliveScale=0 //0.5 // we dont want to push alive characters back as much with the shotgun as ragdolls and havok objects ;============OTHER WEAPONS=================================================== [promod_v1rc7_b3.promodProjectileChaingun] damageAmt=2.0 [promod_v1rc7_b3.promodDamageTypeChaingun] vehicleDamageModifier=0.600000 damageAmt=2.0 damage=2.0 [promod_v1rc7_b3.promodProjectileMortar] LifeSpan=11.000000 [promod_v1rc7_b3.promodProjectileRocketPod] damageAmt=25.000000 radiusDamageAmt=13.000000 [promod_v1rc7_b3.promodPodWeapon] maxAmmo=8 ammoCount=8 reloadTimer=0.900000 reloadTime=0.900000 ammoUsage=1 [promod_v1rc7_b3.promodProjectileSpinfusor] radiusDamageSize=650.000000 radiusDamageMomentum=255000.000000 MaxVelocity=10000.00000 LifeSpan=10.000000 ;=============VEHICLES======================================================= [promod_v1rc7_b3.promodBuggyWithGun] Health=750 [promod_v1rc7_b3.promodBuggyWithoutGun] Health=750 [promod_v1rc7_b3.promodTank] Health=750 boostStrength=16000000.000000 treadLength=230.000000 throttleToVelocityFactor=35.000000 treadGainFactor=0.090000 treadVehicleGravityScale=2.000000 [promod_v1rc7_b3.promodTankRound] LifeSpan=10.000000 GravityScale=1.200000 ;============DEPLOYABLES====================================================== [promod_v1rc7_b3.promodDeployedCatapult] localizedName=Deployed Catapult damagedHealthThreshold=0.750000 functionalHealthThreshold=0.050000 Health=200 personalShieldClass=None Mesh=SkeletalMesh'Deployables.DepCatapult' destroyedExplosionClass=Class'ExplosionClasses.ExplosionSmall' bWasDeployed=true bNoDelete=false bIgnoreEncroachers=true bIsDetectableByEnemies=true bCanBeSensed=true CollisionHeight=8.000000 CollisionRadius=34.000000 radarinfoClass=Class'HudClasses.RadarInfoDeployableCatapult' actorInfluence=0.500000 bDirectional=False bIgnoreActorVelocity=False bReflective=False catapultInfluence=0.500000 throwForce=125000.000000 verticalInfluence=0.500000 [promod_v1rc7_b3.promodDeployableInventoryStation] Health=200 localizedName=Deployed Inventory Station damagedHealthThreshold=0.750000 functionalHealthThreshold=0.050000 destroyedExplosionClass=Class'ExplosionClasses.ExplosionSmall' personalShieldClass=None Mesh=SkeletalMesh'Deployables.DepInvStation' accessRadius=200 accessHeight=200 accessClass=Class'deployableclasses.deployedInventoryStationAccess' bWasDeployed=true bNoDelete=false bIgnoreEncroachers=true bIsDetectableByEnemies=false bCanBeSensed=true CollisionHeight=50.000000 CollisionRadius=50.000000 radarinfoClass=Class'HudClasses.RadarInfoDeployableInventory' ;=============FLAG========================================================= [promod_v1rc7_b3.promodFlagThrowerBeagle] ;FlagInheritedVelocity=0.500000 FlagInheritedVelocity=1.000000 FlagVelocity=1600.000000 [promod_v1rc7_b3.promodFlagThrowerImperial] ;FlagInheritedVelocity=0.500000 FlagInheritedVelocity=1.000000 FlagVelocity=1600.000000 [promod_v1rc7_b3.promodFlagThrowerPhoenix] ;FlagInheritedVelocity=0.500000 FlagInheritedVelocity=1.000000 FlagVelocity=1600.000000 ;============DEGRAPPLE===================================================== [promod_v1rc3.promodDegrappleProjectile] Health=15 burningDamagerPerSecond=55.000000 bCanBeDamaged=True bProjTarget=True ;============MESSAGES====================================================== [promod_v1rc7_b3.promodGameMessage] MTDisabled=promod: Mines and turrets have been disabled. MTEnabled=promod: Mines and turrets have been enabled. BRDisabled=promod: Base rape has been disabled. BREnabled=promod: Base rape has been enabled. TKWarnMessage=promod: Warning! You are about to be removed for team killing! TKKickMessage=promod: %1 was kicked for team killing. TKBanMessage=promod: %1 was banned for team killing.